The Modeling of Chaos with Kostas Y Macfarlane
3DMeNow Professional is our top-of-the-range human modeling package. Used to build recognizable human and character models for interactive 3D games and broadcast animation, this software produces amazingly lifelike 3D head data (models, textures and morph states) in a fraction of the time taken with conventional manual authoring techniques.Creates data suitable for use in 3DSMaxTM, MayaTM, SoftImageTM and most industry standard 3D authoring applications.
Cut production time 3DMeNow Pro slashes production time on real-time and fully rendered 3D human character animation for games and full-motion-video: not only in the creation of your base state models and textures, but in animation production ? simply build your model from photos or art, then automatically output up to 56 high quality morphs for facial animation and full lipsynch!
Features:
New enhanced base models including head, bust and torso.
Enhanced morph targets.
Enhanced modeling and texture-mapping.
Export formats:*.3ds/ *.lwo/ *.vrml/ *.X/ *.xsi/ *.stl/ *.obj/ *.RAW/ *.lwo/ *.bio
Realtime output with new audio compression for amazingly low-bandwidth interactive content.
Full Screen Video file output.
Batch morph target export.
Biovirtual 3DMeNow Pro allows the creation of real-time and fully rendered 3D heads for games and full-motion-video.
It makes not only base state models and textures but animation.
The application automatically generates blended morph states for lip sync and facial animation.
Working from just 2 photos, side and front, you can create 3D photometrical head models.
Simply load one front-face and one profile photo (or sketches or artwork) into 3DMeNow and start modeling and animating 3D humans or characters straight away! Just line up the points to your images to create your model ? then load in a standard *.wav file or record your voice to create stunning real-time 3D animations?
Animation with 3DMeNow is incredibly easy ? and amazingly powerful. Build-up complex animations from a palette of 35 available actions, simply by dragging them onto the timeline. With automatic lipsynch, as well as automatic idling animation ? anyone, beginner or professional, can quickly assemble a realistic and expressive animation sequence appropriate to the speech.
With actions you can make your models act in virtually any way you want: actions include whole- face emotions (happy, sad, angry etc) as well as part- face expressions (smile, frown, squint etc); looks (eyes and whole head rotations) and crazy morphs. Fine-tune actions on the timeline to create incredibly realistic, as well as hilarious animations of all kinds.
Record your speech (or anyone else?s!) directly into 3DMeNow ? or load any *.wav file for instant, automatic animation. Edit and optimize the audio for efficient web distribution. Apply effects to change the way your voice sounds for serious, and comic effects.
3DMeNow exports scalable *.bio files for web, presentations and emails: you can ouput models at high, medium and low detail as well as choose audio and image output resolution.
Spectacles can be fitted to a model at any point in your project: choose from 15 available styles, select your frame colour, lens colour and transparency ? and fine-tune into position.
You can model hair in two ways with 3DMeNow ? use the traditional method of drawing-out the perimeters, or choose from one of 60 prebuilt hairstyles as well as ponytails using the new integrated hair modeling wizard.
New enhanced base models including head, bust, torso as well as new accessory objects
User-definable mapping throughout, including separate eyes and teeth
Enhanced morph targets
Enhanced modeling and texture-mapping
Automated lipsynch from audio (from standard *.wav files)
Text-to-Speech lipsynch animation
Keyframe animation
Realtime output with new audio compression for amazingly low-bandwidth interactive content
Full Screen Video file output
Batch morph target export
Scalable (subdivision surface) geometry, morph data and texture export
Polygonal 3D Data Export Formats now include: *.bio, *.3ds, *.lwo, *.vrml, *.xsi, *.x, *.obj, *.raw, extended *.raw, *.stl
Unrestricted commercial license: use the application to generate as much real-time content, data or video as you want.
System Requirements:
Windows 95/98/NT/2000
Tested On Windows Vista. Vista Compatible.
A procedural modeler, Acropora combines volumetric modifiers with multi-octave 3D noise sampling to generate detailed surfaces in far less time than conventional surface modeling software. Acropora adopts a less deterministic approach to generating complex, organic shapes by applying sequences of modifiers on large voxelized meshes. The effect is to create an endless, seamless expanse of surface that undulates and changes in a natural way. The resulting meshes contain caves, ridges, overhangs and other natural features that are not possible with height maps. Meshes can then be broken up into segments, with segments further divided into different levels of details.
Digital Tutors – Modeling Architectural Destruction in Maya
English | VP6F 782×646 | MP3 96 Kbps | 715 MB
Genre: eLearning
In this series of lessons we’re going to use a variety of modeling tools and techniques to create damage effects using a building.
Damaging 3d models presents some interesting challenges and creates new issues from a modeling point of view. Perhaps you now need to build an engine because a shot calls for the hood of your CG car to be damaged. Or the walls of your set have been damaged, displaying their inner structure. We’ll cover some basic techniques for adding the needed resolution to the models. We’ll talk about how different types of materials react to damage – wood vs. metal or concrete. We’ll cover methods for breaking apart pieces of geometry as well as dressing the set and using dynamics to add rubble very quickly. Once done, you’ll be able to apply what you’ve learned and start destroying your own 3d models.
Lesson Outline (12 lessons)
1. Introduction and Project Overview
2. Isolating relevant geometry
3. Removing large chunks of the building
4. Manipulating the ceiling interior
5. Manipulating the floor interior
6. Dressing the set with props and debris
7. Dressing the window areas
8. Breaking concrete and stone pieces
9. Breaking wood pieces
10. Assembling rubble with dynamics
11. Detailing block damage in Zbrush
12. Detailing wood damage in Zbrush
* Project files are included
DOWNLOAD LINKS:
http://rapidshare.com/files/397960555/DT.MADiM.part1.rar
http://rapidshare.com/files/398008602/DT.MADiM.part2.rar
http://rapidshare.com/files/398047181/DT.MADiM.part3.rar
http://rapidshare.com/files/398082301/DT.MADiM.part4.rar
ENJOY!
This tutorial shows you how to model in the style of Pixar, specifically the modeling of the character Flick from ‘A Bugs Life’
Software: Maya
415mb
DOWNLOAD LINKS:
http://rapidshare.com/files/396661659/CGWHAT_Flick.part1.rar.html
http://rapidshare.com/files/396661705/CGWHAT_Flick.part2.rar.html
http://rapidshare.com/files/396661982/CGWHAT_Flick.part3.rar.html
http://rapidshare.com/files/396661687/CGWHAT_Flick.part4.rar.html
http://rapidshare.com/files/396661459/CGWHAT_Flick.part5.rar.html
At Digital-Tutors, we’ve found that many students starting out in modeling have difficulty in creating the specific vision they have. In many cases it’s not necessarily a lack of knowledge of the tools as much as it is a lack of confidence and experience. So, to give you a head start on your modeling, we’ve put together a number of tips collected from production and from teaching students that will help you build the best models you can with minimal frustration.
DOWNLOAD LINKS:
http://rapidshare.com/files/396428824/1WIM.part1.rar
http://rapidshare.com/files/396427159/1WIM.part2.rar
http://rapidshare.com/files/396428157/1WIM.part3.rar
(510mb Total)
Genre: E-learning
Very intuitive splint on modeling “Transformers” in this case, “Optimus Prime”.
Manufacturer: CGwhat
Year: 2009
Language: English
DOWNLOADS:
http://rapidshare.com/files/393874026/CGWHAT_optimusprime.part01.rar.html
http://rapidshare.com/files/393874020/CGWHAT_optimusprime.part02.rar.html
http://rapidshare.com/files/393885342/CGWHAT_optimusprime.part03.rar.html
http://rapidshare.com/files/393885282/CGWHAT_optimusprime.part04.rar.html
http://rapidshare.com/files/393946598/CGWHAT_optimusprime.part05.rar.html
http://rapidshare.com/files/393946607/CGWHAT_optimusprime.part06.rar.html
http://rapidshare.com/files/393946633/CGWHAT_optimusprime.part07.rar.html
http://rapidshare.com/files/393875589/CGWHAT_optimusprime.part08.rar.html
http://rapidshare.com/files/393875634/CGWHAT_optimusprime.part09.rar.html
http://rapidshare.com/files/393946186/CGWHAT_optimusprime.part10.rar.html
Fully integrated MAXON Cinema 4D matchmoving solution
CineCAT offers a full automatic and robust solution for camera tracking inside MAXON Cinema 4D. CineCAT estimates camera parameters and reconstructs 3D points of the scene from image sequences. The estimated parameters can directly be integrated into the Cinema 4D scene.
Feature Overview:
* Supported systems: Windows (32 and 64 bit versions), Mac OS X (Intel or PPC)
* Seamless integration into MAXON Cinema 4D
* Fully automatic match moving
* Very fast multi-threaded tracking engine, which employs up to 4 processors
* Image sequences in the format: JPEG, PNG, GIF, CIN, DPX, PNM, TGA, TIFF, BMP
* Arbitrary image resolution including SDTV and HDTV up to 2048×1156
* Flexible Auto Feature Detector options
* Solves free and nodal pan camera motion
* Solves constant and variable focal length shots
* Lens distortion correction tool
* Polygon mask tool
* Extensive scene modelling tools
* Fast and easy access to scene orientation
* Locator tool for adding manual points where needed
* Controllable number of exported 3D points and scene objects
* Export of image sequences with compensated lens distortion – exported image sequences can be automatically imported as scene backdrops
Rapidshare:
http://rapidshare.com/files/368883831/C_CAT_Amon_Ra.rar.html
Megaupload:
http://www.megaupload.com/?d=H1W7LWBI
“Thanks to Amon^Ra for the crack”
Update:
http://www.mediafire.com/?wnvnttmmcgz
Replace update “CDL 32” for proper crack