CG Persia

  • Blog
  • Forum
    • Latest Threads
  • Torrents
    • Latest Uploads
  • Applications
    • Autodesk
      • 3dsMax
      • Maya
      • Softimage
      • Autocad
      • Mudbox
      • Sketchbook
      • Motionbuilder
      • Solidworks
      • Revit
    • Adobe
      • Photoshop
      • After-Effects
      • Premiere
      • illustrator
    • The Foundry
      • Modo
      • Mari
      • Nuke
      • Colorway
    • Eyeon
      • VUE
      • Fusion
      • LumenRT
    • Nextlimit
      • Maxwell Render
      • Realflow
    • Plugins
      • V-Ray
      • Arnold
      • Mental-ray
      • Allegorithmic
      • Cebas
    • Cinema 4d
    • Blender
    • Houdini
    • Lightwave
    • Sketchup
    • Keyshot
    • Lumion
    • Unity3D
    • Unreal Engine
    • XSI
    • Rhino
    • Zbrush
  • Tutorials
    • Pluralsight
      • Digital-Tutors
    • Lynda
    • Linkedin
    • cmiVFX
    • FXPHD
    • Gnomon
    • Gumroad
    • Udemy
    • CGSociety
    • 3DMotive
    • CreativeLive
    • CGCookie
    • 3DBuzz
    • InfiniteSkills
    • Skillfeed
    • Skillshare
    • Tutsplus
    • VTC
  • Textures
  • 3D Models
  • Archives
  • DMCA
  • About
    • Privacy Policy
    • IRC

FlippedNormals – UV Mapping for Games with Chunck Trafagander

Posted by Diptra on 2020/11/27
Posted in: 2D, CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: FlippedNormals, UVMapping.

Post Cover

Duration 2h 1m Project Files Included MP4


Info

Title: FlippedNormals – UV Mapping for Games with Chunck Trafagander

Info:
In UV Mapping for Games we’ll tackle, in great depth, one of the most common pain-points that all 3D artists have: UV Mapping. No matter which area of game development you are in, if you interact with 3D models you will need to know about UV mapping – even if only at a fundamental level.

“What is UV mapping, why do we use it? Do I have to UV map my models?“ Starting by answering “what” UV maps are, we will answer each one of these questions – as well as answering others that you didn’t know you had!

Optimization

UV maps are everywhere and allow us to store and provide our models with a wide array of important data. Through this series, we will learn how to unlock that potential and build efficient, optimized UV maps for any game asset we wish to create!

Texel Density

In order to provide our models with high-quality textures, we need to ensure their UV maps are as best as they can be. One tool that all professional artists and teams use is the concept of “texel density”, and how it can bring consistency to a project.

UV Workflow

In UV Mapping for Games, we will explore several topics hands-on to quickly get comfortable with applying the theory we’ve learned. While all models operate on the same underlying UV theory, we will discover that some models will require different approaches than others and that some models may work in very similar ways as well.

Skill Level

UV Mapping for Games is for complete beginners to UV mapping and for artists who know how to operate their 3D software of choice.

Software Used

While Blender is used to present the concepts of UV Mapping, this tutorial series is entirely software agnostic. You can follow along using Maya, 3ds Max, Blender, Cinema 4D, MODO, Rizom, or any other 3d software which supports UV mapping.
Download

Rapidgator

https://rg.to/folder/5925148/FlippedNormals%20UV%20Mapping%20for%20Games%20L.html

https://rg.to/folder/7277198/FlippedNormals%20Collection%202020%20L.html

https://rg.to/folder/6206341/FlippedNormals%20L.html

Alfafile

http://alfafile.net/folder/AkXD

Nitroflare

http://nitroflare.com/view/362D84F61ED7050/FlippedNormalsUVMappingforGames2020.part1.rar
http://nitroflare.com/view/5809B6C0A659183/FlippedNormalsUVMappingforGames2020.part2.rar
http://nitroflare.com/view/21AADF16E47E37F/FlippedNormalsUVMappingforGames2020.part3.rar
http://nitroflare.com/view/B4B585DC6F1D092/FlippedNormalsUVMappingforGames2020.part4.rar

CGP

Posts navigation

← Udemy – Creating character using 3ds max and Substance Painter
Substance Source 23 – 59 Substances →
  • Search

  • RSS Feed

    CGPersia Official Telegram Channel

    CGPersia IRC Chat

  • Categories

    • Downloads (28,734)
      • CG Releases (26,556)
        • 2D (18,457)
          • Textures (587)
        • 3D (4,813)
          • 3D Models (1,718)
        • Softwares (10,060)
          • Linux (627)
          • Mac (1,991)
          • Plugins (4,041)
          • Windows (8,282)
      • Collection (538)
      • Learning (16,095)
        • Ebooks (278)
        • Tutorials (15,818)
          • Videos (13,758)
      • Miscellaneous (226)
      • Torrent (1,013)
  • Recent Posts

    • DoubleJump Academy – The Ultimate Explosions Workshop Updated
    • Rebelway – Motion Design in Houdini Complete
    • The Gnomon Workshop – Rendering Matte Surfaces Volume 2
    • Autodesk 3ds Max 2026.3.2 Win x64
    • Flipped Normals – Ultimate Character Basemesh & Anatomy FlipBox
    • Coloso – Perfect 2D Animation Effects & Compositing
    • Unreal Engine Bundle 2 Feb 2026
    • Udemy – Blender 5 Bootcamp: Complete 3D Workflow
    • Motion Design School – Unreal Motion
    • Lumion Pro 2025.2.2 Win x64
    • CGCircuit – The Ultimate Houdini DOPs – Gas Microsolvers & Custom Forces
    • CGCircuit – CG Forest Deep Compositing
    • Udemy – Advanced Compositing in Nuke – Prometheus MasterClass
    • Udemy – Full Character Modeling in Blender Course – Stylized Bird
    • On Mars 3D – Game Art Course
  • November 2020
    M T W T F S S
     1
    2345678
    9101112131415
    16171819202122
    23242526272829
    30  
    « Oct   Dec »
  • Tag Cloud

    3d modeling 3ds Max Adobe Adobe After Effects Adobe Photoshop Adobe Premiere Pro After Effects Animation Arnold Artstation Autodesk Blender Cinema 4D Digital-Tutors digital editing digital painting Digital Sculpting eLearning Evermotion FBX Game Development Gnomon Gumroad Houdini Lightroom lynda Maya Mirrors Modeling Nuke Photoshop Plugins Pluralsight Rendering Skillshare Substance Painter Training Udemy Unity Unreal Engine Unreal Engine 4 Video editing Video Learning Vray Zbrush
  • RSS CG Channel News

    • The Gnomon Workshop releases Introduction to ZBrush 2024
    • Free Nuke plugin pScatter ‘breaks up your perfect CG renders’
    • Free tool: 3DGS Render renders 3D Gaussian Splats inside Blender
    • Unity previews its roadmap for Unity 6.1 and beyond
    • iToo Software releases Forest Pack 9.0 for 3ds Max
    • Check out Blender 4.3’s new SLIM UV unwrapping system
    • Free tool: KitBash3D’s Cargo
    • Nevercenter releases Silo 2024.3 and Milo 2024.0
    • WARNING: Be sure to scan all the downloaded files with your Antivirus and if there is an executable or installer file, make sure to have your antivirus active and open in the background while installing or running the app. Some of the materials posted here are downloaded from CGPeers, So they could potentially have something injected in them.
    • We always ask bloggers to scan all the files before publishing the posts, but sometimes it's hard to detect all these things, so if you found anything suspicious (Not false positive, Generic, Patcher, Riskware and Heuristic results, most patches could get false flags like that by some Antivirus companies.) be sure to post comments with the file name and a VirusTotal report result link or the file MD5 Hash (higher than 30% overall positive result). Thank you.

    • CAUTION:
      We do NOT sell invites here or anywhere else. Any seller claiming to have the rights to sell invites is LYING.
      Do not attempt to buy invites or accounts from any site, marketplace, social media, etc. You’ll likely get banned at some point so don't risk it!

  • Donation