ED209 Game Development Masterclass for 3ds Max, Photoshop and UT3 |Rapidshare|Megaupload (4 DVD)
TABLE OF CONTENTS
DVD 1
Scaffold Mesh Building – creating a surrounding approximation mesh that allows us to make sure that everything is going to be built to scale and the right shape and that all the major shapes of the model will lie correctly whilst also allowing us to ascertain what the basic shapes that make the piece are.