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This is a Focused “making of” during which James Busby attempts to explain a lot of the working practices and techniques used to create the photorealistic “Patient” character, illustrated with Videos and images. Also included at the bottom of the article is a link to the scene file, which includes a version of the scene with a frozen mesh and all the textures in JPG format at full resolution. Focusing on Texturing, Shading, Lighting, Rendering, and grading, this is a valuable resource for any lightwave character modeler.

Click here to view the tutorial

You can download the entire scene complete with all the maps and models from the link below.

Download: (direct link)

16MB

For more great Tutorial and products from ten24, check out their site and blog! ;)

Check Download Links

4 Responses to “James Busby – Making of the “Patient””

  1. VITHYA says:

    ThanQ….

  2. Comandante3D says:

    Excelente!!!

  3. This is one awesome post.Thanks Again. Great.

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