Maya

All posts tagged Maya

[img]http://preview.url-dead/img/1262951.jpg[/img]

Live_Action & CG 3 – A Comprehensive Guide to Compositing
In this DVD, Instructor_Matt_Skonicki takes you through the entire process of compositing 2 HD Shots with 3D integration. The best part of this tutorial is it uses Autodesk Composite for compositing which ships free with Autodesk Maya 2011.
Matt_starts off by taking you On Location to demonstrate the capturing of the raw plate and HDRI images. From there he goes through creating the final HDRI image in Photoshop. The next chapters include detailed tracking in SynthEyes, setting up the scene in Maya, creating masks in After Effects, Animation of the 3D objects in Maya, adding particle effects, lighting, and render layers. Last, Matt composites the final scenes in Autodesk Composite.
This tutorial is perfect for those who want an “Out of the Box” comprehensive tutorial on compositing 3D into your own camera footage primarily using Autodesk Maya and Composite.
http://preview.url-dead/img/1262791.jpg
http://preview.url-dead/img/1262801.jpg
http://preview.url-dead/img/1262821.jpg
http://preview.url-dead/img/1262831.jpg

Apps: Autodesk Maya 2011, Autodesk Composite 2011, SynthEyes, After Effects CS5, Photoshop
Duration: 8.5 Hours
Size: 1.5 GB

fileserve.com
http://www.fileserve.com/file/2PZnD2a/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part01.rar
http://www.fileserve.com/file/thcsncE/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part02.rar
http://www.fileserve.com/file/g4Gv7Df/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part03.rar
http://www.fileserve.com/file/UhDDDkC/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part04.rar
http://www.fileserve.com/file/NWf39nQ/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part05.rar
http://www.fileserve.com/file/4Rqnzwp/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part06.rar

fileserve.com
http://www.url-dead/file/952584441/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part01.rar
http://www.url-dead/file/952584481/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part02.rar
http://www.url-dead/file/952584471/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part03.rar
http://www.url-dead/file/952584491/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part04.rar
http://www.url-dead/file/952584461/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part05.rar
http://www.url-dead/file/952559694/_e3D_LAction&CG 3 - A Compr_G_to_Comp.part06.rar

[img]http://preview.url-dead/img/1102921.jpg[/img]

The Making of ‘Fume’ with Alex Alvarez | 1.03 GB
These_chapters represent a technical overview of how the image ‘Fume’ was created using Maya, ZBrush and Photoshop. In contrast to some of my other work on Gn0mon0logy and The Gn0mon W0rkshop, Fume was created without any initial design direction. There was no sketch to develop, as was the case with Jester or Trin.
Therefore this tutorial demonstrates a slightly different workflow as I allowed a design to evolve organically. The actual creation of Fume was not recorded, therefore these lectures are all created in realtime as I explain, in detail, the process of creating the image. ‘Fume’ has been toprow plugged at cgtalk, zbrushcentral, 3dtotal and was a ‘daily deviation’ at Deviant Art.

* Retopologizing in ZBrush
* Combining normal maps for different objects on a single shader
* Image based lighting, Final gather, Direct illumination
* Polypainting cavity map
* Look Development
* Integrating elements
* Compositing the Render Layers

Chapters
1. Forms + Topology
2. Basemesh Maya Edit
3. ZBrush Sculpting
4. Maya Setup + Lighting
5. Photoshop Studies
6. Final Composition

fileserve.com
http://www.fileserve.com/file/kscGvTz/_G_TheMakingFume.part01.rar
http://www.fileserve.com/file/pkCKhG5/_G_TheMakingFume.part02.rar
http://www.fileserve.com/file/mDuvfxG/_G_TheMakingFume.part03.rar
http://www.fileserve.com/file/kxa3shH/_G_TheMakingFume.part04.rar
http://www.fileserve.com/file/GtsqKz5/_G_TheMakingFume.part05.rar
http://www.fileserve.com/file/M7Nfavf/_G_TheMakingFume.part06.rar
http://www.fileserve.com/file/zay4483/_G_TheMakingFume.part07.rar
http://www.fileserve.com/file/U5WpaZK/_G_TheMakingFume.part08.rar

url-dead
http://www.url-dead/file/867629544/_G_TheMakingFume.part01.rar
http://www.url-dead/file/867776544/_G_TheMakingFume.part02.rar
http://www.url-dead/file/867880864/_G_TheMakingFume.part03.rar
http://www.url-dead/file/867965274/_G_TheMakingFume.part04.rar
http://www.url-dead/file/868005494/_G_TheMakingFume.part05.rar
http://www.url-dead/file/868063644/_G_TheMakingFume.part06.rar
http://www.url-dead/file/868110984/_G_TheMakingFume.part07.rar
http://www.url-dead/file/868159444/_G_TheMakingFume.part08.rar

Tutors
Digital Tutors | .flv | project files | 1.02Gb
In this collection of lessons we will learn about a wide variety of animation techniques that are designed to improve your animation skill-set.

In this course we will build an animation of a character climbing over a wall from scratch, using techniques that can be implemented in any animation. Step by step, we’ll create this climb while covering various techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, strengthening poses to get a more entertaining outcome, and we’ll also learn how to work smarter by utilizing Animation Layers to tweak pre-existing animation non-destructively, so that by the end of this course, you’ll have the knowledgebase you need to create animations quickly and proficiently.

1. Introduction and Project Overview
2. Blocking in the First Extreme of the Climb
3. Blocking in the Second Extreme of the Animation
4. Posing the Action of the Character Scaling the Wall
5. Posing the Character Getting Ready to Leap Over the Wall
6. Animating the Character\’s Descent
7. Wrapping up the Extremes
8. Blocking in an In-between
9. Refining the Upper Body
10. Tweaking the Right Leg
11. Correcting the Left Leg
12. Finishing up the Left Leg / Fixing the Right Arm
13. Wrapping up Corrections on the Left Arm
14. Starting to Finalize the Animation
15. Completing the Animation

Download:
One file: http://www.url-dead/file/871498511/DT-EAinMaya2011ClimbingA_Wall.rar
—or—
http://www.url-dead/file/875760341/DT-EAinMaya2011Climbing_A_Walll.part1.rar
http://www.url-dead/file/875760311/DT-EAinMaya2011Climbing_A_Walll.part2.rar
http://www.url-dead/file/875760381/DT-EAinMaya2011Climbing_A_Walll.part3.rar
http://www.url-dead/file/875723731/DT-EAinMaya2011Climbing_A_Walll.part4.rar
—mirror—
http://www.fileserve.com/file/qUBHyA7/DT-EAinMaya2011Climbing_A_Walll.part1.rar
http://www.fileserve.com/file/h5sHtfY/DT-EAinMaya2011Climbing_A_Walll.part2.rar
http://www.fileserve.com/file/aABnbaj/DT-EAinMaya2011Climbing_A_Walll.part3.rar
http://www.fileserve.com/file/9FvkmSX/DT-EAinMaya2011Climbing_A_Walll.part4.rar

[img]http://3dsportal.net/Photo-Program-1/Unwrella-v2.13.jpg[/img]

Unwrella v2.13 For Maya 2012 32Bit & 64Bit
Unwrella is now available in version 2.11 for Autodesk 3ds Max and Autodesk Maya.

The Maya release adds features of the recent 3ds Max release to the Maya version and offers you optional automatic seam placements based on the mesh?s topology.

Changes in Unwrella 2.11 for Maya:
* Added support for Autodesk Maya 2011
* Added the option to place automatic seams at grooves in the mesh where they are better hidden.
* Added the option to place automatic seams at ridges in the mesh to provide clear cuts for hard surface models.
* Simplified user interface to make using the plug-in even more intuitive.
* Enhanced unwrap results for specific cases. This results in less fragmentation of coherent surfaces.

At the same time Unwrella for 3ds Max has been updated to version 2.11 including some corrections for unwraps with non-square aspect ratio.

Unwrella is compatible with:
* Maya 2011 32 bit
* Maya 2011 64 bit
* Maya 2010 32 bit
* Maya 2010 64 bit

Requirements:
* Microsoft .NET 2.0 installed
* Microsoft DirectX 9.0c

url-dead
http://www.url-dead/file/890915164/_Unwrella_v2.13_For_Maya_2012_32Bit_&_64Bit.rar

fileserve.com
http://www.fileserve.com/file/GYVgsWT/_Unwrella_v2.13_For_Maya 2012 32Bit & 64Bit.rar

The Face Machine v1.08 For Maya 2012, 2011, 2010, 2009 32bit & 64Bit

The Face Machine is Anzovin Studio’s new auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting.

TFM supports both box controls and direct controls that allow the animator to simply grab the face and deform it into the exact expression desired. Since it’s based on direct deformation, rather then a set of pre-defined blend shapes, TFM rigs can produce any expression you can imagine with unparalleled ease. The Face Machine makes rigging a face fast and easy.

http://www.url-dead/file/876000964/The Face Machine v1.08 For Maya 2012_ 11_10_09 32bit & 64Bit.zip

———-Or————
http://www.fileserve.com/file/pEBfFFr

Vray
Vray 1.5 SP1 & VrayRT for Maya 2012, 2011, 2010 64Bit (Build 15069)
GPU Rendering Support

Fur Rendering not Work

ChaosGroup provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources.

Now, V-Ray&RT for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. V-Ray for Maya is an indispensable tool that is always there to help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality

download
http://www.url-dead/file/883602491/Vray1.50SP1_VRayRTMaya2012.rar
http://www.url-dead/file/883603521/Vray1.50SP1_VRayRTMaya2011.rar
http://www.url-dead/file/883603541/Vray1.50SP1_VRayRTMaya2010.rar
—mirror—
http://www.fileserve.com/file/MhHXFDr/Vray1.50SP1_VRayRTMaya2012.rar
http://www.fileserve.com/file/cNFks26/Vray1.50SP1_VRayRTMaya2011.rar
http://www.fileserve.com/file/v6k8H2X/Vray1.50SP1_VRayRTMaya2010.rar

[img]http://preview.url-dead/img/938631.jpg[/img]

UV Mapping 101 Maya UV Techniques with_KevinHuds0n | 908 MB
In this DVD, Kevin guides the beginning modeler through the concepts and complexities of the UV layout process in Maya. It is essential that UVs are laid out properly so that 3D models can smoothly proceed into the texturing process.
Starting with the fundamentals, Kevin prepares the viewer to take on a project as complicated as laying out the UVs for a house. He covers editing the UVs in the UV Layout Window, projecting and editing on a stretched cube, cylindrical and spherical projections, and the principal of using “material splits” as a means of organizing different parts of a model. Intended as an introduction to production UV layout techniques, Kevin’s many years of expertise inform this clear and precise lecture.

* Planar Projections
* Automatic Projections
* Proper Size Ratios
* Layout UVs
* Cut. Move and Sew
* Material Splits
* Cylindrical Projections
* UV Organization

1. Introduction and History
2. Basic UV Editing
3. Planar Projections
4. The Cake Plate
5. Pipes
6. UVing a House
7. Conclusion

url-dead
http://www.url-dead/file/758978271/_UV_M101Maya.part1.rar
http://www.url-dead/file/758978361/_UV_M101Maya.part2.rar
http://www.url-dead/file/759441851/_UV_M101Maya.part3.rar
http://www.url-dead/file/759441871/_UV_M101Maya.part4.rar

fileserve.com
http://www.fileserve.com/file/qetmcT3/_UV_M101Maya.part1.rar
http://www.fileserve.com/file/JQYjP3N/_UV_M101Maya.part2.rar
http://www.fileserve.com/file/MHGCaN3/_UV_M101Maya.part3.rar
http://www.fileserve.com/file/JaSDVEd/_UV_M101Maya.part4.rar

[img]http://preview.url-dead/img/831441.jpg[/img]

Autodesk Maya Entertainment Creation Suite Premium 2012 32/64bit
Year: 2011 | WIN32: 3.0 GB | WIN64: 3.12 GB

The Autodesk Maya Entertainment Creation Suite Premium 2012 offers exceptional value in a production-proven package for 3D modeling, digital sculpting, texture painting, animation, effects, rendering and compositing.

The Maya Entertainment Creation Suite Premium includes Autodesk Maya software, plus Autodesk Softimage, Autodesk Mudbox, and Autodesk MotionBuilder software for maximum creativity and production efficiency.

Sophisticated Animation and Effects

With the Autodesk? Entertainment Creation Suite 2012 Premium edition, artists can take on a wider range of projects, achieve faster results, and explore new creative avenues?at a significant cost saving.

* Comprehensive 3D toolsets?Choose either Autodesk Maya or Autodesk 3ds Max, and access a production-proven package for 3D modeling, animation, effects, rendering, and composting.
* New creative possibilities?Use the intuitive Interactive Creative Environment (ICE) within Autodesk Softimage to add compelling effects to your Maya or 3ds Max scene, and quickly create high-quality facial animation with the Autodesk? Face Robot? toolset.
* Intuitive digital sculpting and painting?Easily create highly detailed organic models, using the intuitive sculpting, texturing, and painting toolsets of Autodesk Mudbox.
* Powerful real-time animation?Increase overall animation output and take on previsualization and virtual movie-making projects, with the real-time engine and advanced 3D character animation capabilities of Autodesk MotionBuilder.
* High-quality baking?Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Autodesk Maya 2012 plug-in.?
* Single-step interoperability?Maximize creative potential and optimize productivity with new single-step interoperability workflows and more consistent user interfaces in these 2012 releases.

Autodesk Maya Entertainment Creation Suite Premium 2012 32bit
url-dead

http://www.url-dead/file/594611721/A.Maya.E.C.S.P.2012.x86.part01.rar
http://www.url-dead/file/594788424/A.Maya.E.C.S.P.2012.x86.part02.rar
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hotfile.com
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Autodesk Maya Entertainment Creation Suite Premium 2012 64bit
url-dead

http://www.url-dead/file/594613201/A.Maya.E.C.S.P.2012.x64.part01.rar
http://www.url-dead/file/594777854/A.Maya.E.C.S.P.2012.x64.part02.rar
http://www.url-dead/file/594656104/A.Maya.E.C.S.P.2012.x64.part03.rar
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http://www.url-dead/file/594618364/A.Maya.E.C.S.P.2012.x64.part05.rar
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fileserve.com
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hotfile.com
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Autodesk Maya 2012 32/64Bit ? XForce

Autodesk? Maya? 3D animation software delivers an end-to-end creative workflow with comprehensive tools for animation, modeling, simulation, visual effects, rendering, matchmoving, and compositing on a highly extensible production platform. Whether you work in film, games, television, advertising, publishing, or graphic design, Maya offers state-of-the-art toolsets, combined into a single affordable offering designed to help meet today?s demanding production requirements. Autodesk? Maya? 2012 delivers new toolsets for previsualization and game prototyping, extended simulation capabilities, and improved pipeline integration.

Features
Autodesk? Maya? 3D computer animation software delivers an end-to-end creative workflow with comprehensive tools for animation, 3D modeling, visual effects, 3D rendering, and compositing on a highly extensible production platform. Autodesk? Maya? 2012 software delivers new features and toolsets for previsualization and games prototyping, extended simulation capabilities, and improved pipeline integration. It delivers viewport and sequencer enhancements, node-based render passes, editable motion trails, and a new library of 80 Substance procedural textures.

Download:

Torrent:

64Bit:
http://cgpeers.com/torrents.php?id=2387

32Bit:
http://cgpeers.com/torrents?id=2408

Download:

64Bit

http://www.url-dead/file/556742781/AUTODESK.MAYA.V2012.WIN64-ISO.part4.rar
http://www.url-dead/file/556912744/AUTODESK.MAYA.V2012.WIN64-ISO.part3.rar
http://www.url-dead/file/556912784/AUTODESK.MAYA.V2012.WIN64-ISO.part2.rar
http://www.url-dead/file/556961021/AUTODESK.MAYA.V2012.WIN64-ISO.part1.rar

Or

http://www.fileserve.com/file/sQhEhHe/AUTODESK.MAYA.V2012.WIN64-ISO.part1.rar
http://www.fileserve.com/file/BNu3Fut/AUTODESK.MAYA.V2012.WIN64-ISO.part3.rar
http://www.fileserve.com/file/MsEm5qQ/AUTODESK.MAYA.V2012.WIN64-ISO.part2.rar
http://www.fileserve.com/file/mBxPF2X/AUTODESK.MAYA.V2012.WIN64-ISO.part4.rar
32Bit:
http://www.url-dead/file/559196724/AUTODESK.MAYA.V2012.WIN32-ISO.part4.rar
http://www.url-dead/file/559200934/AUTODESK.MAYA.V2012.WIN32-ISO.part3.rar
http://www.url-dead/file/559213064/AUTODESK.MAYA.V2012.WIN32-ISO.part2.rar
http://www.url-dead/file/559213161/AUTODESK.MAYA.V2012.WIN32-ISO.part1.rar

OR

http://www.fileserve.com/file/68WSSCr/AUTODESK.MAYA.V2012.WIN32-ISO.part1.rar
http://www.fileserve.com/file/pkKd9TV/AUTODESK.MAYA.V2012.WIN32-ISO.part3.rar
http://www.fileserve.com/file/TCkUark/AUTODESK.MAYA.V2012.WIN32-ISO.part2.rar
http://www.fileserve.com/file/q9fW8C9/AUTODESK.MAYA.V2012.WIN32-ISO.part4.rar

Autodesk All Products 2012 KeyGEN

http://www.url-dead/file/537170091/Autodesk_All_Products_2012_KeyGEN.rar

Or

http://www.fileserve.com/file/k46WnGJ/Autodesk_All_Products_2012_KeyGEN.rar

More Links + Info:
http://forum.cgpersia.com/f13/autodesk-2012-part-ii-x32-x64-30712/