motion capture

All posts tagged motion capture

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PFTrack, launched in 2003, quickly established itself as the Match Mover of choice for high-end visual effects productions, when its ground breaking features quickly brought revolutionary new tools to the desk top, including many firsts; integrated optical flow, geometry tracking, true 3D Stereoscopic solves, multiple motion solving and per pixel Z depth extraction. Since its inception, a rapidly growing number of renowned visual effects companies use Pixel Farm products and PFTrack in particular, these include: Sony Imageworks, The Mill, UbiSoft, Riot, Stan Winston Studios, Digital Domain, Cinesite, Double Negative, The Orphanage, CORE Digital, MPC and Animal Logic.

Mediafire link:
http://www.mediafire.com/?tmnrvmyymrn

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Ok mates, first of all: This version is without crack (till now). You know how hard it is to find a copy of it. Nearly impossible. Or did you found one the last two years? About this reason no crack exists till now. But I’m sure cause its on now, all the famous groups will try to crack it. So the first step is done: its on circuit!! We was so long patient – it dont have? a problem to be it a little bit more.

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Movimento? software is a video-based motion capture solution for tracking non-rigid objects such as faces, hands, bodies or clothing.

Flexible enough to work with any type of video camera, robust enough to track stationary or moving footage, Movimento technology utilizes existing equipment and familiar processes to produce 3D positional marker data. The Movimento application can also track other scene information, such as camera paths, lens distortion, global motion, and animated marker relations.

Download LINK:

http://letitbit.net/download/458b6c822256/Movimento-1.0.html

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Real-Time Animation Tools
Using tools that are designed for non-technical artists, you’ll get instant playback of character performances, alleviating the need to preview or render your work. The real-time capabilities of MotionBuilder makes it the character animation software of choice whether for an individual artist, or as the animation backbone of a large production pipeline. Continue Reading