CG Persia

  • Blog
  • Forum
    • Latest Threads
  • Torrents
    • Latest Uploads
  • Applications
    • Autodesk
      • 3dsMax
      • Maya
      • Softimage
      • Autocad
      • Mudbox
      • Sketchbook
      • Motionbuilder
      • Solidworks
      • Revit
    • Adobe
      • Photoshop
      • After-Effects
      • Premiere
      • illustrator
    • The Foundry
      • Modo
      • Mari
      • Nuke
      • Colorway
    • Eyeon
      • VUE
      • Fusion
      • LumenRT
    • Nextlimit
      • Maxwell Render
      • Realflow
    • Plugins
      • V-Ray
      • Arnold
      • Mental-ray
      • Allegorithmic
      • Cebas
    • Cinema 4d
    • Blender
    • Houdini
    • Lightwave
    • Sketchup
    • Keyshot
    • Lumion
    • Unity3D
    • Unreal Engine
    • XSI
    • Rhino
    • Zbrush
  • Tutorials
    • Pluralsight
      • Digital-Tutors
    • Lynda
    • Linkedin
    • cmiVFX
    • FXPHD
    • Gnomon
    • Gumroad
    • Udemy
    • CGSociety
    • 3DMotive
    • CreativeLive
    • CGCookie
    • 3DBuzz
    • InfiniteSkills
    • Skillfeed
    • Skillshare
    • Tutsplus
    • VTC
  • Textures
  • 3D Models
  • Archives
  • DMCA
  • About
    • Privacy Policy
    • IRC

Reallusion – Character Creator Pipeline Training – Making a toon character

Posted by Diptra on 2020/11/07
Posted in: 2D, CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: character, Marmoset Toolbag, Reallusion.

Post Cover

Reallusion – Character Creator Pipeline Training – Making a toon character


Info

Title: Reallusion – Character Creator Pipeline Training – Making a toon character

Info:
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth, and Build Head Morph. Get the Free ZBrush Character Models created in the tutorials to help you hands on practice.

Tools used in the tutorial videos:
Character Creator, iClone, 3DXchange, ZBrush, Marmoset Toolbag, Substance Painter, Photoshop, Maya

Introduction
0:20
This series shows you the process of using CC3 and ZBrush to create a custom toon style character. Then we will make a set of custom teeth that can be reused for additional characters in the future. Lastly we will go over using ZBrush to easily make custom morphs for CC3.
Shape Language
6:21
We start with a short conversation about shape language in Character Design. Having an understanding in shape language can help you convey the personality of your character to your public. Character Design is a very powerful field of study, and in the end, will make you a stronger artist.
Proportions
16:34
Proportions is the bedrock of sculpting. If it’s not right then your sculpture will not ever be right. CC3 is powerful in that you can quickly use it’s Morph Sliders to adjust the proportions of your character before you ever begin sculpting. We will do this to create the base we will start with in ZBrush.
Start ZBrush Sculpt
14:03
This video covers using the Goz Plug-in to export your character from CC3 to ZBrush. Then we cover some basics of ZBrush and start sculpting our toon female.
Testing in CC3
2:10
One of the nicest things about the CC3 Pipeline is that you can send your sculpture back and forth between CC3 and ZBrush at any time. You could even adjust the Morph Sliders at any time to tweak your proportions. This allows you to visualize your character while your creating it.
Refining
15:01
In this video we continue to refine the sculpture in ZBrush. We are pushing simplification of human anatomy to give it the appearance of a cartoon character.
Exporting Base Color Maps
3:11
One of things I enjoy doing is working on the painting of my character while I am still sculpting it. We can take the default CC3 color maps and use them as a base to paint on. This video covers exporting the color maps so we can use them in ZBrush.
Importing Textures into ZBrush
9:08
One of the nice things about ZBrush is that at any time you can paint on your sculpture. In this video we take the color maps from the last video and transfer them to our sculpture. Then we can continue to paint on the character when we choose to.
Color Corrections
13:49
In the world of PBR ZBrush is often overlooked for painting. But one Huge Advantage that ZBrush has over Substance Painter is that it can paint across UV seams Freely. Once you have this base painted you can then take it to a PBR paint program such as Substance Painter.
Exporting an FBX
1:21
In this short video we export an FBX file of what we have so far. We are going to use the FBX in Substance Painter.
Exporting Color Maps
3:52
In order to finish our paintjob in Substance Painter we are going to want to export our Color/Diffuse Maps from ZBrush. This video will show you how.
Exporting Normal Maps
3:59
Substance Painter uses Normal Maps. They actually affect the look of the materials in Painter. We will generate some Normal Maps in ZBrush to use in Substance Painter in this video.
Substance Painter
9:02
In this video we set up our Substance Painter project and import our maps that we created in ZBrush.
Final Paint
14:18
Now that we have Substance Painter set up, we complete our paint work. When completed we export PBR Textures for use in CC3. I have supplied an export Preset that you can download to make exporting easy.
Texturing
7:13
In this video we Auto-Rig our character and add the new PBR maps we created in Substance Painter.
Morph
5:05
In this video we show you how to take your sculptures and create custom Full Body Morph Sliders. This allows you to use the silhouette and proportions at any time by just using the sliders you have created.
Pushing the Toon
13:55
In this video I do some final tweaks to make sure the character looks as I intended. Typically I will walk away from a character for at least one day. Then when I go back I can see things with Fresh Eyes and make the final changes that are needed.
3DXchange Corrections
6:15
Often when you radically change the shape of the head it can affect the premade morphs in a CC3 character. One area that may need correcting, is the closing of the eyelids. Especially if you have created huge cartoon eyes. Here we look at 3DXchange to do a quick correction.
Toon Teeth
16:18
It was decided that to push the Toon look custom teeth were needed. In this video I quickly sculpt some Custom Teeth.
Rigging Custom Teeth
12:02
Custom Teeth need to be rigged and weighted to the CC3 Skeleton. This video covers how to do this in Maya.
Custom Eye Morphs
18:52
This video covers using ZBrush and 3DXchange to correct morphs when needed.
Head Morph
8:38
The video covers how to do a Custom Head Morph and create a slider for it.. This used to be a fairly tedious process, So I decided to invent a new method in ZBrush that is fast and fun to do.
Moving
15:00
In this video we import our character into iClone. Then we pose her and do some basic animation.
Motion Clip
12:41
In this video we show the basics of adding a Motion Clip to our animation. Now a motion clip can be some animation you created previously or it could be Motion Capture footage that you created or purchased.
Download

Rapidgator

https://rg.to/folder/5882419/Reallusion%20Character%20Creator%20Pipeline%20Training%20Making%20a%20toon%20character%20L.html

Alfafile

http://alfafile.net/folder/AUmM

Bytesbox

https://bytesbox.com/links/XNcHXw0yNxIuf8RLWY1hQzLEuwSFgr?v=Reallusion Character Creator Pipeline Training Making a toon character

Nitroflare

http://nitroflare.com/view/EC39C940047F199/ReallusionCharacterCreatorPipelineTrainingMakingatooncharacter.part1.rar
http://nitroflare.com/view/E6487A87C10BDB5/ReallusionCharacterCreatorPipelineTrainingMakingatooncharacter.part2.rar
http://nitroflare.com/view/76DB3ECF0865F9A/ReallusionCharacterCreatorPipelineTrainingMakingatooncharacter.part3.rar
http://nitroflare.com/view/46AF88D8044B30C/ReallusionCharacterCreatorPipelineTrainingMakingatooncharacter.part4.rar

CGP

Posts navigation

← Reallusion – Character Creator – Zbrush – Substance Pipeline
Blendermarket – Fluent : Power Trip 1.5 – Hard Surface Modeling Tool Blender →
  • Search

  • RSS Feed

    CGPersia Official Telegram Channel

    CGPersia IRC Chat

  • Categories

    • Downloads (27,962)
      • CG Releases (25,787)
        • 2D (17,737)
          • Textures (582)
        • 3D (4,766)
          • 3D Models (1,673)
        • Softwares (9,850)
          • Linux (626)
          • Mac (1,982)
          • Plugins (3,911)
          • Windows (8,177)
      • Collection (538)
      • Learning (15,588)
        • Ebooks (277)
        • Tutorials (15,311)
          • Videos (13,252)
      • Miscellaneous (225)
      • Torrent (1,013)
  • Recent Posts

    • Compositing Academy – Nuke Compositing Career Starter Bundle
    • Udemy – Hard-Surface modeling in Blender
    • ArtStation – Ultimate Gun and Weapon Smart Materials for Substance 3D Painter
    • Learn Squared – Painting Historical Fiction
    • Underpaint Academy – Successful Character Design with Leslie Tran
    • Udemy – The Making of Hellboy: Part 1_Modeling
    • SideFX Houdini INDIE 20.5.593 Win x64
    • Udemy – After Effects 2025: Complete Motion Graphics & VFX Course
    • Plasticity – Car 3D Modeling Course
    • Udemy – Build A Modular Weapon Firing System In Unreal Engine 5
    • Adobe Lightroom 8.3.1 Win x64
    • Udemy – KATANA | Mastering LookDev & Lighting for the VFX industry
    • DaVinci Resolve Studio 20.0 Beta 2 Build 27 Win x64
    • Udemy – Unreal Engine 5 : 7 Course in 1 ultimate mega course UE5
    • KitBash3D – Construction Vehicles
  • November 2020
    M T W T F S S
     1
    2345678
    9101112131415
    16171819202122
    23242526272829
    30  
    « Oct   Dec »
  • Tag Cloud

    3d modeling 3ds Max Adobe Adobe After Effects Adobe Photoshop Adobe Premiere Pro After Effects Animation Arnold Artstation Autodesk Blender Cinema 4D Digital-Tutors digital editing digital painting Digital Sculpting eLearning Evermotion FBX Game Development Gnomon Graphic Arts Gumroad Houdini Lightroom lynda Maya Mirrors Modeling Nuke Photoshop Plugins Pluralsight Skillshare Substance Painter Training Udemy Unity Unreal Engine Unreal Engine 4 Video editing Video Learning Vray Zbrush
  • RSS CG Channel News

    • WARNING: Be sure to scan all the downloaded files with your Antivirus and if there is an executable or installer file, make sure to have your antivirus active and open in the background while installing or running the app. Some of the materials posted here are downloaded from CGPeers, So they could potentially have something injected in them.
    • We always ask bloggers to scan all the files before publishing the posts, but sometimes it's hard to detect all these things, so if you found anything suspicious (Not false positive, Generic, Patcher, Riskware and Heuristic results, most patches could get false flags like that by some Antivirus companies.) be sure to post comments with the file name and a VirusTotal report result link or the file MD5 Hash (higher than 30% overall positive result). Thank you.

    • CAUTION:
      We do NOT sell invites here or anywhere else. Any seller claiming to have the rights to sell invites is LYING.
      Do not attempt to buy invites or accounts from any site, marketplace, social media, etc. You’ll likely get banned at some point so don't risk it!

  • Donation