Archives

All posts for the month April, 2011

Police
English | 4hrs | FLV | project files | 720×576 | 24fps | 1.57 GB
Genre: eLearning | Animation
This is a complete video series by artist Mashru Mishu, showing the making of “Riot Police” 3D model from concept to final model. Topics to be covered are base mesh review, sculpting process, retopology, UV mapping, texturing and final presentation.

Scene file and textures are included for download.

Download:
http://www.url-dead/file/724347384/MakingPoliceOfficerRiot.part1.rar
http://www.url-dead/file/718540731/MakingPoliceOfficerRiot.part2.rar
http://www.url-dead/file/718691201/MakingPoliceOfficerRiot.part3.rar
http://www.url-dead/file/718392401/MakingPoliceOfficerRiot.part4.rar
http://www.url-dead/file/718543931/MakingPoliceOfficerRiot.part5.rar
http://www.url-dead/file/718687561/MakingPoliceOfficerRiot.part6.rar
http://www.url-dead/file/718691311/MakingPoliceOfficerRiot.part7.rar
—mirror—
http://www.fileserve.com/file/pZfuqbJ/MakingPoliceOfficerRiot.part1.rar
http://www.fileserve.com/file/MFqV5h7/MakingPoliceOfficerRiot.part2.rar
http://www.fileserve.com/file/wjxD6rY/MakingPoliceOfficerRiot.part3.rar
http://www.fileserve.com/file/rfus3Gj/MakingPoliceOfficerRiot.part4.rar
http://www.fileserve.com/file/NZpPWEE/MakingPoliceOfficerRiot.part5.rar
http://www.fileserve.com/file/pcgGtXW/MakingPoliceOfficerRiot.part6.rar
http://www.fileserve.com/file/zq5bMCq/MakingPoliceOfficerRiot.part7.rar
—mirror—
http://bitshare.com/files/o7648jpp/MakingPoliceOfficerRiot.part1.rar.html
http://bitshare.com/files/mrw7w3ro/MakingPoliceOfficerRiot.part2.rar.html
http://bitshare.com/files/9tseog1m/MakingPoliceOfficerRiot.part3.rar.html
http://bitshare.com/files/3kc7uq5w/MakingPoliceOfficerRiot.part4.rar.html
http://bitshare.com/files/mqh87q1x/MakingPoliceOfficerRiot.part5.rar.html
http://bitshare.com/files/dlufbyqg/MakingPoliceOfficerRiot.part6.rar.html
http://bitshare.com/files/pjf3fszk/MakingPoliceOfficerRiot.part7.rar.html

asilefx
Run Time: 4h 39m | Media Format: MP4 | Video Resolution: 1280 x 720 | File Size: 532 MB
Genre: eLearning

Training Lessons:
– Designing a Leaf Generator
– Designing & Generating Flowers | part 1 – Petals
– Designing & Generating Flowers | part 2 – Stem
– Designing & Generating Flowers | part 3 – Group Generator
– Flowering Trees
– Growing Leaves – XRef Clone and Cloner Animation
– Rock Batch Generation & Texture Baking
– Terrain Design Techniques

Download:
http://www.url-dead/file/631600544/AsileFX – Foliage Generators & Modeling Techniques.part1.rar
http://www.url-dead/file/632391264/AsileFX – Foliage Generators & Modeling Techniques.part2.rar
—morror—
http://www.fileserve.com/file/A9Emygx/AsileFX_-_Foliage_Generators_&_Modeling_Techniques.part1.rar
http://www.fileserve.com/file/m6uP8Tn/AsileFX_-_Foliage_Generators_&_Modeling_Techniques.part2.rar

modo
English | AVC1 1280×720 | AAC 64 Kbps | 5.52 GB
Genre: eLearning
The 3D GARAGE.com modo 501 Signature Course will introduce you to modo 501, from the new interface, to the new modeling tools, fur, inverse kinematics, contraints, Pixar subdivisions, updated animation pipeline, assemblies and groups, plus much more. 9 HOURS on DVD-ROM that plays on both Mac and PC in high resolution, high quality 3DGarage.com is known for.

Projects will demonstrate:
* Modeling household items with fine details using Pixar Subdivisions
* Building an environment utilizing the brand new surfaces and textures of 501
* Enhancing models and animations with new displacement and subdivision technology
* You’ll learn how to animate in modo easily, and go further with the new animation assembly system
* Wondered about sculpting and uvs? Even easier with modo 501!
* Many tips, tricks, and demonstrations throughout to show you all the many new features and enhancements that make Luxology’s modo 501 the best upgrade yet.

This brand new course is ENTIRELY NEW from the ground up!
Download:
http://www.url-dead/file/633801594/3D.GARAGE-modo.501.Signature.Course.part01.rar
http://www.url-dead/file/636755894/3D.GARAGE-modo.501.Signature.Course.part02.rar
http://www.url-dead/file/636879334/3D.GARAGE-modo.501.Signature.Course.part03.rar
http://www.url-dead/file/640284194/3D.GARAGE-modo.501.Signature.Course.part04.rar
http://www.url-dead/file/640284164/3D.GARAGE-modo.501.Signature.Course.part05.rar
http://www.url-dead/file/648981251/3D.GARAGE-modo.501.Signature.Course.part06.rar
http://www.url-dead/file/640283814/3D.GARAGE-modo.501.Signature.Course.part07.rar
http://www.url-dead/file/641248814/3D.GARAGE-modo.501.Signature.Course.part08.rar
http://www.url-dead/file/641295964/3D.GARAGE-modo.501.Signature.Course.part09.rar
http://www.url-dead/file/641274544/3D.GARAGE-modo.501.Signature.Course.part10.rar
http://www.url-dead/file/641255314/3D.GARAGE-modo.501.Signature.Course.part11.rar
http://www.url-dead/file/641256704/3D.GARAGE-modo.501.Signature.Course.part12.rar
http://www.url-dead/file/641290684/3D.GARAGE-modo.501.Signature.Course.part13.rar
or folder: http://www.url-dead/folder/3679391
—mirror—
http://www.fileserve.com/file/nJngv7H/3D.GARAGE-modo.501.Signature.Course.part01.rar
http://www.fileserve.com/file/xXTpJax/3D.GARAGE-modo.501.Signature.Course.part02.rar
http://www.fileserve.com/file/uZpyHC3/3D.GARAGE-modo.501.Signature.Course.part03.rar
http://www.fileserve.com/file/2VK5CnG/3D.GARAGE-modo.501.Signature.Course.part04.rar
http://www.fileserve.com/file/xjCvzfc/3D.GARAGE-modo.501.Signature.Course.part05.rar
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http://www.fileserve.com/file/UsCRbD2/3D.GARAGE-modo.501.Signature.Course.part10.rar
http://www.fileserve.com/file/jcxKZ6j/3D.GARAGE-modo.501.Signature.Course.part11.rar
http://www.fileserve.com/file/HHH8yuN/3D.GARAGE-modo.501.Signature.Course.part12.rar
http://www.fileserve.com/file/ccMECGR/3D.GARAGE-modo.501.Signature.Course.part13.rar
or folder: http://www.fileserve.com/list/KhA7vFr
—mirror—
http://bitshare.com/files/g0gt45j0/3D.GARAGE-modo.501.Signature.Course.part01.rar.html
http://bitshare.com/files/9zot7fgt/3D.GARAGE-modo.501.Signature.Course.part02.rar.html
http://bitshare.com/files/7cmna6m4/3D.GARAGE-modo.501.Signature.Course.part03.rar.html
http://bitshare.com/files/iqef87r1/3D.GARAGE-modo.501.Signature.Course.part04.rar.html
http://bitshare.com/files/20v7jccw/3D.GARAGE-modo.501.Signature.Course.part05.rar.html
http://bitshare.com/files/eunwjoso/3D.GARAGE-modo.501.Signature.Course.part06.rar.html
http://bitshare.com/files/sp0omftg/3D.GARAGE-modo.501.Signature.Course.part07.rar.html
http://bitshare.com/files/850wcpy9/3D.GARAGE-modo.501.Signature.Course.part08.rar.html
http://bitshare.com/files/fd82ykey/3D.GARAGE-modo.501.Signature.Course.part09.rar.html
http://bitshare.com/files/12154rmg/3D.GARAGE-modo.501.Signature.Course.part10.rar.html
http://bitshare.com/files/tfgme1bu/3D.GARAGE-modo.501.Signature.Course.part11.rar.html
http://bitshare.com/files/lun6kzea/3D.GARAGE-modo.501.Signature.Course.part12.rar.html
http://bitshare.com/files/umkl4bvs/3D.GARAGE-modo.501.Signature.Course.part13.rar.html
or folder: http://bitshare.com/?d=qgaxw3fl

krol
Zbrush | *.mp4 | project files | 4.40 GB
This 12 hour ZBrush tutorial is aimed at anyone who is new or fairly new to ZBrush and who is keen to learn about character creation from the ground up. Follow Martin as he works though the process of creating the geometry for a character model, in real time, providing expert tips about the tools and techniques that he uses along the way.

The full tutorial starts with Quick sketch. I found this to be a very simple way to introduce the user to the idea of working in ZBrush. We explore the brush menu, the document navigation, and painting on a 3d object.

Before we start doing any further, I go into some important aspects of the interface that the user will need to know while working with Zbrush.
Characters
It later goes into ZSpheres and the creation of your armature that you will be using for generating your working mesh. We also go into things like Layers during this process to save Poses while you test your models for proportions.

Then we go ahead and go through the tools involved with making an organized PolyGroup setup so that later sculpting can be simplified. The Tool visibility tools are explored during this time.

Before I go into sculpting, I talk about the major properties of a brush and what the user needs to know when doing any sculpting on the model, or changing these aspects of the brush.

Once the mesh is made and organised, we go into the process of sculpting the model, and this is where we spend the majority of our time. Initially I spend time editing the mid sized proportions on the model and this is where transpose is introduced in some detail. I only introduce what is needed however, so as we move further ahead, I add bits of information as they are needed. As a result of covering transpose, we also go over the topic of masking.

After we have our base mesh fixed up to a certain extent, and the initial sculpting is done using the Clay brush, I start going into the process of extraction. I use the Tool, Extract function to generate very basic meshes for the clothes. At tis time, the process of retopology is just introduced lightly, for when we need to create the belt. This is also coupled with Extraction to create a very clean extruded mesh with holes.

Shadow box is used for the smaller items that need to have a more specific shape. We create the bits of cloth that are holding the belt, the belt buckle using this tool.

Once that is done, the MatchMaker brush is introduced to add curvature to the belt buckle.

Later chapters deal with sculpting, and using the tools learned up to this point. Some more things get elaborated, but from this point on the focus changes from only the toolset that Zbrush provides, into covering topics that will ultimately make a successful character. There are some discussions about wrinkles and what causes them, the process of making them, when is the right time to get into further details like veins, etc. There is a chapter dedicated toward a discussion about what I have done up to this point, and why, and it is at this point where we must step back and look at our work, before we go into detailing further, because the last 20 percent will take as long as the first 80 percent.

Download:
http://www.url-dead/file/700068534/MartinKrol-Zbrush_Character_p1.part01.rar
http://www.url-dead/file/698252991/MartinKrol-Zbrush_Character_p1.part02.rar
http://www.url-dead/file/698379451/MartinKrol-Zbrush_Character_p1.part03.rar
http://www.url-dead/file/698495771/MartinKrol-Zbrush_Character_p1.part04.rar
http://www.url-dead/file/698608971/MartinKrol-Zbrush_Character_p1.part05.rar
http://www.url-dead/file/698096391/MartinKrol-Zbrush_Character_p1.part06.rar
http://www.url-dead/file/698253001/MartinKrol-Zbrush_Character_p1.part07.rar
http://www.url-dead/file/698379471/MartinKrol-Zbrush_Character_p1.part08.rar
http://www.url-dead/file/698495751/MartinKrol-Zbrush_Character_p1.part09.rar
http://www.url-dead/file/698608941/MartinKrol-Zbrush_Character_p1.part10.rar
—mirror—
http://www.fileserve.com/file/hTRJaez/MartinKrol-Zbrush_Character_p1.part01.rar
http://www.fileserve.com/file/FFuyXwx/MartinKrol-Zbrush_Character_p1.part02.rar
http://www.fileserve.com/file/xNVxXKW/MartinKrol-Zbrush_Character_p1.part03.rar
http://www.fileserve.com/file/N5qC7p5/MartinKrol-Zbrush_Character_p1.part04.rar
http://www.fileserve.com/file/WXuJKz5/MartinKrol-Zbrush_Character_p1.part05.rar
http://www.fileserve.com/file/CepVDrR/MartinKrol-Zbrush_Character_p1.part06.rar
http://www.fileserve.com/file/9zmBrAv/MartinKrol-Zbrush_Character_p1.part07.rar
http://www.fileserve.com/file/j4xdwwd/MartinKrol-Zbrush_Character_p1.part08.rar
http://www.fileserve.com/file/UCskmhv/MartinKrol-Zbrush_Character_p1.part09.rar
http://www.fileserve.com/file/AnQnnft/MartinKrol-Zbrush_Character_p1.part10.rar

Solid
SolidThinking & Inspired 8.5 (2011/ENG) | 688.43 MB
The new version of the editor SolidThinking acquired several new features such as progressive rendering, real-time rendering, support for NURBS, improved management of scaling and rotation model, support high dynamic range imaging (HDRI) … But perhaps the most interesting “trick” the editor began the so-called “technology morphogenesis.

As reported by the developers in its press release, thanks to technology morphogenesis program is trying to repeat the process and the physical laws of nature. Thus, the designer provides tools for appointment of a process computer model in a particular computing environment. Thus, the user SolidThinking Inspired an opportunity to “grow” model is just asking basic foundations of its future shape.

Information:
Company SolidThinking released major updates for its two packages SolidThinking 8.5 and SolidThinking Inspired 8.5. These applications are addressed to industrial designers, can be used for creating and rendering photorealistic three-dimensional models of future products and eliminate the need for physical prototypes.

Innovative tools and features introduced in version SolidThinking 8.5, allows professionals to work more productively, as well as significantly improve the quality of rendering 3D-models. Including the attention of users requested an extended library of materials with easy navigation tools and preview the three-dimensional scenes overlaid with light. Designers can also easily create their own library materials.

Progressive rendering algorithms, and rendering in real time provides the opportunity to interact with three-dimensional scene on the stage to preview and render. The new version includes support for complex shaders that are suitable for modeling of reflective surfaces and materials such as metal, iced glass, car paint, etc.
The application allows re-rendering of selected areas of the picture. The package also includes a new wizard that will help users choose the best unit of measure and determine the allowable error (tolerances) with the size of the model. Specialists will be able to use the new 3D-manipulators for more accurate scaling, rotating and moving objects.
An update available for the product SolidThinking Inspired proposes to assess an integrated technology Morphogenesis Technology.
This development is responsible for the simulation of various natural processes and, for example, allows you to simulate the biological growth and transformation of an object placed in a specific environment.
The list of improvements, provided in version 8.0 also includes NURBS-tools for conceptual design, the possibility of presenting the entire design process in a tree structure, as well as tools for more accurate editing of model parameters.
The new version SolidThinking Inspired tightly integrated with leading CAD solutions, as well as computer-aided modeling and manufacturing and supports rendering technology in real time.

Download:
http://www.fileserve.com/file/VUFJs7u/solidThinking&Inspired8.5.part1.rar
http://www.fileserve.com/file/NfrNcnM/solidThinking&Inspired8.5.part2.rar
http://www.fileserve.com/file/K78AjUr/solidThinking&Inspired8.5.part3.rar
—mirror—
http://www.url-dead/file/676294424/solidThinking&Inspired8.5.part1.rar
http://www.url-dead/file/676294474/solidThinking&Inspired8.5.part2.rar
http://www.url-dead/file/676294494/solidThinking&Inspired8.5.part3.rar
—mirror—
http://bitshare.com/files/4n3u6d6z/solidThinking-Inspired8.5.part1.rar.html
http://bitshare.com/files/1m1baet4/solidThinking-Inspired8.5.part2.rar.html
http://bitshare.com/files/4ji9t217/solidThinking-Inspired8.5.part3.rar.html

finalRender 3.5 is targeted to the mainstream user base, while finalRender 3.5 SE (Studio Edition) is the perfect choice for bigger production houses and advanced users, seeking the maximum in quality and flexibility.

Both products use the same rock solid Hollywood production-proven rendering core and produce the same rendering results (when not using any of the advanced features of 3.5 SE). The SE Comparison feature page shows the differences. A?complementary copy of finalToon 3.5 is included with a purchase of either finalRender 3.5 or finalRender 3.5 SE.

Continue Reading

photoshop
Introduction to Photoshop 3D | *.mov | 4h 53m | 938×592 | 1.36 GB
Learn the 3D tools in Photoshop CS5 Extended

This unique disk will teach you the basics of 3D. Then you will understand how to use the 3D tools in Photoshop for yourself. You’ll learn about 3D objects (Geometry), lighting, custom texturing and more. This training provides a comprehensive, overview of the 3D workflow and features of Photoshop CS5 Extended. This DVD will also address the concept of importing and exporting 3D objects from 3rd party programs. Understand UV map texturing, Image Based lighting, general lighting techniques and texturing. create a single 3D scene with multiple 3D objects in a visual story line.

This fast loading DVD ROM contains 4 hours of brand new sharp video. The advanced interface allows the user to instantly jump to any of the lessons with complete control over the playback including Full Screen. All the lesson files are included, so you can follow along at your own pace!
If you’re a designer, concept artist, or hobbyist who wants to painlessly add 3D to your bag of tricks, this Disk is for you!

Lessons Include:
* 3D workflow overview
* 3D Navigation Overview
* Applying photos to 3D primitives
* Editing the 3D texture using layers
* Applying bump textures to the 3D model Creative use of Specular maps
* Custom creating 3D in Repousse
* Creating 3D logos in Repousse
* Creating Discplacement Maps
* Merging multiple Objects in a 3D scene Lighting your 3D Scene
* Rendering the 3D Scene
* Creating the 3D Ocean
* Custom Creating Textures
* Applying Environment Maps
* Applying 3D Depth Of Field
* Applying Image Based Lighting
* Applying Multiple Lights
* Creating, bump, specular and reflection
* UV mapping Overview
* UV Map texturing
* Painting on your 3D model
* Texturing effects on your 3D model
* Exporting your 3D model

Download:
http://hotfile.com/dl/114315642/a03eab1/PhotoshopCAFE.Introduction.to.Photoshop.3D.part1.rar.html
http://hotfile.com/dl/114315765/259d49f/PhotoshopCAFE.Introduction.to.Photoshop.3D.part2.rar.html
http://hotfile.com/dl/114315890/54f9aa1/PhotoshopCAFE.Introduction.to.Photoshop.3D.part3.rar.html
http://hotfile.com/dl/114316214/d21897f/PhotoshopCAFE.Introduction.to.Photoshop.3D.part4.rar.html
http://hotfile.com/dl/114316082/bde93ea/PhotoshopCAFE.Introduction.to.Photoshop.3D.part5.rar.html
http://hotfile.com/dl/114315952/1404668/PhotoshopCAFE.Introduction.to.Photoshop.3D.part6.rar.html
—mirror—
http://www.url-dead/file/638725063/PhotoshopCAFE.Introduction.to.Photoshop.3D.part1.rar
http://www.url-dead/file/638729374/PhotoshopCAFE.Introduction.to.Photoshop.3D.part2.rar
http://www.url-dead/file/638729083/PhotoshopCAFE.Introduction.to.Photoshop.3D.part3.rar
http://www.url-dead/file/638729274/PhotoshopCAFE.Introduction.to.Photoshop.3D.part4.rar
http://www.url-dead/file/638626111/PhotoshopCAFE.Introduction.to.Photoshop.3D.part5.rar
http://www.url-dead/file/638729624/PhotoshopCAFE.Introduction.to.Photoshop.3D.part6.rar
—morror—
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http://www.fileserve.com/file/j5HgwsE/PhotoshopCAFE.Introduction.to.Photoshop.3D.part2.rar
http://www.fileserve.com/file/Vtcecwp/PhotoshopCAFE.Introduction.to.Photoshop.3D.part3.rar
http://www.fileserve.com/file/cKm27eq/PhotoshopCAFE.Introduction.to.Photoshop.3D.part4.rar
http://www.fileserve.com/file/35yzZwn/PhotoshopCAFE.Introduction.to.Photoshop.3D.part5.rar
http://www.fileserve.com/file/un6mfjH/PhotoshopCAFE.Introduction.to.Photoshop.3D.part6.rar
—mirror—
http://bitshare.com/files/44r4322s/PhotoshopCAFE.Introduction.to.Photoshop.3D.part1.rar.html
http://bitshare.com/files/z8brf2ep/PhotoshopCAFE.Introduction.to.Photoshop.3D.part2.rar.html
http://bitshare.com/files/jcxmrnzj/PhotoshopCAFE.Introduction.to.Photoshop.3D.part3.rar.html
http://bitshare.com/files/jx2keh9s/PhotoshopCAFE.Introduction.to.Photoshop.3D.part4.rar.html
http://bitshare.com/files/0ad5o3f7/PhotoshopCAFE.Introduction.to.Photoshop.3D.part5.rar.html
http://bitshare.com/files/8y1fr7u1/PhotoshopCAFE.Introduction.to.Photoshop.3D.part6.rar.html

[img]http://preview.url-dead/img/831641.jpg[/img]

Autodesk 3ds Max Entertainment Creation Suite Premium 2012 32/64bit
Year: 2011 | WIN32: 3.79 GB | WIN64: 3.91 GB

The Autodesk 3ds Max Entertainment Creation Suite Premium 2012 offers exceptional value in a production-proven package for 3D modeling, digital sculpting, texture painting, animation, effects, rendering and compositing.

The 3ds Max Entertainment Creation Suite Premium includes Autodesk 3ds Max software, plus Autodesk Softimage, Autodesk Mudbox, and Autodesk MotionBuilder software for maximum creativity and production efficiency.

Sophisticated Animation and Effects
With the Autodesk? Entertainment Creation Suite 2012 Premium edition, artists can take on a wider range of projects, achieve faster results, and explore new creative avenues?at a significant cost saving.
* Comprehensive 3D toolsets?Choose either Autodesk Maya or Autodesk 3ds Max, and access a production-proven package for 3D modeling, animation, effects, rendering, and composting.
* New creative possibilities?Use the intuitive Interactive Creative Environment (ICE) within Autodesk Softimage to add compelling effects to your Maya or 3ds Max scene, and quickly create high-quality facial animation with the Autodesk? Face Robot? toolset.
* Intuitive digital sculpting and painting?Easily create highly detailed organic models, using the intuitive sculpting, texturing, and painting toolsets of Autodesk Mudbox.
* Powerful real-time animation?Increase overall animation output and take on previsualization and virtual movie-making projects, with the real-time engine and advanced 3D character animation capabilities of Autodesk MotionBuilder.
* High-quality baking?Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Autodesk Maya 2012 plug-in.?
* Single-step interoperability?Maximize creative potential and optimize productivity with new single-step interoperability workflows and more consistent user interfaces in these 2012 releases.

Product Key-774D1

Autodesk 3ds Max Entertainment Creation Suite Premium 2012 32bit



fileserve.com

http://www.fileserve.com/file/NNEbc7V/A.3dsMax.E.C.S.P.2012.x86.part01.rar
http://www.fileserve.com/file/BsJJ8Xq/A.3dsMax.E.C.S.P.2012.x86.part02.rar
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http://www.fileserve.com/file/UbUKUYh/A.3dsMax.E.C.S.P.2012.x86.part16.rar

Mirror:
hotfile.com

http://hotfile.com/dl/114341065/9130c6e/A.3dsMax.E.C.S.P.2012.x86.part01.rar.html
http://hotfile.com/dl/114371346/b52a5d0/A.3dsMax.E.C.S.P.2012.x86.part02.rar.html
http://hotfile.com/dl/114341239/8733615/A.3dsMax.E.C.S.P.2012.x86.part03.rar.html
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Autodesk 3ds Max Entertainment Creation Suite Premium 2012 64bit


url-dead
http://www.url-dead/file/594563504/A.3dsMax.E.C.S.P.2012.x64.part01.rar
http://www.url-dead/file/594567214/A.3dsMax.E.C.S.P.2012.x64.part02.rar
http://www.url-dead/file/594567194/A.3dsMax.E.C.S.P.2012.x64.part03.rar
http://www.url-dead/file/594567274/A.3dsMax.E.C.S.P.2012.x64.part04.rar
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Mirror:
fileserve.com

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http://www.fileserve.com/file/94GTXPD/A.3dsMax.E.C.S.P.2012.x64.part16.rar

Mirror:
hotfile.com

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