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Digital Tutors – Painting Textures for Low Polygon Props in MARI

Posted by Diptra on 2014/09/02
Posted in: 3D, CG Releases, Downloads, Learning, Textures, Tutorials, Videos. Tagged: Game programming, Mari.

Post Cover

Duration 2h 3m Project Files Included MP4


Info

Title:?Digital Tutors – Painting Textures for Low Polygon Props in MARI

Info:

With the next generation game consoles upon us, we now know that there are still polygon
limits when it comes to our assets. There are however some really exciting things on the
horizon for texture painting as well as lighting and rendering of these assets.

This training will begin to introduce you to some of these techniques including using a
physically based workflow which will give us highly realistic looking results. To get things
started we?ll learn how to create our MARI project and bring in our geometry as well as both
normal and ambient occlusion maps that have been baked out from the high resolution model.
From here we?ll learn how to use HDR images as image based lighting for our textures right
inside of MARI. Throughout this training, we’ll focus on painting a color or Albedo map, a
reflectance map and a gloss map for the asset.

To wrap things up, we?ll learn how to get our maps out of MARI so they can be used in our
game engines. After completing this tutorial, you will have a good grasp over the process of
texturing a game asset using a physically based workflow in MARI.

Download

Rapidgator

http://rg.to/file/92f145ca2ce77d58819dc8fa44af5a0d/DTPaintTexLoPoProMARI.part1.rar.html
http://rg.to/file/780724a437ec535f99d20727ad562ea4/DTPaintTexLoPoProMARI.part2.rar.html

Uploaded

http://ul.to/552i2csp
http://ul.to/5igp3edk

Oboom

https://www.oboom.com/U9AHVHOL
https://www.oboom.com/I9HTDZU5

Xerver

http://xerver.co/x6a174wvm4pi/DTPaintTexLoPoProMARI.part1.rar
http://xerver.co/3uewwy0flzsg/DTPaintTexLoPoProMARI.part2.rar

Nitroflare

http://www.nitroflare.com/view/2316B6BE3EBB9C2
http://www.nitroflare.com/view/A8CFEAE5E37FDF4

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