19 comments on “The Bakery Relight v1.1.5.5 WIN64 – XFORCE

  1. holy shit, never thought this’d see the light of day.
    thanks a bunch xforce!

  2. Thanks for this but is it really necessary to split the file into 2 parts

    • no problems on my side, i’ve followed all the steps on install.txt – but i don’t know where i can load any .obj or fbx, there is a import, an open, etc. but all take only .mud… ?? i’d like to see what this baby have to give us, i’ve tested so much good tools which in fact aren’t ready for any production workflow…

  3. some manuals, tutorials to use this program ? thanks
    W X-Force!

  4. Solved it guys. I did not input the machine address. Sorry…. my bad.

  5. This software isnt bad. It just rerender each time just the shader you need (GI, AO, Color, etc..) but from all examples I saw the results are really far from something good or realistic. Smart ideas on this one, but poor render quality. Asides from that, is almost completely unuseful for animations…

  6. anyone knows about the xsi and max plugins for the same?

    thanks
    D.

  7. i dont see C4D support in the plugins. any idea if this is even something they are looking into?

  8. Hey guys,

    Just to make things clear, this soft is not a plugin, just a stand alone.

    It is only mean for surfacing, lighting and rendering, all the previous steps (modeling, texturing, animation…) needs to be made with maya for example and transcripted in mud files via the transcriptor plugin.

    That’s all folks :)

  9. How do you get the maya files into it? I dont think that there is any way to import from maya without their plug in. I think its useless withut the plug in.

Comments are closed.