All posts for the day December 9th, 2010

100 tutorials of adobe afters effects in format .flv…
all with files project .aep | 6.69Gb

+ Basic Training
+ AE Presets

Basic Training | 395MB
00. Welcome
01. Introduction
02. Effects
03. Animation
04. Keying & Transparency
05. Motion Tracking
06. Time Remapping
07. 3D Integration
08. Titles 1 and 2
09. Expressions
10. Rendering

here is al 100 tutorials that has the web up to the date | 5.77GB
01. Basic Sky Replacement
02. Deinterlacing in AE
03. Old-Film Effect
04. Introduction to After Effects
05. Camera Shake with the Wiggler
06. 3D Compositing Basics
07. Advanced Blemish Removal
08. Text Blur Title Effect
09. Speed Up After Effects with Proxies
10. Basic Color Keying
11. Introduction to HDRI & 32bpc
12. Fast & Elegant SlideShows
13. Assisted Suicide
14. Simple Bleach Bypass
15. Simulating Depth of Field
16. Creating a Flip-Book Effect
17. 3D Reflections in After Effects
18. Light Streaks
19. Frame Rate Converter
20. Light Sabers Version 1 & Version 2
21. Simulated Light Effects
22. Fun with Ink Spatter
23. Moving 3D Lines
24. Blood Splattering on a Tree!
25. Light Streaks Again?!
26. EarthQuake Control in 32bpc!
27. Create a Cool 3D Room with nice title!
28. Animate Realistic Gun Blow Back
29. 300-like Speed Ramps & More!
30. 3D Stroke Effect with no Plug-in
31. 3D Reflections with Refraction!
32. Create a 3D Ocean
33. Graffiti Writing
34. Fly By Titles
35. Jumpy Text
36. Time Freeze
37. 3D Camera Projection
38. 3D Camera Projection 2
39. 3D Vanishing Point
40. Earth Zoom
41. The Blue Planet
42. Advanced Sky Replacement
43. Demon Face Warp
44. Day to Night Conversion
45. Set Extensions
46. Virtual 3D Photos
47. Audio to Animation
47.5. 3D Text in 3DS Max
47.6. 3D Titles in Cinema 4D!
48. P1, P2, P3. Medical Zoom 01-03
48. P4. Riot Gear Promo Title
49. Magic Glass
50. Skin Displacement
51. Evolution Preview
52. Dead Planet
53. Planet Explosion
54. Advanced Camera Tips
55. Eye Replacement
56. 3D Eyeball
57. Water Drops
58. Fancy Title Plate
59. Frosty Breath
60. The Healer
61. Growing 3D Vines
62. Colorful Universe
63. Smoke Screen
64. Stabilize Shaky Footage
65. AE Bump Maps
66. 3D Sparks Title
67. Advanced Car Hit
68. Energy
69. 3D Offset
70. Speed Particles
71. 3D Shadows
72. Meteor Crash 3D p1
73. Meteor Crash AE p2
74. 3D-Crater p1 (Boujou)
75. 3D-Crater p2 (3DS MAX)
76. 3D-Crater p3 (AE)
77. Soul Removal
78. Energy Wipe
79. Organic Mesh in 3D Max
80. 3D Falloff
81. Spin Orbs
82. Energetic Titles
83. Presets & More
84. Futuristic HUD
85. The Ring
86. Fracture Design
87. 3D City
88. Disintegration
89. Soft Shadows 3Dmax
90. Ancient Titles
91. DVD Authoring
92. Blueprint Reveal
93. 3D Light Casting
94. Particle Explosion
95. Scene Re-Lighting
96. Submerged
97. Lightning Strike
97_P2. Lightning Explosion Part 2
98. Reflection Plug-in
99. Dynamic Bar Graphs
100. Glass Orbs

AE Presets | 467MB
00. Installing Presets
01. Film Fade Transition
02. Fast Film Grain
03. Auto Bright Lens Flare
04. Quick 3D Reflections
05. Bloom Transition
06. Aspect Ratio Letterbox
07. Day for Night Starter
08. After Shake
09. Gradient Gel
10. Light Sabers
11. Light Sabers V2
12. Frame Rate Converter
13. 3D Orbit Tool
14. Sure Target
15. 3D Falloff
16. Reflection Plug-in
17. Presets and More
if you know web site and you were not cheering up to upload the andrew kramer videos.

I hope that they should enjoy it.



3DMark 11

Minimum requirements
3DMark 11 requires DirectX 11, a DirectX 11 compatible video card, and Windows Vista or Windows 7.
OS: Microsoft Windows Vista or Windows 7
Processor: 1.8GHz dual-core Intel or AMD CPU
Memory: 1 GB of system memory
Graphics: DirectX 11 compatible graphics card
Hard drive space: 1.5 GB
Audio: Windows Vista / Windows 7 compatible sound card

Download Hotfile


3D-IO full plugin release for 3ds max+ Tutorials

Unwrella v2.12 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.

Product overview

Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. This allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like ZBrush? or Mudbox?.

3d-io Flatiron 1.55For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.

Automatic uwrapping, baking and packing of group of objects onto a single UV surface
Optimal packing of UV chunks with maximal use of available space depending on the surface complexity
Previewing using ?Add Shell Material?, or in-place ?Overwrite material? modes
Excellent for Realtime Engine use
Network rendering support (through backburner)

3d-io BonesPro v4.21 for 3ds Max (WIN32/WIN64)

BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects. 3d-io Developers and Designers are proud to announce the resurrection of the popular and reliable organic skinning plug-in for Autodesk 3ds Max. In cooperation with Digimation Inc. 3d-io has rebuilt, improved and optimized this unique character skinning tool in order to further enhance artist productivity. The new BonesPro continues the tradition of incomparably fast and easy skinning setup and smooth skin deformations. In the current, extremely high demanding world of CG animation every possible increase of quality and speed is crucial to succeed over the competition. For convincing animations it is mandatory that the mesh deforms and follows the movements of the skeleton accurately. Creating realistic looking movements while the deadlines loom in the near future is a very challenging task. This is where BonesPro steps in. It provides you with the ability to achieve impressive results in record time and master the daily challenges of the animation industry.
Maxscript Interface SDK ? allows programmers to control Flatiron through maxscript

3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed?
UV-Packer does it with a single click of a button.
It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.

Changes for version 1.10:

– Added support for Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011.

– Added MAXScript support for UV-Packer.

– UV chart input data can now be taken from a different UV map channel to prevent undesired overwrites.

– Padding between UV charts has been adjusted. Charts now also keep correct distance to the edges of the UV map.

– Added options for fixed aspect ratio and user defined preview colors.

– Simplified user interface to make using the plug-in even more intuitive.

GS Geekatplay Studio – Vue 8 Materials Tutorials
English | VP6F 1024×768 | MP3 96 kbps | 3.47 GB

Genre: eLearning

From A to Z, Vue materials, how they work and interact. This series contain 42 tutorials. Design to cover all aspects of creating and modifying any materials with in Vue application.

Geekatplay Studio ? Vue 8 Materials Tutorials
From A to Z, Vue materials, how they work and interact. This series contain 42 tutorials. Design to cover all aspects of creating and modifying any materials with in Vue application.Vue xStream ? professional program for the simulation of landscapes, animation and rendering natural three-dimensional environments, has integration modules with software 3ds Max, Cinema 4D, LightWave, Maya and Softimage. Vue xStream 9 is designed for CG professionals can create and edit any scene, and provides many unique capabilities to create a landscape.
Any scene can be downloaded directly to your favorite program, including your entire ecosystem, all types of atmospheres, cameras, lighting, plants, landscapes, etc. Because some items are special (eg, ecosystem), xStream uses OpenGL technology to display their more clearly and quickly. You can choose to enable this option or change the screen resolution to speed up loading of large scenes. Autonomous scene created in xStream, stored in a format vue combined scenes are saved in native format 3D-applications, or may be divided into the format 3D applications and vue format. In the latter case the native scene in 3D-applications will refer to the vue scene.