39 comments on “Unreal Engine 4.5 Source Code + Optional Files

  1. But this is Open Source, so you can download it free and directly from the webpage ? https://www.unrealengine.com/ue4-on-github

  2. It’s private (the picture on top of the pace show this state), i’ve tried accessing github link and it doesn’t show any public repository.

    • That’s because you need to pay $20/m to get access to repo on github. But seriously, this is a very small price for ALL sources of UE 4. I still can’t believe I’m not sleeping. :)

  3. can anyone explain is this possible to render the 3d models in this or its just for programming?

  4. Would be good if CGpersia had the alternative of direct link divided into parts.

  5. How can we compile it? so we have to unzip everything on the same folder?

    • follow this up – it’s pretty straight forward:
      http://www.youtube.com/watch?v=usjlNHPn-jo&index=24&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE

    • Why on earth do you need that?! You have an engine, a small yet robust library of sample content from Epic, and a detailed documentation… So go ahead and do some stuff yourself:D

  6. Use VS2012, and Compile Error
    UnrealBuildTool.BuildException: ERROR: Failed to start local process for action: C:\Program Files (x86)\Windows Kits\8.1\bin/x64/rc.exe
    How to solve??

  7. Hello Diptera, can you please upload mac version
    Thank you in advance

    • Dont think its supported on mac, but there is a build for mac, so i guess someone has to build mac version.

  8. I can’t get the engine to compile. It says it’s missing a “Batch Label Specified – NoVisualStudioEnviroment”

  9. guys. after compile, the size is 18gb total. i can not delete the source because together. The problem IS, the executable not work for me (UE4Editor.exe), this is use 100% infinitely in “one” of my core processor and not open it.

  10. Sorry, work now. Need wait 10-20minutes to open first time. I dont know how to reduce the size total, like to compile to another folder.

    • a ok make sure you paste your solution in the current visual studio 2013 proyect folder, that fix the 2 build errors

  11. I am getting an error when trying to launch my game. build failed. is anyone able to package or launch your game without the editor?

  12. Hi, while compiling produces an error – can not find the windows.h. P.S. sorry for my english

  13. The third part is not workng (crc error) Please fix this upload!!! THX

    • You just have to compile it. Go to File > Package Project > Windows (or any other platform).

  14. Can someone please upload a compiled editor for Mac? thank you.

  15. FK

    at last link of http://rapidgator.net/
    the parts all down fk this shit

  16. There are no Demo Projects. How do I load them or reload them afterwards?
    And i cant install the marketplace, it sais i dont have the rights to do it

  17. oh!!!Unreal Engine 4.1 no exist link compiled(Build) in site for download?why?

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