Digital-Tutors : 3D Pan and Tile Sky Replacement in NUKE

Digital-Tutors : 3D Pan and Tile Sky Replacement in NUKE
Fileserve – Filesonic – Bitshare  – Uploadstation – WUpload | 510.64 MB
  • 1 hrs. 31 min.
  • Released on August 1, 2011
  • Project Files Included (12 MB)
  • Required Software: NUKE v6.2


In this course we’ll learn how to create a 3d sky using a pan and tile technique in NUKE. By stitching together multiple photographs, we will be able to create a fake sky background for our composite. Continue Reading

Digital-Tutors : Creative Development: Enhanced IK Animal Rigging with Farley Chery

Digital-Tutors : Creative Development: Enhanced IK Animal Rigging with Farley Chery
Fileserve – Filesonic – Bitshare  – Uploadstation – WUpload | 3.52 GB


  • 10 hrs.
  • Released on August 1, 2011
  • Required Software: Maya 2012

This course will teach the viewer how to rig a mountain lion harnessing the power of Enhanced IK in Maya.
Continue Reading

Digital-Tutors : Introduction to MotionBuilder 2012

Digital-Tutors : Introduction to MotionBuilder 2012
Fileserve – Filesonic – Bitshare  – Uploadstation – WUpload | 921.65 MB


  • 2 hrs. 42 min.
  • Released on August 1, 2011
  • Project Files Included (135 MB)
  • Required Software: MotionBuilder 2012

In this series of lessons, you will be provided with the foundations of working inside of MotionBuilder. Continue Reading

finalRender 3.5 brings new enhancements and features that offer more stability and productivity. The introduction of a completely new GI-Engine along with an innovative concept for handling primary and secondary GI-Engines fulfills the highest demands of finalRender users. Global illumination renderings are faster and cleaner, and show more detail than ever with unexpected ease-of-use.

3rd party compatibility has been improved considerably and, thanks to new co-operation initiatives, products like FumeFX 2.1 show dramatic speed improvements when using global illumination with finalRender. The software also comes with much better support for Hair Farm, an advanced 3ds Max hair plugin.

http://www.url-dead/file/1616766034/Cebas_Final Render_R3.5_SE_SP4_2010-2012_CGP.rar Render_R3.5_SE_SP4_2010-2012_CGP.rar

Chaos Group provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources.







Special Thanks:

To Oblique And Sam for all there work getting this cracked for the mac users

CGPERSIA #1 as always

:Beware rippers and sad imitations

The Techniques of Christian Lorenz Scheurer 2
Advanced Digital Painting in Adobe Photoshop | ISO | 3.85 GB

On DVD in this series – Christian builds. He takes the viewer step-by-step through the creation of a high-end digital painting, which can be used as either the visual base for a digital matte painting, or for an advanced conceptual art presentation. Christian starts with a photographic plate and demonstrates how to create a complete high-concept painting, including architecture, vehicles and characters. He illustrates the shape approach and the concept of combinatory play as creative processes. Christian introduces you to the underlying thought process of high concept design, while giving you a hands-on demonstration of the mechanics of painting in Adobe Photoshop.

Topic Covered:
– Photographic Plate
– Blocking in Shape
– Photo Reference
– Color and Value Adjustments
– Advanced Use of Quick Masks
– Vehicle Creation
– Creative Use of
– Photographic Textures
– Lighting and Mood
– Introduction of Characters
– Combinatory Play

1. Shape Block-in
2. Photo Scrap and Masking
3. Adding the Vehicle
4. Detailing Surfaces
5. Adding Figures and Final Details

Folder: http://www.url-dead/folder/9287781

recoil: Rigid-body Dynamics Plug-in for modo 501 (WIN/MAC) | 162.26 MB/161.59 MB
Simulating rigid body interactions in modo is easily handled with recoil, a fully integrated dynamics simulation plug-in for modo 501 developed by Eric Soulvie.

Utilizing the popular open-source Bullet Physics engine, recoil simplifies the setup and execution of complex physical simulations by combining robust collision detection with a variety of constraints, forces, and controls. By simply tagging any mesh item to be dynamic, it is ready to respond to forces like gravity or collisions from other objects in your modo scene. The recoil plug-in lets you quickly create incredibly complex animations of interacting objects that would be almost impossible to simulate manually. It is also useful for “stacking” up objects so that they rest against each other (see gumball image below).

More info:

WIN: http://www.url-dead/file/1595816371/recoil_for_Modo501_CGP.rar
MAC: http://www.url-dead/file/1595816271/recoil_for_Modo501_OSX_CGP.rar

Learn how to take your skills to the next level. This Beginners Rhino 4 Tutorial Video                 is the ultimate in comprehensive learning for the discerning professional.

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Big thanks for the guy who contacted me and gave me this
Cgpersia Facepwning the copycats and the rippers once again

This unique AutoCAD 2011 Training DVD from Infinite Skills gives you unprecedented control over your design environment by not only giving you tips on customization but also showing you how everything works. New users will get practical guidance in the fundamentals, and more intermediate learners will find out more about 2011’s new features and also some time-saving techniques that are not widely discussed in online forums