3ds Max

All posts tagged 3ds Max

 

PolyBoost is an extensive set of easy to use, but advanced tools for 3d artists working in 3ds max.

The focus of the PolyBoost tools is at speeding up and streamlining workflow for the artist.

Version 4.1 of PolyBoost has now been released with support for 3ds max 2009 and 3ds max 2009 Design. The new version includes several bugfixes and code optimization, no new features. It is also available for 3ds max9 and 2008

PolyBoost offers a wide range of tools for creating various types of subobject selections as well as a set of modeling tools which will make many tasks in everyday modeling a lot easier. Included is also a Viewport texture painting tool, UVW editing tools and a set of useful transform tools. The tools have been developed with the end user very much in mind to enable tools that are user-friendly, fast, stable and above all useful. Continue Reading

Autodesk 3dsmax 2009 (32/64bit)

Create stunning 3D in less time with Autodesk? 3ds? Max software.
This full-featured 3D modeling, animation, rendering, and effects
solution is used to produce top-selling games and award-winning film
and video content. Those looking to quickly and efficiently generate
convincing characters, seamless CG effects, or jaw-dropping games will
want to explore this latest release of the software.

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Autodesk 3ds Max 2009

Get Precise Visual Feedback and Professional Final Renders Reveal? rendering streamlines and accelerates iterative workflows by providing precise control over what is rendered in the Viewport or Framebuffer. Access to a ProMaterials? library for mental ray? also provides materials for creating real-world design and building surfaces. Autodesk 3ds Max now comes in two distinct flavors to better meet the specific needs of our entertainment and visualization customers,” Petit added. “3ds Max 2009 and 3ds Max Design 2009 provide users with tailored online experiences, user interface and application defaults, tutorials, samples, and more. Continue Reading

ThinkingParticles 3 is the next generation of rule-based particle systems for Autodesk?s 3ds max professional 3D modeling, rendering and animation software.

When compared to an event-based particle system, which works on triggers and time dependent events, a rule-based system is free from constraints and instead applies simple behaviors. These behaviors govern all aspects of a particle?s motion, life, death, and collisions in a true non-linear fashion.

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Evermotion Archexteriors Vol. 6

Have you ever wanted to make professional exterior renderings? Have you ever had problems with composition? Archexteriors will end all your problems. Take a look at this 10 fully textured scenes with professional shaders and lighting ready to render. Get your own portfolio and join cg market.

Note: Now with additional draft rendering settings.

This production is prepared only for 3ds max 9 or higher and vray 1.5 SP1 or newest.

Take a look at this 10 fully textured scenes with professional shaders and lighting ready to render. This production is prepared only for 3ds max 9 or higher and vray 1.5 SP1 or newest. Paris, India, Sydney opera… and other world archexteriors.

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Sitni Sati FumeFX v1.1 for 3dsMax 9-2008 (32/64 bit)

Release info:

FumeFX is a fluid dynamics engine designed for simulation and
rendering realistic fire, smoke, explosion and other gaseous
phenomena.
It’s versatility, robustness and intuitive workflow makes it a
solution for the most demanding tasks in the computer graphics
industry. Almost every aspect of simulation can be customized
through 3ds max scripting, allowing user to interfere with
simulation computation at the lowest level.

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AfterBurn 4.0 delivers rendering speed improvements, workflow enhancements and modularity/extensibility.

Here is a short list of what?s new in AfterBurn 4.0:

– New AfterBurn Shadow Map brings a great speed improvement without significant shadow quality loss. Speed improvement over Raytraced Shadows in AfterBurn 3.2 can be more than a factor of five for dynamic scenes and even up to factor of ten for static cloud animations.

– AfterBurn no longer needs special type of shadows to be able to calculate self-shadowing effect as it supports standard light?s interface for atmospheric shadows (light?s ?Atmosphere Shadows? option).

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Digimation’s Viewpoint Model Library is a collection of 20,000 well-constructed 3D models available on demand. They come in a variety of file formats for use with most 3D programs, including 3ds max. The library includes various character, anatomy, animal, industrial, military, automotive, and architectural models. You can search for an image via printed, CD-ROM, and online catalogs. Each model is displayed in wire frame, along with basic model properties such as number of points, polygons, and pricing.

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