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All posts for the day December 21st, 2010

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Autodesk 3ds Max Anaglyph Stereoscopy Techniques – This presentation covers the theory and practice of furthering the illusion of 3D by using stereoscopic techniques. Louis covers the approach of an ‘easy camera setup’ with rules for efficiency. Next, he demonstrates the process of a ‘true camera setup’. Finally, Louis explains the method of ‘anaglyph stereoscopy’ for red/blue glasses. This includes a chapter on compositing in Autodesk Combustion. Please note that although much of the presentation is conducted in 3dsMax, these techniques can be applied in Maya as well.

Use this serial : 04-2012-016
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THE FOUNDRY NUKEX V6.2V1
Nuke is a powerful compositing product that delivers unparalleled speed and a first-class feature set that is unrivalled in the desktop market.

If you are in the business of creating high-quality digital images Nuke is the production proven visual effects tool that brings speed, functionality and flexibility to your VFX pipeline. Nuke solves real problems faced by post production facilities and visual effects artists all over the world.

Nuke?s flexible node-based approach, native multi-channel workflow and powerful integrated 3D compositing environment delivers on the creative vision of the most forward-thinking commercial, music video, television and film directors.

NUKEX has all the essential features of NUKE extended with an integrated 3D camera tracker, depth generator, tools for automatic lens distortion correction and FURNACECORE, the nucleus of The Foundry’s Academy Award?-winning FURNACE technology.

NUKEX gives artists greater creative freedom through an integrated workflow, dramatically increasing the efficiency of core compositing tasks. The extended tools within NUKEX allow artists to work efficiently, interactively and in context of the visual effects process – not easy with a separate stand-alone application.

Direct access to the scene and camera geometry provided by the camera tracker can dramatically increase the efficiency and accuracy of core compositing tasks, such as the 3D scene reconstruction, texture re-projection, animated rotoscoping and clean plate generation

FURNACECORE and the automatic lens analysis increase productivity by automating some of the relatively pedestrian tasks, leaving artists free to concentrate on more creative work – tasks such as wire and rig removal, retiming, noise and grain removal and matching CGI with live action material.

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4D – Cinema 4D Vray Tutorial vol.1: Fundamentals
English | swf 1024×768 | MP3 128 Kbps | 620 MB
Video tutorials collections to introduce the user in Vrayforc4d world, a general exploration of render settings and very powerful vray techniques.

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Digital Tutors Introduction to Camera Animation in Softimage 2011

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Tutorial / Softimage / DT / 584 MB / HT-FS / Project Files: Included / .flv /

Lesson Outline (15 lessons)
In this collection of lessons we will learn about the
fundamentals of camera animation in Softimage.

This course will provide you with a foundation for camera
animation in Softimage. We’ll cover everything from creating
turntables, to techniques we can use to add more
entertainment to our shots by camera animation alone. We’ll
learn various ways we can rig cameras and even discuss shot
composition to make sure the audience knows who the
significant players and objects of interest are in our scene.
By the end, you’ll have the knowledge you need to animate the
camera confidently, producing results that can captivate an
audience.

View NFO

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