Shaders

All posts tagged Shaders

Introduction to Scripting Shaders in Unity

Duration 1h 9m Level Intermediate Project Files Included 15 FPS MP4

In this series of tutorials we will learn the basics of scripting shaders in Unity.

We will start out by discussing the fundamentals of shaders where we’ll learn about what a shader is, what shader languages are available in Unity and how to properly structure a shader. Once that is out of the way, we’ll jump into creating a very simple shader to reinforce the foundation lesson. Then we’ll start to add more and more functionality to our shader like how to add textures through properties. Then we’ll learn about lighting models by modifying our shader to accept a specular map. We’ll even add control to the inspector to adjust the overall glossiness of the shader. Finally, we’ll finish off the training by adding emissive and alpha maps to our shaders.

Rapidgator

http://rg.to/file/6c7670723056c266f74d804ea77202db/DTIntrScriShadUnity.part1.rar.html
http://rg.to/file/cc43ecd92a94ff21d5a53861dff589e4/DTIntrScriShadUnity.part2.rar.html
http://rg.to/file/48429a130a26370e5277a3c7573990eb/DTIntrScriShadUnity.part3.rar.html

Nitroflare

http://www.nitroflare.com/view/38984B86F53F5FC
http://www.nitroflare.com/view/832158CB512026D
http://www.nitroflare.com/view/000DC1C0118B581

 

ArnoldRender is the famous photorealistic rendering system ?Unbiased Monte Carlo Radiosity,? currently used by Sony, Glassworks, Sega, Framestore, Digital Domain, The Mill, Psyop, Ubisoft, Zinkia, Kandor, 737 shaker among others, for advertising, animation series and movies like Monster?s House, Beowulf, Alice in Wonderland, 2012 o Lluvia de alb?ndigas and more.

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