Udemy – Maya – Advanced Rendering with V-Ray
Hourences – The Solus Project: Blueprint Continued 1 | 4.6GB
Sjoerd Hourences De Jong | UE4 4.0 or newer | 3h 58m | Advanced
Duration ?1h 1m Level Intermediate Project Files Included MP4
Duration 2h 29m 7 Lessons Project Files Included MP4
Udemy – Learn to Build Mobile Games using Unity3D | 805MB
Duration 6h Project Files Included MP4
Nvil 11.5 Win | 35MB
Duration 2h 41m Level Intermediate Project Files Included MP4
If you are just starting out hand painting textures, you probably have a number of questions regardless of what application you are using. How do you choose the right color?
What do you paint first?
In this tutorial, we will answer all of these questions and more as we work on painting our warthog warrior chieftain asset step by step. To start things off, we?ll learn how to get our geometry into MARI, set up some image based lighting and prepare both channels and a shader for painting. From here we will learn how we can speed up the process of choosing colors by establishing a color palette. Next we?ll dive right in and start painting our low frequency diffuse detail.
Uploaded
http://ul.to/xvrd1f9o
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Rapidgator
http://rg.to/file/e06ee4956832a59145ab24a67fe25d86/DTEssStrHandPaintTexMARi.part1.rar.html
http://rg.to/file/e98c15701c7abd9a59a8adb89c984541/DTEssStrHandPaintTexMARi.part3.rar.html
http://rg.to/file/d090ff3f0344251e2eb35d65f21de628/DTEssStrHandPaintTexMARi.part2.rar.html
Nitroflare
http://www.nitroflare.com/view/74A0F9E4CD64794
http://www.nitroflare.com/view/99398CBBFC0B041
http://www.nitroflare.com/view/A37AB9E4EF2BF7A
MODO 801 Spotlight video series | 2.35GB
Autodesk SMOKE v2015 SP1 Optional Utilities MacOSX – XFORCE