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CGCookie – Blender – Creating a Wall of Mailboxes

Posted by Diptra on 2015/03/04
Posted in: 3D, CG Releases, Downloads, Learning, Torrent, Tutorials, Videos. Tagged: Blender, CGcookie.

Post Cover

6 Lessons Project Files Included MP4


Info

Title:?CGCookie – Blender – Creating a Wall of Mailboxes

Info:

Complexity Through Smart Repetition

If you?ve never seen the architectural visualization, ?The Third and the Seventh? by Alex Roman, you need to do that right now:
http://vimeo.com/7809605. After the awe subsides, go back and watch at the 30 second mark. You should see a large wall of small
drawers. I remember this shot sticking out to me when I first saw the film, in particular how fun the depth of field shift is across
such a complex scene. It never fails to impress me. In fact what I think is so brilliant about this shot, and several others in the
film, are how deceivingly simple they are to build.
Duplication

A huge benefit of computer graphics is the ability to quickly and efficiently duplicate or instance (link duplicate) geometry. This
means we can spend more time building and detailing a single object then duplicate it many times to compound our scene?s level of
complexity. But with such an ability it can be very easy for our duplication to feel too perfect; to feel ?CG? and fake. To achieve
realism we must implement controlled randomization to break up our CG-ish repetition. Mr. Roman employs such intelligent repetition
along with his top-notch rendering skills to mesmerize us with gorgeous complexity. In this course, I want to walk you through a
fairly simple example of this idea. From start to finish I?ll show you how to create a realistic snapshot of vintage mailboxes!
What You Will Learn:

Modeling: An old-timey mailbox is a pretty simple object to build. Step by step you will see how poly-model each piece, using mirror
modifiers wherever possible to save time.
Shading: Old grimy metal is one my favorite materials construct. We?ll use a single image texture to achieve our grime through a
combination of glossiness, diffusion, and bump mapping.
Render Prep: After materials are done, we will implement ?intelligent repetition? by duplicating a basic asset hierarchy that makes
it easy for us to randomize our pieces.
Post Production: A little bit of compositing can go a long way in helping to reinforce and compliment our lighting and photographic
appeal.

Download

Rapidgator

http://rg.to/file/c3ef85b0a8351deedeba64f68773184f/CGCBlenCreaWallMailboxes.part1.rar.html
http://rg.to/file/e324caa861ecccf50502224d09628cc8/CGCBlenCreaWallMailboxes.part2.rar.html
http://rg.to/file/c7576abaef9c755950aee45eda25ce5a/CGCBlenCreaWallMailboxes.part3.rar.html
http://rg.to/file/f569558d7909ee0315dcc282fe6daa02/CGCBlenCreaWallMailboxes.part4.rar.html
http://rg.to/file/9ae95aa64658de2c05bfbb431cbbe7f5/CGCBlenCreaWallMailboxes.part5.rar.html
http://rg.to/file/e99a422b728a228b6a8c961ba5aaa0a0/CGCBlenCreaWallMailboxes.part6.rar.html

Uploaded

http://ul.to/7afyytkm
http://ul.to/6rfu3gwo
http://ul.to/67kpxeon
http://ul.to/pns7bokj
http://ul.to/h88e8ng7
http://ul.to/jo3vg2zs

Nitroflare

http://www.nitroflare.com/view/7C2CB805C071E0F
http://www.nitroflare.com/view/4B134C74A800EC4
http://www.nitroflare.com/view/8E0684ABCD8C6ED
http://www.nitroflare.com/view/F4094DE05D69604
http://www.nitroflare.com/view/358A437276ABDE0
http://www.nitroflare.com/view/E0ECFDEBFD9E253

Uploadable

http://www.uploadable.ch/file/McazWxXZWf2a/CGCBlenCreaWallMailboxes.part1.rar
http://www.uploadable.ch/file/NFP68JzmxPvY/CGCBlenCreaWallMailboxes.part2.rar
http://www.uploadable.ch/file/xP4ADM7dDz8S/CGCBlenCreaWallMailboxes.part3.rar
http://www.uploadable.ch/file/HkUJr3B5mqme/CGCBlenCreaWallMailboxes.part4.rar
http://www.uploadable.ch/file/spXHkRh9EsBy/CGCBlenCreaWallMailboxes.part5.rar
http://www.uploadable.ch/file/nuXxPtguZeUh/CGCBlenCreaWallMailboxes.part6.rar

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