Duration 11h 30m Project Files Included MP4
Title: Udemy – 3D Modeling Course for Beginners in Maya
Info:
Start your 3D Modeling Journey and Build Strong Foundations with this Thorough Course for Beginners in Autodesk Maya
What you’ll learn
You will feel comfortable with Maya interface and know how to navigate in the scene, use different shortcuts and tools for modeling and workflow optimization
Block out your ideas using simple shapes and their components which will work as a base for more intricate work
You will learn the basics of retopology and how to apply its tools to create clean topoly of a 3D model
Create a hard surface model from any reference image, add color and set up a scene for rendering
Build a high poly model with lots of details and create its low poly version for games
You will know how to work with UV maps and how to create them that way preparing your model for texturing
This course includes:
11.5 hours on-demand video
9 downloadable resources
Full lifetime access
Access on mobile and TV
Certificate of completion
Requirements
No need to have any previous experience with 3D modeling or Maya.
You should have Autodesk Maya installed to be able to follow along with this course.
Description
Start your 3D modeling journey with CGBLAST and take your first steps towards a career in the film and games industry!
If you’re curious about the 3D world and would like to learn how to build 3D models yourself, but don’t know where to start, this 3D modeling course for beginners will teach you how to create 3D models from scratch. No prior knowledge is needed.
In these classes you will learn how to use Autodesk Maya software and how to set up a professional workflow for modeling. Our main objective is to introduce you to 3D modeling techniques and practices through different tasks and projects which will help you build a solid foundation in 3D modeling.
How is the course structured?
Our 3d modeling course has been divided into 9 bigger sections, and each of them you should be able to complete within one week.
At the beginning of the course we are focusing on simple object creation which will help you get familiarized with the Maya software and its toolset.
As you move forward with each section we go over some new aspects of theory and use it in practice by gradually creating more complex objects, adding more detail and realism.
Once you’ve covered the majority of the modeling tools and techniques, and feel comfortable within the Maya scene, we move onto our biggest project of the course and create a 3D model full of intricate details. While building this model you will also learn about high poly and low poly modeling techniques for games.
Finally, you will finish the course having the knowledge and skills of how to create UV maps and prepare your model for texturing.
Who this course is for:
This course is for anyone who wants to know how to use Autodesk Maya software and how to set up a professional workflow for modeling.
This course was designed for beginners that want to learn how to create 3D models from scratch and lay a solid foundation for future work.
This course is meant for anyone that wishes to take their first steps towards a career in the film and games industry.
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