Concept Art and World Building for Animation
Title: Rad How To School – Slimane ANISS – Concept Art and World Building for Animation
From 2d and 3d roughs sketches , to colored thumbnails and more refined concept art we would like to present you our tools and our process when imagining worlds and stories for animation. our hope is that you’ll find yourself some strategy and tips to assist you during your creative and professional journey.
Then, we’ll bring your 2D backgrounds to life with camera mapping. Adding 3D depth will allow you to add some more realistics shots to your story.
Using Cinema 4D (or any other 3D program), we’ll learn how to set up a 3D layout to create a complex background with rendering passes (shadows, highlights, and masks). This makes your life easier in Photoshop, giving you more time to create instead of struggling with complex perspective drawing.
Afterwards, we’ll learn how to create a 3D camera move in a unique 2D style using camera mapping techniques.
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