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All posts for the month March, 2010

Anzovin The Face Machine for Maya

The Face Machine is Anzovin Studio’s new auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting

TFM supports both box controls and direct controls that allow the animator to simply grab the face and deform it into the exact expression desired. Since it’s based on direct deformation, rather then a set of pre-defined blend shapes, TFM rigs can produce any expression you can imagine with unparalleled ease. The Face Machine makes rigging a face fast and easy.

The Face Machine for Maya 2010, 2009, 2008, 8.5 x32Bit & x64Bit

Features

Fast Rigging

Like The Setup Machine, The Face Machine uses a simple ?face widget? to rig your character. Just fit it to your mesh and hit rig!

Intelligent Auto-Weighting

TFM?s intelligent weighting technology is capable of automatically recognizing the difference between an upper lip and a lower lip on most faces, cutting down manual weight cleanup time to a fraction of what?s needed for other influence-based face rigs.

Integrated Interface

A special schematic window, embedded in each TFM character, allows you to select facial controls with unparalleled ease.

Direct Control

Just grab your character?s face controls and start posing! The Face Machine eliminates clumsy blend shape sliders and puts you in control of your character?s expressions.

Custom Box Controls

With its simple box control creation interface, TFM makes multidimensional sliders a snap to create.

Pose Saving and Recall

TFM allows you to easily save a pose into the characters very own personal facial pose library, either locally for your own use or on a server for use by a team of animators. The library interface comes complete with thumbnails for easy pose referencing.

Auto Deformation Manipulation

The Face Machine’s rig gives you control over fine-tuning every aspect of your character’s face. Auto deformation values can be easily adjusted to allow for even MORE detailed control of your poses.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Download From RapidShare
http://rapidshare.com/files/311172569/The_Face_Machine_for_Maya.rar

Download From DepositFiles
http://depositfiles.com/files/f17duyn1x

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FXGear Qualoth 1.6 For Maya

Qualoth is a production-proven cloth simulator aimed for high quality cloth animation creation. It has a sophisticated physical model and numerical algorithms that produce realistic wrinkles and animation, and reliable collision handling mechanism and rich set of controls that give users more time for creativity than trouble-shooting.
Robust Collision Handling
Qualoth can detect and resolve collisions to fast-moving objects, and the self-collision can be resolved robustly even when the cloth is trapped between collision objects.
Multiple Layers
The reliable collision handling allows simulation of complicated multi-layered garments animation. The performance of qualoth is best shown when simulating such garments as below.
Realistic Wrinkles
The material that Qualoth simulates is not a spring network. Its physical model is based-on deep understanding of cloth material property that differs from rubbers and other elastic materials. The realistic wrinkles and motions of cloth simulated by Qualoth come from an advanced physical model and efficient numerical techniques.
Cloth Creation
Qualoth provides the panel-based garment creation method as well as 3D mesh-based creation. The panel-based creations allows multiple seams at a single curve, which enables creation of non-manifold surface such as pleats. 3D mesh-based creation provides options to imitate panel-based creation method to get more cloth-like material behavior.
Fields
Qualoth accepts all kinds of Maya dynamic fields such as air and turbulence fields.
Attribute Maps
Qualoth provides fifteen maps that can be painted per-vertex. It can be saved and loaded as a binary file or texture file.
Cache
Qualoth supports per-frame cache files and a single continuous cache file. Also, any kind of mesh animation can be baked into Qualoth cache files.
Cloth Blending
Any kind of meshes including cloth meshes driven by Qualoth can be blended using the Qualoth?? mesh mixer. The blending weights can be painted per-vertex and are normalized automatically.
Crease Simulation
Cloth has hysteretic behavior. Once folded, the wrinkles are not gone completely unless are ironed out. This kind of creases can be simulated by Qualoth with bend plasticity property. Crease simulation produces natural thick creases conforming to body joint movements, and it can be fixed once satisfactory crease patterns are acquired. If plasticity is used during animation, it will reduce rubber-like look and movement and look more natural.
Goal Shape
The goal shape or rest shape can be animated and applied to simulation.
Local Space Simulation
Local space simulation is an efficient way to fast moving cloth animation. Users can control the amount of inertial effect and air-drag caused by world-space movement to local space simulation.
Qualoth is available for Maya 8.5, 2008 and 2009 in Windows and Linux.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !
Play BOY’s

Download
FXGear Qualoth 1.6 For Maya 2009 32Bit & 64Bit

Download From RapidShare
Code:
http://rapidshare.com/files/294891139/FXGear_Qualoth_1.6.rar

Download From DepositFiles
Code:
http://depositfiles.com/files/4t79kynsr

Password:Play_DVD_BOY’s

Enjoy !
Play BOY’s

Poser Fusion for 3DSMax, Maya, Cinema 4D

Poser Fusion for Maya, Cinema 4D, 3Ds Max allows you to open your Poser files in your preferred application.
PoserFusion will allow you to import Poser’s textures and animations and integrating them in your flows of work.

PoserFusion seamlessly integrates Poser Pro 3D character animation technology into Autodesk 3ds Max.
3ds Max artists can now use readily available Poser content and pre-rigged characters to easily create Poser animations and play them back within 3ds Max. Tapping into the vast community of available Poser content, instead of creating content from scratch for 3ds Max animations speeds up your production time dramatically!

Support for Poser Pro and 3ds Max 2009 Windows (32-bit only)
Playback of Poser Animations from Within 3ds Max
Create your own animations in Poser or use Poser?s automatic walk designer, and your geometry will animate and playback within 3ds Max.
Maintain Link to Poser Files
Make changes easily! After adjusting shaders or making additional modifiers in 3ds max, you can still go back into Poser to change a figure?s position, the changes automatically update in 3ds Max!

Playback of Poser Dynamic Hair and Cloth
With PoserFusion, Poser?s dynamic hair and cloth will playback in 3ds Max.
Reload Poser Files from Within 3ds Max
Instead of reloading your entire 3ds Max scene, you can just load the updated changes from Poser.
Shader Translation
PoserFusion translates your Poser shaders to 3ds Max Shading Networks, and assigns them to the correct polygons on your characters. For easy transition, all of the base Poser shading parameters are translated into 3ds Max Shaders. including:
Object Color
Highlight Color
Ambient Color
Reflective Color
Color Maps
Transparency Maps
Transparency Min, Max, and Exponent
Bump Maps
Reflection Maps
and More!

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Play BOY’s

Download From RapidShare
Code:
http://rapidshare.com/files/317930510/Poser_Fusion.rar

Download From DepositFiles
Code:
http://depositfiles.com/files/yy35dosz4

dRaster NEX 1.5 For Maya

NEX is a unique plugin for Maya that includes a set of tools designed to increase the speed, accurracy, and efficiency of your workflow. Frequent actions like of manipulating components within Maya become more natural thanks to the unique integration of all NEX selection and transformation tools. Arduous jobs like resurfacing meshes can actually be fun using the NEX Quad Draw tool. Common polygon modeling tasks like Splitting faces, Connecting edges, or beveling have been reworked with maximum efficiency and interactivity in mind. Best of all, NEX does all this without leaving any custom nodes in your scene, or introducing any scene plugin depdendencies.

New Features
Connect
Introducing the world’s first Connect tool that will let you connect vertices, edges, polygons, or any combination of the three! The Connect tool also seamlessly integrates with the new NEX Symmetry feature. You can make single edge connections or multiple using the Connect tool’s custom options.
Multi-Cut
The Multi-Cut tool integrates three similar tools into one powerful tool. You get a much more reliable and interactive Polygon Split Tool, Cut Faces Tool, and Insert Edge Loop Tool. The powerful NEX pre-selection highlighting engine is fully integrated into the Multi-Cut tool, so you’ll know exactly what will happen before you make it happen.
Symmetry
The NEX Symmetry feature unleashes the power of the NEX toolset onto both sides of your mesh. In addition to mirroring all the mesh editing tools within NEX, your selections will be automatically mirrored. This allows you to apply mirroring with most native Maya commands and custom scripts you create or download. Even transformationally-asymmetric meshes can be used with the new NEX Symmetry feature.
Symmetry Tips and Tricks
In this video you’ll learn how to best use the new Symmetry feature within NEX. Right now, you can only use symmetry on meshes that are topologically symmetrical.

2007 dRaster, Inc.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Play BOY’s

Download

dRaster NEX 1.5 For Maya 2010 & 2009 x32Bit Only

dRaster NEX 1.5 x64Bit Coming Soon Stay tuned…

Download From RapidShare
Code:
http://rapidshare.com/files/294491905/dRaster_Tools_1.5.rar

Download From DepositFiles
Code:
http://depositfiles.com/files/jru4vf2ns

Password:Play_DVD_BOY’s


Gnomon Workshop – Creature Design With Aaron Sims Vol.2 | 2.52 GB

Aaron Sims? second DVD illustrates the process of designing a full character in a 3D environment. Starting by creating a quick concept in Photoshop, Aaron models the character in XSI, texturing it in Deep Paint. Aaron shows how to use XSI to build the rig and pose the character, and then sets it in an environment where he lights and renders it. Finally, he finishes the piece in Photoshop, showing you techniques to give your design a refined and completed look

Rapidshare

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3ds Max Vray Render Workshop | 1.54 GB

Video Tutorial Interior Rendering
3dsmax Tip Commercial
3dsmax Tips Commercial Product Lighting
3dsmax9 Video Tutorial Modeling Intercom
3dsmax9 Video Tutorial Modeling Enzo Ferrari
3dsmax9 Video Tutorial Effect FumeFX
3dsmax9 Video Tutorial Diamond Material
dsmax9 Tutorial Effect FumeFX Advance
and many more

Hotfile
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3D-Palace – Architecture in 3DS Max Visualisation Set 2 D1 & D2 | 7.88 GB

English | MP4v 1024 x 712 | MP3 128 Kbps

Welcome to this, the sequel to the popular TDW:A1, also by Kris Lee. This second set of the series expands upon the finished resulting work of the previous DVD set to take the empty building and begin the process of bringing it to life.

Why is this a necessary skill for the 3d artist? Visualisation is one of the largest markets outside of the entertainment industry for 3d artists, visualisation allows architects and designers to be able to present to their client a finished representation of what it is they are going to be investing their money in, whether it is a piece of packaging through to a multifloored retail park.

This set will give you the skills that you need in order to accomplish that goal – you will be able to produce a scene for rendering the presents the apartment in the best possible light as if you were presenting it to a client yourself, and it will leave you with all the skills you need to start on this important career for yourself.

Author : Kris Lee
Software Used : 3DS Max
Level : Intermediate +
Compatibility : 7.8.9.2009.2010
Duration : 20+ Hours

Hotfile
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3D-Palace – Architecture in 3DS Max Visualisation Set 1 DVD1 | 1.67 GB

English | AVC1 1064 x 992 | MP3 128 Kbps

A 3D-Palace original! This one of a kind DVD series will bring to you the entire interior modeling process from start to finish. No other set can promise the type of information given to you here in the 3D-Palace Architectural Modeling Series.

Are you tired of skimming through books hoping to match the pictures with your scene? Are you tired of poorly written pdfs that leave you feeling like you missed something?
Are you tired of searching google for architectural tutorials but can only find a few?
Or are you simply tired of buying costly DVD training only to find that they show timelapse recordings or worse yet, pause half way through and show you the “finished outcome?”

Well this series is for you!

Over a span of 3-4 DVD’s, this set will bring to you:

-A 5 room floor plan modeling from a cad file!
-Real working doors and windows. No Max prefabs here!
-Small details like electric outlets and light switches!
-Modeling each individual room from the kitchen to bathrooms!
-Texturing all the pieces in the rooms using texture maps and multisubobject materials!
-Lighting the entire interior using different types of lighting from ambient lighting, object based lighting from lamps and photometric lighting from track lights!
-Rendering the entire interior for use in your 3D galleries!

As it stands, DVD1 is available NOW! Take advantage of this early release! By the time you work your way through DVD1, the subsequent videos will be ready for you to proceed with. We decided to release them individually based on the needs of the consumers. Certain videos may be more important than others to some, therefore we will release them as they become available.

Enough of that for now, let’s get to the foundation for which the series begins:

DVD 1: Modeling the Interior Structure from the Floor Up

This DVD brings you 17 tutorial videos covering all aspects of the interior process. Starting with importing a cad file, we model the apartment from it. From there, we extrude walls, build custom doors with hinges that actually open and close, custom windows that open and close, trim work, temporary cabinetry, intricate details like outlets, light switches and thermostats and more! This DVD will get you up and running and ready for DVD 2 where we will then go into each room and model the furniture!

Author : Kris Lee
Software Used : 3DS Max
Compatibility : 7.8.9.2009.2010
Duration : 17 Parts, 7+ Hours

Hotfile
http://hotfile.com/dl/30060406/ffa33ba/3DP_TDWA1.part01.rar.html
http://hotfile.com/dl/30060011/5e4c3d5/3DP_TDWA1.part02.rar.html
http://hotfile.com/dl/30059967/6b48ca7/3DP_TDWA1.part03.rar.html
http://hotfile.com/dl/30060057/094912d/3DP_TDWA1.part04.rar.html
http://hotfile.com/dl/30059951/9cee9bf/3DP_TDWA1.part05.rar.html
http://hotfile.com/dl/30059961/2396092/3DP_TDWA1.part06.rar.html
http://hotfile.com/dl/30059976/1adcc2e/3DP_TDWA1.part07.rar.html
http://hotfile.com/dl/30059931/9bff42a/3DP_TDWA1.part08.rar.html
http://hotfile.com/dl/30059764/6f0df6b/3DP_TDWA1.part09.rar.html

freakshare.net
http://freakshare.net/files/zvc7te7h/3DP_TDWA1.part01.rar.html
http://freakshare.net/files/9qpotwqk/3DP_TDWA1.part03.rar.html
http://freakshare.net/files/ejndpujv/3DP_TDWA1.part09.rar.html
http://freakshare.net/files/ir869qpf/3DP_TDWA1.part04.rar.html
http://freakshare.net/files/35x7uv9j/3DP_TDWA1.part07.rar.html
http://freakshare.net/files/kn3a3cx0/3DP_TDWA1.part02.rar.html
http://freakshare.net/files/qfa6s8zb/3DP_TDWA1.part06.rar.html
http://freakshare.net/files/2u9wcfb8/3DP_TDWA1.part08.rar.html
http://freakshare.net/files/rri6x7wn/3DP_TDWA1.part05.rar.html

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fxphd – RND101 – Introduction to Renderman | 1.25 GB

English | AVC1 1152×648 | MP3 128 Kbps

Pixar’s RenderMan has been specifically engineered to meet the demanding challenges of rendering 3D animation and visual effects. This means RenderMan is fast, efficient, and able to handle an astonishing amount of geometric complexity along with offering cutting-edge effects. Critically, Pixar’s RenderMan has been developed to deliver outstanding imagery during the stresses of real-world productions. This means that in your own 3D work, you can trust that RenderMan is ready for the job … with not only outstanding features, but the power to deliver.

Class 01:
Introduction: Renderman@ is a specification, prman is the software : a brief history of this 20 years old software – quick tour of the prman software package and the various utilities – “hello sphere” : write a simple RIB to render a sphere – overview of the structure of a RIB – context stacks.

Class 02:
RIB structure : creating a scene – basic transformations (and matrix concatenation) – positioning the camera – basic geometric primitives – parenting – options & attributes.

Class 03:
REYES: in-depth look at the REYES algorithm, does it really Render Everything You Ever Saw ? – core concepts : splitting, dicing, micropolygons and shaders – render options : taking control of your memory, speed and image quality

Class 04:
Custom Shaders: introduction to the shading language grammar, syntax & data types, compilation – implementation of a simple plastic shader – implementation of a simple light shader – attaching the shaders to the geometry.

Class 05:
ImageFeatures: motion blur, motion samples, multi-segment blur, limitations – depth of field – uniform / varying – flow control – fBm

Class 06:
Passing Data: coordinate systems, space transformations

Class 07:
Shading, texture maps: txmake and texture( ) – geometric primitives – texture coordinates

Class 08:
Shading, Illumination: Illuminance, Illuminate : diffuse & specular reflections

Class 09:
Bump & Displacement: bump mapping – displacement mapping – displacement bounds – practical application of sub-pixel displacement

Class 10:
Shadows: shadow maps – bias – blur – samples – workflow in Maya / Slim

Rapidshare
http://rapidshare.com/files/356004092/fxphd-RND101.part1.rar
http://rapidshare.com/files/356003383/fxphd-RND101.part2.rar
http://rapidshare.com/files/355994789/fxphd-RND101.part3.rar
http://rapidshare.com/files/356004383/fxphd-RND101.part4.rar
http://rapidshare.com/files/356005485/fxphd-RND101.part5.rar
http://rapidshare.com/files/356002706/fxphd-RND101.part6.rar
http://rapidshare.com/files/356003721/fxphd-RND101.part7.rar

Hotfile
http://hotfile.com/dl/30199041/8a5258f/fxphd-RND101.part1.rar.html
http://hotfile.com/dl/30199256/8d17835/fxphd-RND101.part2.rar.html
http://hotfile.com/dl/30199064/ff2c015/fxphd-RND101.part3.rar.html
http://hotfile.com/dl/30199137/7852e2d/fxphd-RND101.part4.rar.html
http://hotfile.com/dl/30199265/b8ba58a/fxphd-RND101.part5.rar.html
http://hotfile.com/dl/30370266/fe57e10/fxphd-RND101.part6.rar.html
http://hotfile.com/dl/30369953/591a9da/fxphd-RND101.part7.rar.html

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