Windows

solidworks
SolidWorks 2011 Service Pack 3.0 Update Only 32bit | 4.18 GB GB
Next update basic computer-aided design and engineering analysis, specialized for the manufacture of products of any complexity and purpose, with a full set of advanced and innovative instruments for the successful realization of creative potential users.

SolidWorks Integrated solutions based on advanced innovative technologies of hybrid parametric modeling and a wide range of specialized modules. The software is based on Windows, has the support of the Russian language, and, accordingly, supports the Standard and ESKD.

Updated modules in SolidWorks 2011 Service Pack 3.0:
COSMOSM ? folder with the update COSMOSM (full installation)
eDrawings ? folder with the update eDrawings (full installation)
eDrawings API SDK ? folder with the update eDrawings API SDK (full installation)
PDM Works server ? the folder with the update SW PDMWorks (full installation)
SolidWorks SolidWorks Core Update ? folder with the update kernel SW (kernel update also includes updates of all SW add-in, including SW Motion, SW Simulation and SW PhotoView 360)
SolidWorks SolidWorks Localizations Update ? folder with updates localizations under the supported languages ??(REQUIRED for installation if you are using a localized SW2011)
SolidWorks Document Manager ? Update SW Document Manager (full installation)
SolidWorks Explorer ? update SW Explorer
SolidWorks Flow Simulstion ? Update SW Flow Simulation
SolidWorks Help ? Update SW Help (13 languages)

Full installation means that the update can be installed regardless of whether the module is pre-installed or not

New in SolidWorks 2011 Service Pack 3.0:
– Drawings
In the Tools> Options> System Options> Drawings Disable association notes when you drag off the union of two notes, or notes, and size when they dragged each other. Select this option to disable the association, clear this option to enable the association. New context menu item Merge notes displayed when selecting two notes, or notes and the size and clicking the right mouse button.
– SolidWorks Flow Simulation
The user interface and online help for SolidWorks Flow Simulation translated into French and German languages.
– SolidWorks Simulation
If there is contact between the connecting parts from sheet metal and other surfaces (solids or shells) connecting the contact algorithm can force superrigid mount because of the gap between the intermediate grid and the geometry of the contact surface. Superrigid mount connector contact alters the calculation of rigid body assemblies. The program calculates all the hard components (with the frequency values ??close to 0), if you remove the gap by shifting the grid sheet metal from the intermediate surface to the geometry of the contact surface.
– PhotoView 360
Integrated preview has become more interactive. In the dynamic manipulation of species (rotation / scaling) Integrated preview restricts detail, yet the dynamics of the form is not completed, leading to better coordination between the preview and mouse movement.

Download:
http://www.url-dead/file/508035541/SOSP332.part01.rar
http://www.url-dead/file/508035551/SOSP332.part02.rar
http://www.url-dead/file/508035561/SOSP332.part03.rar
http://www.url-dead/file/508035571/SOSP332.part04.rar
http://www.url-dead/file/508035581/SOSP332.part05.rar
http://www.url-dead/file/508035591/SOSP332.part06.rar
http://www.url-dead/file/508035601/SOSP332.part07.rar
http://www.url-dead/file/508035611/SOSP332.part08.rar
http://www.url-dead/file/508035621/SOSP332.part09.rar
http://www.url-dead/file/508035631/SOSP332.part10.rar

Cebas FinalRender R3.5 SE SP2 for 3DSMAX 2011/2010/2009 Win32/Win64

Firstly as a standard version (finalRender R3) targeted to the mainstream user base, while the other version, called the Studio Edition (finalRender R3 SE for short), is the perfect choice for bigger production houses and advanced users seeking the maximum in quality and flexibility. Both products use the same rock solid and Hollywood production proven rendering core and rendering results (when not using any of the advanced features of R3 SE) will be identical between the two versions. Check out the SE Comparison feature page to learn more about the differences.

 

FileSONIC

http://www.url-dead/file/522078271/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2011_32Bit___64Bit.rar
http://www.url-dead/file/522078281/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2010_32Bit___64Bit.rar
http://www.url-dead/file/522081504/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2009_32Bit___64Bit.rar

 

FileSERVE

http://www.fileserve.com/file/3pDmjsy/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2011_32Bit___64Bit.rar

http://www.fileserve.com/file/2ww2A8Q/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2010_32Bit___64Bit.rar

http://www.fileserve.com/file/Ytc5ArE/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2009_32Bit___64Bit.rar

Thanks XFORCE / CGP Forum

modo
Presets | Models | Texture Maps | Tutorials | win/mac | 326/325 Mb
PACK accelerates the design and visualization of packages in modo. It helps package designers and CG artists circumvent some of the technical stumbling blocks involved in modeling and scene construction. At the core of PACK is a collection of over 200 presets, images and assemblies which constitute a large library of packages and package components which can be modified and assembled to both visualize existing packaging – and to create totally new package designs.

With PACK you can quickly create bags, wrappers, boxes, bottles, cans, cartons, tubes and tubs, and non-destructively develop new packaging concepts. PACK is far more than a simple collection of pre-built models; it?s a flexible framework for creating your own custom designs. Everything in PACK is a starting point. It?s up to you where you take it.

Contents:
– 28 Base Shape Presets
– 35 Container Seal Presets
– 82 Pre-Built Packaging Models
– 53 Panel Presets
– 22 Texture Maps
– 11 Scene Assemblies
– 18 Tools
– 3 Project Tutorials (2 hours of video instruction)
Experience Level: Intermediate knowledge of modo recommended
Software Compatibility: modo 501 (SP1 or later)
Product Format: 1280 x 720 QuickTime (H.264)

Download:
MAC: http://www.url-dead/file/519167831/mpck_mac.rar
WIN: http://www.url-dead/file/519167821/mpck_win.rar
—mirror—
MAC: http://www.fileserve.com/file/yF5nSSa/mpck_mac.rar
WIN: http://www.fileserve.com/file/b4PJR9u/mpck_win.rar

UDK
English | PC | Windows | Size: 1.32 Gb
Genre: Developement Software
UDK is Unreal Engine 3 – a complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations on the Pc and iOS. The best tools in the industry are in your hands. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK
Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games on the Pc and iOS than with UE3.

News from Epic Games
March 2011 UDK Beta released: March 9, 2011 – Epic Games, Inc. has released the March 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.
Epic recently presented a brand new Unreal Engine 3 real-time demonstration entitled ”Samaritan,” which leverages DirectX 11 support, high-end rendering features, NVIDIA APEX physics technology and other engine upgrades. These new technical additions are now available in the March build of UDK.

Important DirectX features now shipping with UDK include:
– Tessellation and displacement;
– Geometry shaders;
– Multisampled textures; and
– Shader Model 5.

High-end rendering features include:
– Image-based reflections that allow surfaces of any shape to reflect an approximate version of scenes, with varying glossiness across surfaces, anisotropic HDR highlights and anti-aliasing;
– Subsurface scattering (SSS) that simulates the light that scatters inside semi-translucent materials, making character skin come alive;
– Anti-aliased masked materials that super sample the edges of masked and alpha-tested materials, making character hair more look realistic than ever before;
– Deferred rendering with MSAA support;
– Bokeh depth of field providing close to film-quality DOF, with artist-controllable Bokeh; and
– High-quality dynamic shadows from many lights on the environment, such as shadows for point lights and other light sources.

NVIDIA’s APEX technology has also been integrated into the engine and ships with UDK.
In addition, Epic has raised the royalty-free revenue threshold for UDK commercial developers. Under the new license agreement, developers don’t pay any royalties until their total revenue exceeds $50,000 (US). Beyond that, developers keep 75 percent of each dollar they receive and Epic receives 25 percent.

UDK projects can be promoted to the community in the Works in Progress forum and the Released Projects forum.

March Beta Upgrade Notes
– DirectX 11 is now supported in UDK!
– Adaptive Bokeh Depth of Field (DOF)
– Dynamically shadowed image-based reflections

Rendering
– The ability to scale effects (such DOF and bloom) with the view size was added. Post Process Effect -> Scale Effects with View Size
– The ability to use tiled normals on fluid surfaces and any material was added.

Unreal Landscape: UDK’s new terrain system
– Support for ZBrush-style painting
– Support for tablet sensitivities
– Option to auto-update weightmap mipmaps while painting layers
– Perlin Noise in the Noise tool available
– Support for thermal and hydraulic erosion

NVIDIA APEX Support
– NVIDIA APEX technology enables artists to quickly generate physically simulated clothing and destructible environments. For more information on APEX, please visit: http://developer.nvidia.com/object/apex.html

Unreal Editor
– To enable the DX11 renderer in the editor: View -> Preferences -> Enable DirectX 11 Rendering
– The ability to see which DOF layers are in focus is exposed through a new show flag.
– Image reflections are now toggleable via Unreal Matinee.
– The checkerboard background in the texture properties window can be toggled through a toolbar option.
– Importing morph targets from FBX files now uses multi-threading to speed up the importing process.
– The FBX importer now supports importing lightmap UVs from FBX meshes that have more than one UV set.
– The error reporting when loading packages and maps that have missing objects has been improved.
– Matinee now supports jumping on the visibility interp track.
– Double-clicking anim notifies within animations focus shifts and expands the notify in the properties panel.

PC specs:
Recommended System Requirements for Content Development:
Windows 7 64-bit
2.0+ GHz multi-core processor
8 GB System RAM
NVIDIA 8000 series or higher graphics card
Plenty of HDD space

Minimum System Requirements for DX11 Development:
Windows Vista
2.0+ GHz processor
2 GB system RAM
3 GB Free hard drive space
DX11 Graphics Card:
Nvidia: 400 series or above
ATI: 5000 series or above

Download:

http://www.udk.com/download

Mirrors:
for premium accounts – single file | Size: 1.32 Gb
http://www.url-dead/file/490661091/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.rar

—or—
http://www.url-dead/file/490642121/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part1.rar
http://www.url-dead/file/490642131/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part2.rar


http://www.url-dead/file/490642141/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part3.rar


http://www.url-dead/file/490642151/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part4.rar


http://www.url-dead/file/490642161/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part5.rar


http://www.url-dead/file/490642171/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part6.rar


—mirror—
http://bitshare.com/files/bo61tdsx/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part1.rar.html


http://bitshare.com/files/n94f6t9q/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part2.rar.html


http://bitshare.com/files/w32116bb/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part3.rar.html


http://bitshare.com/files/gnjjh45e/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part4.rar.html


http://bitshare.com/files/3swcazv2/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part5.rar.html


http://bitshare.com/files/6l6miib6/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.part6.rar.html


—mirror—
Folder link:
http://www.fileserve.com/list/H2ByEr4

Autodesk-Subscription
Autodesk Subscription 2012 MegaPack | 480 Mb
Release: March 25, 2011
Autodesk Subscription allows customers to extend the value of their software investment with access to the latest releases and web services that can help improve design workflows. Additional benefits that enhance productivity include expedited technical support and flexible licensing options.

ArchVision RPC Content for AutoCAD Architecture 2012 and AutoCAD MEP 2012 ( English )
Release : 2011-03-25
AutoCAD Architecture 2012 and AutoCAD? MEP 2012 subscription customers now have access to a library of Rich Photorealistic Content (RPC) from ArchVision. The library consists of over 100 high-quality images of people, vehicles and plants, enabling users to transform renderings into effective, lifelike scenes. Using RPC images, objects can be added without sacrificing rendering performance.

AutoCAD 2012 ObjectARX Documentation & SDK ( English )
Release : 2011-03-21
ObjectARX – a set of additional libraries ?++ to libraries AutoCAD, which allows extending the standard and create your own classes and objects in AutoCAD, to define new commands and LISP-functions. The package provides developers with tools for creating so-called ARX-application: dll files applying directly to the methods and properties of AutoCAD objects in its address space. That is, this technology makes in AutoCAD software with almost open source.

AutoCAD 2012 VBA Enabler 32bit & 64bit ( English )
Release : 2011-03-21
Autodesk has begun the transition of Visual Basic customization from VBA to .NET technology. Currently, VBA is still supported in Autodesk products however VBA is no longer part of the default AutoCAD installation and must be downloaded and installed separately. If you utilize VBA macros in your work environment, they will no longer work unless the VBA module is installed on your system.

DIALux Plug-in for AutoCAD MEP 2012 ( English )
Release : 2011-03-25
The DIALux Plug-in for AutoCAD MEP 2012 software provides a bi-directional link between AutoCAD MEP and DIALux, a lighting design, calculation and analysis tool. By using this extension, MEP designers and drafters can export space boundaries from AutoCAD MEP 2012 into DIALux, making room generation quicker and easier, and import lighting fixture layouts. Users can then take advantage of the design tools and manufacturers specific database in DIALux before exporting lighting fixture layouts back to AutoCAD MEP 2012.

Download:
FileSonic
—or—
FileServe
—or—
BitShare

autodesk
AutoDesk Simulation Multiphysics 2012 | 1.41 GB

Autodesk Simulation software, part of the Autodesk solution for Digital Prototyping, provides a range of mechanical simulation tools to help designers and engineers make decisions earlier in the design process. Support for multi-CAD environments and extensive finite element modeling tools help manufacturers study initial design intent and accurately predict product performance. Autodesk Simulation allows you
to validate and optimize designs before manufacturingincreasing efficiency, minimizing reliance on physical prototypes, reducing costs, and decreasing errors.

Download:
http://www.url-dead/file/431540801/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part1.rar
http://www.url-dead/file/431540811/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part2.rar
http://www.url-dead/file/431540821/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part3.rar
http://www.url-dead/file/431540831/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part4.rar
—mirror—
http://bitshare.com/files/8fj5sjkn/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part1.rar.html
http://bitshare.com/files/awmlc3mb/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part2.rar.html
http://bitshare.com/files/md7w9uo5/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part3.rar.html
http://bitshare.com/files/h3z76dar/AUTODESK.SIMULATION.MULTIPHYSICS.V2012-ISO.part4.rar.html

Rhinoceros
Rhinoceros 3D v4.0 SR9 | 1.03 Gb
Rhinoceros (or simply Rhino) – this is commercial software for three-dimensional NURBS modeling development Robert McNeel & Associates.

Rhinoceros can create, edit, analyze, and translate NURBS-curves, surfaces, bodies in Windows, giving you unprecedented freedom, flexibility, ease of modeling, even very sophisticated jewelry. The required accuracy for the design, prototyping, engineering design, analysis and production of various products – from aviation to the jewelry industry. Compatible with all your other design, drafting, CAM-, engineering, analytical, visualization, animation and illustration software. This software is so easy to learn and use, that you can focus on design and visualization without worrying about the features of the program.

Download:
http://www.url-dead/file/428309481/Rhinoceros_3D_4.0_SR9.part1.rar
http://www.url-dead/file/428309491/Rhinoceros_3D_4.0_SR9.part2.rar
http://www.url-dead/file/428309501/Rhinoceros_3D_4.0_SR9.part3.rar
http://www.url-dead/file/428309511/Rhinoceros_3D_4.0_SR9.part4.rar
http://www.url-dead/file/428309521/Rhinoceros_3D_4.0_SR9.part5.rar
—mirror—
http://www.fileserve.com/file/bBgfh4H/Rhinoceros_3D_4.0_SR9.part1.rar
http://www.fileserve.com/file/jXXxC9X/Rhinoceros_3D_4.0_SR9.part2.rar
http://www.fileserve.com/file/HhqQ3Nv/Rhinoceros_3D_4.0_SR9.part3.rar
http://www.fileserve.com/file/5a4WzeV/Rhinoceros_3D_4.0_SR9.part4.rar
http://www.fileserve.com/file/27NW8yq/Rhinoceros_3D_4.0_SR9.part5.rar
—mirror—
http://bitshare.com/files/0pft54rk/Rhinoceros_3D_4.0_SR9.part1.rar.html
http://bitshare.com/files/u4s301ic/Rhinoceros_3D_4.0_SR9.part2.rar.html
http://bitshare.com/files/haymuuso/Rhinoceros_3D_4.0_SR9.part3.rar.html
http://bitshare.com/files/yicmdzmy/Rhinoceros_3D_4.0_SR9.part4.rar.html
http://bitshare.com/files/rosu5moz/Rhinoceros_3D_4.0_SR9.part5.rar.html

Thinkbox Frost 1.0.5.44250 for 3DS Max

FROST is a compound geometry object for 3ds Max that can be used to generate a single mesh from particles, vertex clouds, object positions, point data files or a combination thereof using various iso-surface or geometry cloning techniques.

Install (read carefully!)

1. Install Frost as administrator

2. copy the cracked dlo to the correct folder
ie C:\Program Files\Thinkbox\Frost\3dsMax2010\x64
_________________________________________________________________________________________

Please Note:

the max 9 dlo will work with max 2008
Also the max 2010 dlo will work with max 2011

If you have multiple versions of max use the “add frost to max utility” located in the bin folder
or by clicking start>all programs>thinkbox>Frost 1.0> add frost to max

__________________________________________________________________________________________

3. Copy Frost-CreateFrost.mcr to C:\Program Files\Thinkbox\Frost\Scripts

4. copy FrostIni.ms to your start up scripts eg. C:\Program Files\Autodesk\3ds Max 2011\Scripts\Startup

5. startup max as administrator

6. Setting up your toolbar (optional but recommended)

O. Go to Main Menu > Customize > Customize User Interface

O. Select the desired UI area (Keyboard, Toolbar, Menu, QuadMenu tab) to customize

O. Locate the “Frost” category in the Category drop-down list

O. Drag the Frost icons to the respective Toolbar, Menu or QuadMenu or assign to Keyboard Shortcuts.
Optionally, locate the MacroScript “Sphere Gizmo (Atmospheres)” in the “Objects Helpers”
category and drag it into the same toolbar or menu or assign a keyboard shortcut.
This will come handy when using the AutoFrost feature described further on this page.

O. Save the Customized User Interface

7. Flux’d!


http://www.url-dead/file/423970444/ThinkBox_Frost_1.0.5.44250_Max_9.0-2011_32&64_FLUX.rar
http://bitshare.com/files/b157vbw3/ThinkBox_Frost_1.0.5.44250_Max_9.0-2011_32-64_FLUX.rar.html
http://www.fileserve.com/file/EfSCcUS/ThinkBox_Frost_1.0.5.44250_Max_9.0-2011_32&64_FLUX.rar

 

Luxion KeyShot Pro 2.2.45 32Bit & 64Bit


KeyShot features the only rendering engine that is certified by the CIE (International Commission on Illumination). Using scientifically accurate materials and real world lighting, KeyShot delivers the most accurate images in a matter of seconds. And when you combine a 3D scene with a photograph, you can create even more amazing results that you may have never thought of before.

Crack ONLY

http://www.fileserve.com/file/Hrt668x/
Or
http://www.url-dead/file/190934821/LUXION_KEYSHOT_PRO_V2.2.45_32Bit_&_64Bit_Crack_Only.rar

 

 

Installers

64Bit
http://www.fileserve.com/file/kzySUQD/keyshot_w64_2.2.45.exe
32Bit
http://www.fileserve.com/file/ThsKUYY/keyshot_w32_2.2.45.exe

 

Or

 

32Bit
http://www.url-dead/file/190107782/keyshot_w32_2.2.45.exe
64Bit
http://www.url-dead/file/190107322/keyshot_w64_2.2.45.exe

Thanks CGP Forum

EAmodel
*.max | (vray) | maps | 528.4 MB | unrar 946 MB
Archm0dels vol. 94 gives you 61 highly detailed models of aqua park and recreation equipment with all textures, shaders and materials.
It is ready to use, just put it into your scene.
Scenes are not included.

Download:
http://www.fileserve.com/file/vJZsdS3
http://www.fileserve.com/file/TSXTK5h
http://www.fileserve.com/file/qcuTMN2
—mirror—
http://www.url-dead/file/222901411/EAmodels_vol94.part1.rar
http://www.url-dead/file/222901231/EAmodels_vol94.part2.rar
http://www.url-dead/file/222923251/EAmodels_vol94.part3.rar