Duration 2h 49m ?Level Intermediate Project Files Included MP4
If you started the Indie Game Development Pipeline with Volume 1, you’ve had a chance to work on your game concept art,begin creating the actual game functionality, and work on the hero model.
In this volume, we’ll build the geometry for our boss character, a giant cyclops rock monster using ZBrush and Maya LT.?We’ll begin by looking at the concept art and then jump into ZBrush to work up a quick armature. We’ll take that rough?geometry into Maya LT where we’ll use polygon modeling tools to modify the basic structure. Back in ZBrush we’ll use?several techniques to sculpt stylized rocky detail into our model and add any necessary pieces. We’ll continue the process?by painting all of our objects. Finally we’ll use ZBrush and Maya LT to create a cohesive UV layout and output normal and?color maps for the objects. Then we’ll bring everything together in Maya LT to preview it.?Once you’ve completed this volume, you can move on to Volume 6 where you’ll go through the process of rigging and animating?the hero character using Maya LT. Then you can continue on with volumes on rigging and animating the boss and final game?assembly.?These tutorials are step-by-step using our particular concepts, but we really encourage you to have some fun and make it?your own.
Rapidgator
http://rg.to/file/f4937ec21845378d98351e6d26f79b9c/DTInGamDevPipVol5.part1.rar.html
http://rg.to/file/dbdced34cdeed31423ea2ae72e462103/DTInGamDevPipVol5.part2.rar.html
http://rg.to/file/45bb76199aadab7defcb231977b1a58c/DTInGamDevPipVol5.part3.rar.html
http://rg.to/file/d65ca111dbd73e1c1702c60cf703db9c/DTInGamDevPipVol5.part4.rar.html
http://rg.to/file/96330bae0e5f44e6ddcabdca9d43876f/DTInGamDevPipVol5.part5.rar.html
http://rg.to/file/94608d82ee3721a9e4e4317e72ad2a5d/DTInGamDevPipVol5.part6.rar.html
Uploaded
http://ul.to/lmotdw98
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Nitroflare
http://www.nitroflare.com/view/67D09350828CFCC
http://www.nitroflare.com/view/A80D39C34C0459D
http://www.nitroflare.com/view/A462481C04A1FF3
http://www.nitroflare.com/view/A8820260440C3EA
http://www.nitroflare.com/view/6CBA88E0DEE249D
http://www.nitroflare.com/view/94420F81E29B25F
thanks
This is fallen but found another one
Digital Tutors – Indie Game Development Pipeline Volume 5: Boss Character Modeling and Texturing
http://uploaded.net/file/15vaqay5/Digital.Tutors.Indie.Game.Development.Pipeline.Volume.5.Boss.Character.Modeling.and.Texturing.rar