LUT bundle August 2018
Title: LUT bundle August 2018
Info:
Large assorted bundle of LUTs and LUT-related software
Includes:
colorgradingcentral.com/ascend/
“Experience a whole new set of “looks” to elevate your grading style and attract clients to your brand. ASCEND LUTs are 30 creative “looks” to help you tell better stories including your own.”
http://www.colorgradingcentral.com/products-cinelook-for-hdslrs/
“Tired of your digital camera looking like video? Instantly add a filmic look to your video! I?ve created a purpose built Final Cut Pro X plugin for digital cameras that imitates the characteristics and look of film called cineLook?.”
eoshd.com/introducing-eoshd-film-lut-5d-mark-iii-raw-resolve-10
“EOSHD Film LUT is an instant cinema style which quickly and easily improves the look of 5D Mark III raw video in Resolve 10. No grading skills required.”
filmconvert.com/ v2.02 (windows + OSX)
“FilmConvert enables you to add film color & grain to your video in a few simple clicks. With a range of market-leading cameras profiled, you can achieve precise, industry leading results even under the tightest deadline.”
colorgradingcentral.com/lututility/
“Final Cut Pro X and Motion 5 users can NOW apply 3D LUTs or Look Up Tables to their footage! LUT Utility allows you to apply LUTs to LOG exposed images from: Arri Log C, Blackmagic Camera Film, Canon C-Log, RED Filmlog, Sony S-Log, Technicolor Cinestyle and any other ?flat? Log picture profile from cameras including Nikon and Panasonic!”
vision-color.com/visionlog/
“These .dcp profiles can be used to convert RAW footage to the VisionLOG color space in: Adobe Camera RAW, AdobeLightroom”
looklabs.net/speedlooks
“Our LOG and Linear SpeedLooks have been combined into one affordable package. SpeedLooks are designed by industry professionals for cinematographers, editors and colorists to achieve the character and beauty of 35mm film, all with the click of a button.”
colorgradingcentral.com/impulz/Ultimate
“Featuring some of the world?s most sought after still and motion picture Kodak and Fuji film negatives. ImpulZ LUTs accurately achieves the color and look of analog film for your camera and for your software.”
[Cinelog-C] REC709 Luts
Cinelog-C_Eastman_Kodak_100T_5247_Looks_a8YTfs
CinelogC_for_DaVinci_Resolve
Cinelog-C_to_ACES_RRT_Rec709
Cinelog-C_to_Cinelog_Universal_+Film_+REC709
Film Looks for Cinelog-C – Pack 1
sRGB_to_REC709
technical_levels_corrector_LUTS
+ More
https://rg.to/file/ef332962e0f36928cdd59c1a9d58aa79/LUTBundleAugust2018.part1.rar.html https://rg.to/file/77453ee7b3b815935c56c393733a54ca/LUTBundleAugust2018.part2.rar.html https://rg.to/file/38e712577c86ebbf84b0a159724f413f/LUTBundleAugust2018.part3.rar.html https://rg.to/file/a3246de73acbc3daea464864da3e4a30/LUTBundleAugust2018.part4.rar.html https://rg.to/file/c0782f228c5c1fcb624e0f85046d32ba/LUTBundleAugust2018.part5.rar.html https://rg.to/file/2eb3b431af9534e9f4c9b91ced735a32/LUTBundleAugust2018.part6.rar.html https://rg.to/file/4a4857ca0590ff1c89a009cca5a2b026/LUTBundleAugust2018.part7.rar.html
http://alfafile.net/file/K7aZ http://alfafile.net/file/K7aH http://alfafile.net/file/K7aF http://alfafile.net/file/K7az http://alfafile.net/file/K7aA http://alfafile.net/file/K7aG http://alfafile.net/file/K7a3
http://nitroflare.com/view/D4EF61C973A2196/LUTBundleAugust2018.part3.rar http://nitroflare.com/view/8631B58C5244C68/LUTBundleAugust2018.part2.rar http://nitroflare.com/view/27776E255BB1F26/LUTBundleAugust2018.part1.rar http://nitroflare.com/view/99F0F638DCC146E/LUTBundleAugust2018.part4.rar http://nitroflare.com/view/AC0AC10D39DC82A/LUTBundleAugust2018.part5.rar http://nitroflare.com/view/46955FAFB500E03/LUTBundleAugust2018.part7.rar http://nitroflare.com/view/46AF6DBDBD05839/LUTBundleAugust2018.part6.rar
http://ul.to/t7p5ew2k http://ul.to/85pet1f2 http://ul.to/e0axg165 http://ul.to/g1k07v27 http://ul.to/7qcb94rd http://ul.to/e1uavzkn http://ul.to/uj5s46ln
what are the formats ? png or exr? is it useful for unity LUT?
Can the LUTs be used in an engine like UE4?
Yes
Article:
hxxps://docs.unrealengine.com/en-us/Engine/Rendering/PostProcessEffects/UsingLUTs