Duration 8h Project Files Included MP4
Title: Artstation – Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
Info:
Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
In this tutorial we are going to make a high quality prop from “Fort Solis” game in MAYA 2024 and Substance 3D painter and in 8hr Unnarated tutorial you will learn how to model a high quality game asset texture it using Substance Painter and finally rendering with Marmoset Toolbag 4
General Covered Steps:
Modeling inside MAYA 2024
UV unwrapping inside Maya
Preparing Model for Texturing Process and Exporting to Painter
Creating Material Exact Like the reference inside Substance 3D Painter
Making lighting and Material inside Marmoset Toolbag4 for Rendering
Main Features:
Modeling and UV mapping fully inside Maya
Texturing Completely inside Popular Substance 3D Painter
Rendering With Popular Marmoset Toolbag 4
Creating a High Poly Modern Game Prop from Scratch
8 Hour Unnarrated Video Content
Learning hard surface techniques from a industry skilled artist
Reference took from FORT SOLIS game
Problem Solving
Step by Step workflow
Standard Creating prop workflow
Start from Scratch
Each Phase of Creating Categorized
https://rg.to/folder/7756975/Artstation%20Master%20Creating%20Optimized%20SciFi%20Space%20Station%20Door%20In%20MAYA%202024%20and%20Substance%203D%20Painter%20L.html
http://alfafile.net/folder/GRAY
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