8 Lessons MP4
Title:?The Gnomon Workshop – Visual Development for Feature Animation
Info:
The ability to convey story and emotion through imagery is vital for developing the look of a
film or game. Good design is guided by a cohesive style that reinforces the storytelling and
mood. In this lecture and demonstration, art director Gil Rimmer guides you through the
creation of a visual development piece; from the first stages of idea generation and
reference gathering, to rough staging, blocking and composition to set the stage for the big
picture. The process focuses on the readability of shapes, storytelling and stylizing the
individual elements in the image to enhance the mood, developing the environment, character
and props to come together in a clear visual style that supports the main story idea. Gil
then concludes with his unique rendering techniques, while enhancing the lighting and visual
effects to bring the piece to a polished finish.
Ideation and reference gathering
Rough Layout and block-in
Design language
Character development
Rendering the Character
Rendering the environment
Colour and Mood
Final FX and Polish
Dead links try the Archive
https://cgpersia.com/2016/11/the-gnomon-workshop-archive-128323.html
http://rg.to/file/7428ec22432ff1593c87fd3d7dc0560d/TGWVisDevFeaAni.part1.rar.html http://rg.to/file/6fb61e9cda4d8c43ba82f5b6a58095be/TGWVisDevFeaAni.part2.rar.html http://rg.to/file/6556b329f19d52db9dd28799d7b55333/TGWVisDevFeaAni.part3.rar.html http://rg.to/file/54a086b8231b66912c09714afa62f044/TGWVisDevFeaAni.part4.rar.html
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