Udk Beta Version Source Code Leaked
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Udk Beta Version Source Code Leaked
Download :
Rapidshare
http://rapidshare.com/users/DPIUW1
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Rar Password : udkbaseuserid1123
Mirror:
http://www.megaupload.com/?d=8WTHR67T
Rar Password : udkbaseuserid1123
Learn a production workflow to layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Contains over 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films.
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Digital Tutors: Fundamentals of RealWave in RealFlow | 820.9 MB
Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Contains nearly 3 hours of project-based training for artists creating fluid effects with RealFlow4.
Popular highlights include:
RealWave Overview
Creating RealWaves
Emulating Large Bodies of Water
Emulating Small Bodies of Water
Adding Fractal Waves
Adding Spectrum Waves
Adding Control Points Waves
Using Hypermesh
Custom RealWave Meshes
Controlling Object Buoyancy in Waves
Creating Foam Textures
Creating Wetmaps from RealWaves
Static Points
Particle Layer
Coastline Features
RealWave Object Properties
RealWave Particle Interaction
RealWave Particle Emission
RealWave Splash Emission
RealWave and Python Scripting
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Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit
ScalpelMAX is a 3ds max object modifier, offering advanced slicing functionality with many specialized features. ScalpelMAX is perfect for users who create complex CAD viszualisations with polygon counts above 100.000. Also the games and video effects people will love SclapelMAX because of its incredible texture slicing feature. Mapping coordinates won’t be affected by ScalpelMAX operations and this makes it possible to cut down any geometry without losing the materials and mappings!
ScalpelMAX can handle much higher polygon counts in realtime than the standard slice feature. ScalpelMAX also uses less memory to process the slice operation and this makes it also much faster than the built in feature. Another feature is it’s very high accuracy! ScalpelMAX won’t fail doing the cut operation while the standard feature gives up and creates unusable “data rubbish”. Everybody who ever used the standard Slice function for complex tasks, knows what that means. The standard Slice often is not able to do the job accordingly, Scalpel is able to do it because it simply calculates more accurate/efficient.
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Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit
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Piranesi 2010 Pro
Piranesi 2010 Pro and Piranesi 2010 Lite aren?t just painting tools ? they are difference makers.
Piranesi 2010 not only converts your 2D and 3D designs into breathtaking presentation images for clients and prospects alike, but expresses your team?s creative and professional abilities with maximum dramatic impact.
Anyone who has presented an initial design concept understands the power of the artist?s impression. At the early stages of a project, where specifications are limited and it?s simply not possible (or even desirable) to present detailed treatments, Piranesi can and does work wonders.
Piranesi?s unique ability to generate stylish and atmospheric illustrations, with a truly hand-painted feel, sets it apart from other visualisation tools.
In your hands, Piranesi will produce subtle and emotive impressions which allow the creative idea to shine, drawing the focus to the key elements of the design proposal.
Piranesi 2010 doesn?t need a heavily-detailed source model that was time-consuming to produce – you can rapidly create stunning images even from simple models.
At the later stages of your project, after your initial concepts have been approved, Piranesi is used to produce finished visuals (either photorealistic or non-photorealistic) for distribution to all parties involved, or for competition submission.
Piranesi 2010 is unlike any other painting application. Designed to work in conjunction with all popular AEC 2D and 3D modellers, it has the ability to ?remember? the dimensional information from your model. This enables you to paint freely whilst locking to a single material (removing the need to generate masks), and also paint with textures in perfect perspective. By remembering the depth dimension from the original 3D model, Piranesi allows you to place cutouts with automated scaling in relation to both your original model image, and other placed entourage elements. Piranesi even allows you to place cutouts behind your model (e.g.
trees behind a building) and applies automatic masking to the placed cutout.
Piranesi 2010 Pro
As the name portrays this is the all encompassing version of Piranesi 2010. Although fully loaded with the tools needed to tackle the largest and most complex of projects, and based on new layering technology, it still remains highly competitively priced by the clever use of a range of multi-user, term and enterprise price-point options that mirror the needs of a vast array of different business models. Included in these price are two massive raster ?Entourage? galleries, an optional twelve months upgrade and email support cover, a private Pro Forum, 3D glasses for the amazing new 3D Anaglyph Image viewing, and a choice of 64 or 32 bit Windows or 32bit Mac.
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Piranesi 2010 Pro v6.0.0.3672
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