
Duration 10h Project Files Included MP4
![]()
Title: Udemy – C++ Gamedev course for beginners – Your first big C++ game!
Info:
What you’ll learn
Make your first big C++ game!
Get your C++ journey from beginner to intermediate!
Learn how to acrhitecture a C++ project cleanly.
Learn CMake
Learn the basics of GIT
Learn to generate procedural worlds.
Learn to properly save your data for games. Prevent corrupt save files and be able to load older save files.
Get the free resources you need to ship your game on Steam
Other small details like how to find assets for your game.
Beginner to Intermediate C++ game developers: Do you want to make your first big C++ game from scratch?
I’ve got the best way for you to level up your C++ gamedev programming journey! By making your first big C++ game! And I will guide you step by step. You’ll also get 50+ challenges to do on your own. We will build a Terraria-like game together! This kind of game is easy to start. But has lots of extra systems you can add later. They go from easy to hard. So you won’t run out of challenges!
Have you ever wondered why some people learn faster than others? It’s not because they are smarter. They just practiced more, with challenges that get harder and harder. This course is built around that kind of practice.
Back when I was in high school and new to C++, I couldn’t wait to make my first big C++ game. But I got stuck on boring stuff like how to draw something on the screen, which library to use, and how to link it. I spent so much time fixing linking errors. Then I had to do it all over again once I realized I had done something wrong. And where should I start? What if the project gets messy and hard to maintain? What if I have to start over?
I did get past all these problems, but I never forgot the struggle. This course is what younger me would have needed. A lot of courses show you how to link libraries step by step. But you only waste time copying their steps, without really understanding what they do. And the same thing can happen with the game. You end up with a working project, but you can’t make it again on your own.
With my course, you get a full CMake tutorial. So you actually understand how to link libraries. Better yet, you can also skip this part and do it later! And instead of wasting time copying my CMakeyou can download a working setup and start coding the game with me.
Then I teach you how to start a project the right way, so you can do these things on your own after the course!
For most courses or tutorials, people just hit record and live-code. But these 6.5 hours of video content were carefully planned ahead and edited.
But most importantly: you don’t learn by copying my code. You learn by doing it yourself. That’s why all lessons come with challenges for you to do on your own. This means you can’t just watch the videos. You have to look at what we did for each lesson, then change the code yourself to finish the challenge!
I have heard so many people say that they watched a gamedev tutorial, but then they still can’t do anything on their own. Maybe this also happened to you in other areas of your life. Well, if you think of something you are good at, you will probably remember that you had to practice it to get good at it! So that’s what we will do!
Things Included:
How to use CMake – Once you learn this, linking won’t be a problem anymore. And I show you a simpler way to use CMake than what other people do!
How to use git – Super important for you to learn git if you haven’t already. It lets you back up your project and more!
How to properly organize a big C++ game – Probably the thing that beginners struggle with the most!
How to use raylib – A very nice game dev library that lets you make games in C++!
How a C++ game works – The basics of game development that you have to understand.
How to use ImGui – A very useful library that will level up your project and speed up your work.
How to prevent bugs and handle errors – Bugs are the most annoying thing a programmer deals with. But you can avoid a lot of bugs by doing some small things that we will look at!
How to handle game assets – You can’t have a game without assets, but most people make this system harder than it needs to be!
How to design the basic game systems, like the map system.
How to save data the right way – The most annoying thing is when you play a game and lose your save file. I will teach you how to stop that from happening!
How to generate procedural worlds crash course – I’ve got a big section for this alone. I cover random numbers theory and Perlin noise. By the end, you’ll have a strong base in procedural generation.
Basic gamedev Math + Physics + Collisions. – Collisions are probably the hardest thing there is. So I took extra care to make it easier to understand!
How to structure Entities for your game.
How to make the sound system.
How to make the UI for the game. – UI is super annoying, but I found ways to make it easier!
How to prepare for shipping your game.
Most people learn many technologies like C++, Unity, Unreal, webdev, and databases. But I’ve been learning only C++ game development and related topics for 10 years! During this time, I have made so many C++ projects. Like a released game on Steam! A game engine, a 3D rendering engine, and a multiplayer Minecraft-like game with super cool shaders. All from scratch! I put all that experience into this course. If you want to do similar projects yourself, this course will help you get there in way less than the 10 years I had to spend!
So you get a full gamedev course + how to link libraries + a procedural generation crash course + many other small details +
Super cool extras!
Challenges for all courses
Extra: Cheat sheets for things like random number theory, git commands, etc!
More Extra: The best free resources so you can learn more and continue on your own!
Even More: The basics of how to ship your game on Steam
And finally, you can share your progress pictures with other students!
I put a lot of work into making this course clear and easy to follow, so it will work for you! If you’re still not sure, you can look at the first lessons for free!
So join my course now to make your first big C++ game from scratch!
P.S. – Yes, you can learn all these things online for free. That’s how I learned, too, in my 10 years of coding. But this course is a shortcut that helps you skip common mistakes. If you want to do projects like the ones I show on my YouTube channel, this course is made to help you get there faster than the 10 years I had to spend!
Who this course is for:
This course is for C++ beginners that want to make games from scratch in C++.
This course is for beginners that struggle to make their first big C++ game. Or beginners that made their first big C++ game but the result was not maintainable and porrly structured.
This course is for people that want to make a game from scratch in C++ but struggle with the first steps of linking library and drawing stuff on the screen
This course if for C++ beginners that already made a simple C++ game but want to learn more.
![]()
![]()
https://rg.to/folder/8503486/Udemy%20C%20Gamedev%20course%20for%20beginners%20Your%20first%20big%20C%20game%20L.html
![]()
http://alfafile.net/folder/Gw2m
![]()
https://nitroflare.com/view/DB53FE387639674/UdemyCGamedevcourseforbeginnersYourfirstbigCgame.part1.rar https://nitroflare.com/view/D7674F5F000B7D7/UdemyCGamedevcourseforbeginnersYourfirstbigCgame.part2.rar https://nitroflare.com/view/4C92AE5F18B1498/UdemyCGamedevcourseforbeginnersYourfirstbigCgame.part3.rar https://nitroflare.com/view/1BEBBDC8B2CBD49/UdemyCGamedevcourseforbeginnersYourfirstbigCgame.part4.rar https://nitroflare.com/view/673BA1F56922345/UdemyCGamedevcourseforbeginnersYourfirstbigCgame.part5.rar https://nitroflare.com/view/58154A47E736F35/UdemyCGamedevcourseforbeginnersYourfirstbigCgame.part6.rar




