All posts for the day April 7th, 2011

NextLimit Maxwell Render 2.5.1 32Bit & 64Bit With all Platform plug-ins

Maxwell Render? is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.


NextLimit Maxwell Render 2.5.1 32Bit
http://www.url-dead/file/189833571/NextLimit Maxwell Render 2.5.1 32Bit.rar

NextLimit Maxwell Render 2.5.1 64Bit
http://www.url-dead/file/189855391/NextLimit Maxwell Render 2.5.1 64Bit.rar



http://www.url-dead/file/189834921/NextLimit Maxwell Render Plug-ins.part1.rar
http://www.url-dead/file/189833641/NextLimit Maxwell Render Plug-ins.part2.rar

Thanks to XFORCE for Original CRACK

SolidWorks 2011 Service Pack 3.0 Update Only 32bit | 4.18 GB GB
Next update basic computer-aided design and engineering analysis, specialized for the manufacture of products of any complexity and purpose, with a full set of advanced and innovative instruments for the successful realization of creative potential users.

SolidWorks Integrated solutions based on advanced innovative technologies of hybrid parametric modeling and a wide range of specialized modules. The software is based on Windows, has the support of the Russian language, and, accordingly, supports the Standard and ESKD.

Updated modules in SolidWorks 2011 Service Pack 3.0:
COSMOSM ? folder with the update COSMOSM (full installation)
eDrawings ? folder with the update eDrawings (full installation)
eDrawings API SDK ? folder with the update eDrawings API SDK (full installation)
PDM Works server ? the folder with the update SW PDMWorks (full installation)
SolidWorks SolidWorks Core Update ? folder with the update kernel SW (kernel update also includes updates of all SW add-in, including SW Motion, SW Simulation and SW PhotoView 360)
SolidWorks SolidWorks Localizations Update ? folder with updates localizations under the supported languages ??(REQUIRED for installation if you are using a localized SW2011)
SolidWorks Document Manager ? Update SW Document Manager (full installation)
SolidWorks Explorer ? update SW Explorer
SolidWorks Flow Simulstion ? Update SW Flow Simulation
SolidWorks Help ? Update SW Help (13 languages)

Full installation means that the update can be installed regardless of whether the module is pre-installed or not

New in SolidWorks 2011 Service Pack 3.0:
– Drawings
In the Tools> Options> System Options> Drawings Disable association notes when you drag off the union of two notes, or notes, and size when they dragged each other. Select this option to disable the association, clear this option to enable the association. New context menu item Merge notes displayed when selecting two notes, or notes and the size and clicking the right mouse button.
– SolidWorks Flow Simulation
The user interface and online help for SolidWorks Flow Simulation translated into French and German languages.
– SolidWorks Simulation
If there is contact between the connecting parts from sheet metal and other surfaces (solids or shells) connecting the contact algorithm can force superrigid mount because of the gap between the intermediate grid and the geometry of the contact surface. Superrigid mount connector contact alters the calculation of rigid body assemblies. The program calculates all the hard components (with the frequency values ??close to 0), if you remove the gap by shifting the grid sheet metal from the intermediate surface to the geometry of the contact surface.
– PhotoView 360
Integrated preview has become more interactive. In the dynamic manipulation of species (rotation / scaling) Integrated preview restricts detail, yet the dynamics of the form is not completed, leading to better coordination between the preview and mouse movement.


Cebas FinalRender R3.5 SE SP2 for 3DSMAX 2011/2010/2009 Win32/Win64

Firstly as a standard version (finalRender R3) targeted to the mainstream user base, while the other version, called the Studio Edition (finalRender R3 SE for short), is the perfect choice for bigger production houses and advanced users seeking the maximum in quality and flexibility. Both products use the same rock solid and Hollywood production proven rendering core and rendering results (when not using any of the advanced features of R3 SE) will be identical between the two versions. Check out the SE Comparison feature page to learn more about the differences.






Thanks XFORCE / CGP Forum

*.max 2009 | vray | materials | *.obj | *.fbx | 155.23 MB
50 models of alcohol in 3ds Max 2009 format ready to rendering with V-ray
25 models of perfume in 3ds Max 2009 format ready to rendering with V-ray
33 models of carpets in 3ds Max 2010 format ready to rendering with V-ray

HQ Details – Vol.1 Alcohol
50 models of alcohol in 3ds Max 2009 format ready to rendering with V-ray.

*.max 2009 with vray materials

High quality, ready to macro and studio renders
High resolution nahd-made labels
Bonus glasses
Price is 65$

HQ Details – Vol.2 Perfume
25 models of perfume in 3ds Max 2009 format ready to rendering with V-ray.

*.max 2009 with vray materials
High quality, ready to macro and studio renders
Just beautiful :)
Price is 65$

HQ Details – Vol.3 Carpets
33 models of carpets in 3ds Max 2010 format ready to rendering with V-ray.

*.max 2010 with vray materials
Created with Vray displace and 3ds Max Hair&Fur modificator
Combed accurately by hands
Not converted to geometry, most of carpets are resisable parametrically
Optimized for 4gb of RAM
Recommended to use with “mr prim” Hair&Fur rendering mode, that spends less RAM.
Detailed instruction is included.

Price is 65$


Presets | Models | Texture Maps | Tutorials | win/mac | 326/325 Mb
PACK accelerates the design and visualization of packages in modo. It helps package designers and CG artists circumvent some of the technical stumbling blocks involved in modeling and scene construction. At the core of PACK is a collection of over 200 presets, images and assemblies which constitute a large library of packages and package components which can be modified and assembled to both visualize existing packaging – and to create totally new package designs.

With PACK you can quickly create bags, wrappers, boxes, bottles, cans, cartons, tubes and tubs, and non-destructively develop new packaging concepts. PACK is far more than a simple collection of pre-built models; it?s a flexible framework for creating your own custom designs. Everything in PACK is a starting point. It?s up to you where you take it.

– 28 Base Shape Presets
– 35 Container Seal Presets
– 82 Pre-Built Packaging Models
– 53 Panel Presets
– 22 Texture Maps
– 11 Scene Assemblies
– 18 Tools
– 3 Project Tutorials (2 hours of video instruction)
Experience Level: Intermediate knowledge of modo recommended
Software Compatibility: modo 501 (SP1 or later)
Product Format: 1280 x 720 QuickTime (H.264)

MAC: http://www.url-dead/file/519167831/mpck_mac.rar
WIN: http://www.url-dead/file/519167821/mpck_win.rar

English | 1024×768 | ADPCM 352 Kbps | 7.14 Gb
Genre: eLearning
Digital Art Tutorials was created with the goal of bringing industry-proven, professional digital art techniques to the masses. Many of our art tutorials are narrated by the very people who developed, or pivotal in the development of, the various workflows and digital art techniques that have become industry standards.

Photoshop tutorials include the fields of the classical (digital painting, digital inking, and even the hyper-popular comic coloring), to powerful 3D tutorials (Poser, SketchUp, ZBrush, and more!), Digital Art Tutorials provides straightforward instruction and priceless inspiration. Our instructors take great pride creating educational tools that are both affordable and accessible to amateur hobbyists, students and seasoned professionals alike. We?re so convinced you will love our products, we offer several free start-to-finish Photoshop tutorials, and previews of all our art tutorials.

Each digital art tutorial takes you step-by-step through the subject matter with all tools fully visible. No ?secret settings? here! Instruction is in realtime, giving unprecedented access into the thought processes behind each stroke of the stylus. All practice files, including (where applicable); sample artwork, model assets, Photoshop brushes and even color palettes are packaged with each Digital Art Tutorials lesson, allowing you to follow the instructor-led tutorial at your own pace.

Whether you?ve been a digital artist for years, just starting out, or looking to find a way to bridge your traditional skills to the digital art medium, we welcome you to the world of Digital Art Tutorials: The secrets professionals don?t want you to know, but use themselves! Still not sure if Digital Art Tutorials are right for you? Download our free Photoshop tutorials! Each tutorial also features a series of free previews so you can buy with absolute confidence.

Digital Art Tutorials v.01 – Comic Book Style Coloring
Digital Art Tutorials v.02 – Anime Style Coloring
Digital Art Tutorials v.03 – Grayscale Painting
Digital Art Tutorials v.04 – Sketch Painting Using Painter
Digital Art Tutorials v.05 – Comic Book Style Coloring (The Spawn Way)
Digital Art Tutorials v.06 – Digital Painting Smudge Style
Digital Art Tutorials v.07 – Digital Painting Photo Real
Digital Art Tutorials v.08 – Digital Inking
Digital Art Tutorials v.09 – Special Effects
Digital Art Tutorials v.10 – Beginning Coloring
Digital Art Tutorials v.11 – Digital Painting Background, Scenes & Skies
Digital Art Tutorials v.12 – Digital Painting Super – Babes
Digital Art Tutorials v.13 – Painting Monsters & Creatures
Digital Art Tutorials v.14 – Tips & Tricks: Volume 1
Digital Art Tutorials v.15 – Tips & Tricks: Volume 2


advanced texturing
Complete DVD | QuickTime | 920 x 748 | 9 hrs. | English | 4.5 Gb
This video marries the abilities of Photoshop as a powerhouse digital editor and the industry requirements of video game / CG Texturing. This video is, from start to finish, how to create a finalized CG or game texture from: planning to creation to exporting for 3D / video game use. This video features I wide set of Photoshop tools. Some tools are not common while others are uncommon applications of common tools. The end result of this project based tutorial is a highly tactile and visually detailed production-ready texture, whose creation is witnessed from beginning to end.