Solidangle Softimage to Arnold (SiToA) v3.0.0 Retail x64
Release Date January 08 2014
This version uses Arnold 4.3.1.2.
HIGHLIGHTED NEW FEATURES
Initial support for XGen.
New faster skin shader that simplifies the workflow.
Deep EXR support
Added a basic volume collector shader to allow to render volumetric patterns.
FluidTexture2DShape node support.
Custom EXR metadata.
Initial support for Switch Shaders.
New interface for handling Background and Atmosphere shaders.
Mapping of matte parameters.
Curves width parameter can now be mapped using Maya shader networks.
Reference objects are exported for curves, this allows for better noise usage in shaders.
Installers are provided for Linux and OSX.
All installers use the new module syntax available from Maya 2013 and later, making the deployment easier.
Rolling shutter effect added in the cameras.
Improved Standin Path sequence resolution
NOTES
Softimage 2011 is not supported anymore.
SItoA for Softimage 2014 will only work with SP2 or later due to an API compatibility break from Autodesk.
Due to the support for multiple UV projections, the look of old scenes using multiple uv projections can change.
The complex_fresnel shader has been removed as it was buggy and there are better solutions around it (#1632).
Improvements to the physical sky could break old scenes that used it.
http://www.filefactory.com/file/cg2m1y1hnyt/n/Softimage_to_Arnold_(SiToA)_v3.0.0_x64_CGP.rar
Or
http://uploaded.net/file/tjoaf68k/Softimage_to_Arnold_%28SiToA%29_v3.0.0_x64_CGP.rar
Or
http://rapidgator.net/file/6b1c87a4360aabb093ba273ed9a118fb/Softimage_to_Arnold_(SiToA)_v3.0.0_x64_CGP.rar.html