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This tutorial examines using ZBrush’s ZProject Brush to quickly capture our model’s texture from photographic reference. We look at ways to capture texture information from the canvas as well as from SubTool to SubTool. We also look at how to use ZAppLink to mirror a texture.

RAPIDSHARE : (110 MB)

http://rapidshare.com/files/199456726/GnomonologyZBrushZProjectTexture.part1.rar
http://rapidshare.com/files/199456540/GnomonologyZBrushZProjectTexture.part2.rar

This post was submitted by Nobax.

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2 Responses to “Gnomonology – ZBrush: Texturing with ZProject”

  1. petronas says:

    thanks …..

  2. overdrive says:

    Hey, thanks!
    Today is a happy day!

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