19 Lessons 4+ hrs 3ds Max 2014 MP4
In our opening series, we will look at two different methods of creating modular game pieces. We will start by learning to create some of our own textures to build our texture library, and creating a single texture sheet for our assets. From there we will learn how to extract geometry from our texture in our first method, and how to UV our geometry on our texture in the second.
Rapidgator
http://rg.to/file/e4c98c77f77110972c8876ed19d10642/3DBGaAss3dsMax.part1.rar.html
http://rg.to/file/8291b396b9e7c8bc36573eba5946fbd2/3DBGaAss3dsMax.part2.rar.html
http://rg.to/file/4362c00d552d9f123d2c5c0a2ab874f9/3DBGaAss3dsMax.part3.rar.html
http://rg.to/file/b48c38d71c52e4d537b10baf6f40ec18/3DBGaAss3dsMax.part4.rar.html
http://rg.to/file/ee483ef031f51ff5ee590376731ce7fc/3DBGaAss3dsMax.part5.rar.html
Uploaded
http://ul.to/c4n76hi5
http://ul.to/bd18fbhj
http://ul.to/fr6rmmi2
http://ul.to/y7m9xbps
http://ul.to/jla0ean9
Thank you
Very good tutorial for aspiring texture artists…