Project Files Included MP4
In this series of tutorials we will learn how to animate a run cycle for a quadruped-type creature.
We’ll start by learning how to set our animation preferences. We’ll then have a look at reference
we can use to guide us in achieving realism throughout the animation.
After this, we’ll begin our blocking pass, and from there, we’ll move to refining our work with
time-saving techniques. Once we’ve completed the cycle, we’ll then learn how to translate it
forward. By the end of this training, you’ll have the skill-set to animate your own quadrupeds in
Maya.
Uploaded
http://ul.to/m3r2703z
http://ul.to/c047awor
http://ul.to/p6m7q1h4
http://ul.to/oa55b99n
http://ul.to/fygok9c2
http://ul.to/nghyk8cs
Rapidgator
http://rg.to/file/946ed08db6fadc142fc7ed2e65e9d83e/DTAniQuadMaya.part1.rar.html
http://rg.to/file/c997869708f74c9ce07e0ffd7bd1444a/DTAniQuadMaya.part2.rar.html
http://rg.to/file/02e53f8d0ff5bc061c9c2c9bd249af2d/DTAniQuadMaya.part3.rar.html
http://rg.to/file/853feda7ccb498ca2c30dee4226e38d0/DTAniQuadMaya.part4.rar.html
http://rg.to/file/8145c4ddada5e6183a7bdab097040b8e/DTAniQuadMaya.part5.rar.html
http://rg.to/file/ce8645cd08790d379840879f37ac072c/DTAniQuadMaya.part6.rar.html
Nitroflare
http://www.nitroflare.com/view/072647A504A2135
http://www.nitroflare.com/view/D1289FDDB873045
http://www.nitroflare.com/view/3A84146CA290A09
http://www.nitroflare.com/view/9929A7F1C2DB891
http://www.nitroflare.com/view/6EC1102128DA00F
http://www.nitroflare.com/view/E61B6138D8A9624