Duration 3h 53m Level Advanced Project Files Included MP4
In this series of tutorials we will take our finished game assets and integrate them into our project.?We’ll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then we’ll integrate the final character and game boss that was modeled, rigged and animated in Volumes 4, 5, 6 and 7.?From here we’ll look at how to set up all of their animations to work in Unity, all the while reestablishing all of the scripts that were created in Volume 3 and 4.
Rapidgator
http://rg.to/file/9d5f343d6faf92b500dca9c013d86186/DTIndGamDevPipVol8.part1.rar.html
http://rg.to/file/57f1a8d8048798ad12607d4191ed2ecf/DTIndGamDevPipVol8.part2.rar.html
http://rg.to/file/8d2df49f64c27eb70d9a5e04db810fe5/DTIndGamDevPipVol8.part3.rar.html
http://rg.to/file/756c3e9d927ca3c2dc28c77b12a77dde/DTIndGamDevPipVol8.part4.rar.html
http://rg.to/file/804f7467009091793b3d9f5761e7ff7c/DTIndGamDevPipVol8.part5.rar.html
Uploaded
http://ul.to/0t8fua6e
http://ul.to/mc74pws8
http://ul.to/p7uk3m9g
http://ul.to/rjm08pj8
http://ul.to/i7rcywok
Nitroflare
http://www.nitroflare.com/view/A2462DAC0C1BD92
http://www.nitroflare.com/view/688119F219AF9A2
http://www.nitroflare.com/view/46493EBDF302150
http://www.nitroflare.com/view/6376C685C1CC770
http://www.nitroflare.com/view/AB8AE5D8F7DB65E