The Foundry Nuke 8.0 v2 Win/Mac/Linux – XFORCE
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All posts for the day January 29th, 2014
Learn how to use Beast Lightmapping in Unity
Lightmapping is a common technique used to augment real-time rendering to improve the visual appearance of a scene.
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Tears of Steel (Project Mango) is Blender Foundations 4th Open Movie again produced and realized in the studio of the Blender Institute in Amsterdam the Netherlands.
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The Topaz Plug-in Bundle helps amateur and professional photographers accomplish the most common creative and corrective post processing tasks. With 10 powerful and easy-to-use programs users can quickly enhance their digital images with flexible adjustments that are easy to apply and customize – and often in just 1-click!
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Welcome to this tutorial on Creating Realistic Wrinkles and Folding Fabric
In this course Tim Von Rueden takes you through the steps on creating realistic clothing wrinkles and folding fabric. In this three part series we first take a look at the basics and understanding how clothing and fabric works.
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In this Crash Course Breakout we are going to discuss using Unitys Mecanim Animation System. This Breakout is divided into 3 videos and is designed to give you a basic yet fundamental understanding of how Mecanim works.
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In this Crash Course Breakout we are going to discuss using Unitys Shuriken Particle System. This Breakout is divided into 3 videos.
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Composing an image is like solving a puzzle; if you can imagine your elements as a group of colored shapes you can make all the pieces fit.
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A good floor plan starts with defining usable spaces with the help of walls and being able to modify those walls as needed as your project evolves.
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Duration 1h 29m Level Advanced Project Files Included