All posts for the day February 16th, 2008


Software: Maya 8.5 or higher
Run Time: 20 hrs. 42 min., 11 discs
A guide to modeling, texturing, and rendering digital humans in Maya
Learnig a production workflow to organic modeling, UV layout, texture mapping, shading, and rendering using an array of tools and techniques for creating realistic humans from reference.
Series contains 4 products and a total of over 20 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games. Perfect for students and professionals.

Continue Reading