
Master the task of building advanced shading networks with over 2.5 hours of interactive training. Perfect for intermediate and advanced users.

Master the task of building advanced shading networks with over 2.5 hours of interactive training. Perfect for intermediate and advanced users.

Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Contains over 6 hours of project-based training for setup artists learning new methods of rigging multi-limbed creatures.

Learn an artist-friendly workflow to creature animation in Maya. Contains over 4 hours of project-based training for character animators learning new methods of animating multi-limbed creatures. Continue Reading

Create 3D experiences directly in After Effects. Learn how to make stereoscopic 3D imagery and gain a deeper understanding of mathematics of stereo imagery, tips for creating safer stereo renders, and building After Effects camera rigs to create one of the most powerful effects in cinema. Contains nearly 3 hours of project-driven training and step-by-step examples for any artist using After Effects. Continue Reading

Easily learn Maya Toon and achieve the look of traditional 2D cartoons and comic books with over 3.5 hours of project-driven training. Ideal for beginner to intermediate users.

Easily learn Python and begin utilizing the powerful capabilities with creative projects, practical examples, and a fun and easy approach to learning object-oriented programming. Ideal for artists interested in tool development, creating rapid applications, and adding efficiency to workflows. Contains over 3 hours of intuitive project-based training.

Digital-Tutors Texturing with Zbrush3
Popular highlights include:
Importing Geometry into ZBrush
Working with Morph Targets
Image-based Texture Painting
Hand-painting Texture Maps
Sculpting on Multiple Subdivision Levels
Controlling Stroke Attributes
Creating Custom Alpha Brushes
Utilizing Layers to Localize Detail
Using Stencils for Sculpting Details

Digital-tutors-mental ray Nodes Online Reference Library
A visual exploration of each mental ray node in Maya.
Software: ?? ?Maya 2008 and up
Run Time: ?? ?9 hrs.

Digital-Tutors:Character Creation in ZBrush
Software: ZBrush 3.1 and up, Subtool Master (free plugin)
Run Time: 4 hrs. 10 min., 2 discs
Create characters fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly shaping detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work creatively and with more flexibility.

Character and Scene Development in ZBrush
An in-depth guide to sculpting, texturing, and rendering final compositions.
Create polished characters and more appealing scenes.
Work creatively using a step-by-step approach to character and scene development in ZBrush and a time-saving workflow to character interaction,
sculpting, texturing, composition, lighting, and rendering. Contains nearly 6 hours of self-paced training for artists using ZBrush and Maya.