Duration 4h 46m Project Files Included MP4
Title: Udemy – Houdini FX for 3d Artist Course
Info:
What you’ll learn
Create Lightning FX In Houdini.
Particles FX In Houdini.
Creating procedural rocks
Create Dust Simulation
Hello, my name is Shahzad Ahmad. I am a Houdini FX Artist. I am passionate about creating Visual Effects (explosions, smokes, fire, clouds, dust, particles, magic, etc.), as well as all kinds of destruction and fluids. I am a self-taught Artist. And I love watching science documentaries and Sci-Fi movies!
By the end of this course:
You will be able to Create Procedural FX In Houdini.
You will be able to Create Lightning FX In Houdini.
You will be able to Particles FX In Houdini.
You will be able to Create Growth Animation In Houdini.
You will be able to Create Dust Simulation In Houdini.
WHAT WILL I LEARN:
Houdini procedural workflow
Using VOPs for creating procedural noises
Working with Clones
Creating procedural rocks
Creating procedural lightning
Creating procedural growth animation
Creating particles simulation
Using RBD Bullet Solver
Create particles FX
Creating Debris Simulation
Create Dust Simulation
Working in Solaris
Rendering with Karma XPU
Compositing in After Effects
COURSE PROJECTS:
We will start this project by first creating a procedural rock model for our FX. And then we will take a look at how we can use VOPs for creating procedural lightning fx for our project. And then will see how we create sword slash FX in SOPs. And then we will see how to create procedural rock growth animation in SOPs. And then we will use Houdini POP solver for creating sand particles. We want to emit particles when rocks start to grow from the ground. And then we will see how we can import our character into the scene that we have downloaded from mixamo. And then we will see how we can use Houdini Pyro Solver for creating Dust simulation. And after that we will use RBD Bullet solver for creating Debris simulation for our FX. And after that we will import all our FX layers into Solaris for rendering. We will use Karma XPU for rendering. And in Solaris we will see how we can create materials and assign materials. And we will finish our project by compositing into After Effects.
https://rg.to/file/686ab66f989c1f075241225696637ffb/UdemyHoudiniFXfor3dArtistCourse.part6.rar.html https://rg.to/file/c1f609191ae266c7d3126bf692abbead/UdemyHoudiniFXfor3dArtistCourse.part5.rar.html https://rg.to/file/5466ad7d00ecbc706f1cc25e308f7ec4/UdemyHoudiniFXfor3dArtistCourse.part1.rar.html https://rg.to/file/0e22637dedd4030f91506293e4d44f3d/UdemyHoudiniFXfor3dArtistCourse.part4.rar.html https://rg.to/file/6ca1dc338b0ec62ee47e4ee059d1ff8f/UdemyHoudiniFXfor3dArtistCourse.part3.rar.html https://rg.to/file/68ac2c8b20cdfa0d0bcfce84d60af066/UdemyHoudiniFXfor3dArtistCourse.part2.rar.html
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