Beginner | 2h 17m | 318 MB | Project Files 4 MB | Required Software: Maya 2013
This installment of Maya Essentials covers the basics of the polygonal modeling toolkit. Author George Maestri delves into the theory behind popular polygonal modeling techniques, then walks through the basic process of creating objects, modifying them with Soft Select, and working with subdivision surfaces. The course also includes more advanced techniques such as cutting faces and splitting polygons with the Edge and Bevel tools, creating holes and protrusions with Booleans, and deforming an entire object with lattices. An additional chapter is dedicated to edge loops, which can be used to create and organize detail in models.
Home:
http://www.lynda.com/tutorial/96715
Download:
http://bytesbox.com/!/y3xDRlmVmYQXWL4/
http://ul.to/9io06g4e/LcME2PMT.rar
Thank You!
Thanks a lot!
Thanks you man.
I’m sorry, but in the “03 Working with Edge Loops” directory the 4th lesson, “Inserting and offsetting edge loops”, is missing.
Can you re-upload it, please?
As already said by the above post; there’s a missing lesson on chapter, “Working with Edge Loops.” Can anybody please please post the missing file? We need “Inserting and Offsetting Edge Loops” to continue to the next topic.