Videos

AsileFX
314 min | 1280 x 720 | MP4 | 864 Mb
Learn the planning process and stages to achieve optimal productivity when using dynamic population.

These methods are also extremely useful for standard population ecosystems.
Learn to break apart scenes into groups and improve system response and performance.
Create a camera control MetaNode to export and import camera vector data; also allows the locking of cameras to prevent accidental movement.
Use pre-viz plants and vegetation planning to speed up the creation process, and provide nearly instant previewing.
Learn a powerful technique to correctly convert procedural terrains into a standard terrains, drastically increasing render speeds, and eliminating geometry calculation.
Setup custom dependencies and use terrain fractals and material settings to speed up the population process. Plan out ecosystem layers, and know what your ecosystem will look like before populating.
Dynamic Control Create dynamically controlled population zones to preview your ecosystems in the openGL, without all the guessing or test renders, and without loosing your current geometry.
Learn to edit Ecosystem proxies using master objects.
Add or subtract from ecosystem populations, by creating metanodes that use objects to control the size and position of density layers.

Download:
http://www.fileserve.com/file/HDj9hMS
or
http://www.url-dead/file/326363431

Lightwave10

Release Name: Lynda com LightWave 10 Essential Training-QUASAR
Size: 1.25 GB

In LightWave 10 Essential Training, author Dan Ablan provides thorough, step-by-step instructions on building 3D models, scenes, and animations in LightWave 10.

Beginning with a tour of the interface and LightWave’s two main programs, Modeler and Layout, the course covers key concepts such as building models from basic polygonal shapes, assigning textures, and employing lights and 3D cameras to build real world scenes. Also included are tutorials explaining particle animation, dynamics, and bones. Exercise files accompany the course.

tut

Topics include:

Understanding and navigating 3D space
Configuring menu and keyboard settings
Molding basic geometric shapes
Creating detail using subdivisions
Casting reflections and creating surface textures
Building and lighting a 3D scene
Incorporating and animating cameras
Simulating collisions using dynamics
Determining the proper anti-aliasing filter for renders
Rendering a project as movie files and image sequences
Exporting a full scene

Download From Filesonic:

http://www.url-dead/file/330314741/Lynda.com.LightWave.10.Essential.Training-QUASAR.part1.rar
http://www.url-dead/file/330314751/Lynda.com.LightWave.10.Essential.Training-QUASAR.part2.rar
http://www.url-dead/file/330314761/Lynda.com.LightWave.10.Essential.Training-QUASAR.part3.rar

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Aimed at beginner to intermediate users this course will go through the entire process of creating a highly realistic interior scene using Cinema 4D and VRay. We will model the environment, furniture and accessories and then move on to exploring materials, light and camera parameters, colour mapping, VRay’s various GI engines, its Image Sampler and antialiasing techniques, as well as IES lights, HDRI and Depth of Field. We will finish up by taking our final image into Photoshop for some post production techniques. The tutorial culminates in the exploration of other lighting methods including the creation of an alternative evening mood.

LESSON OUTLINE: 29 LESSONS | DURATION: 9 HOURS

Intro
Modelling the room
Creating the skirting board
Modelling the window frame
Modelling the sofa – part 1
Modelling the sofa – part 2
Modelling the Arco lamp
Adding furniture
Making the coffee table
Adding cushions
Creating the TV
Light adjustments
Sun parameters & basic GI
Physical camera attributes
Colour Mapping & LWF
Exploring materials
Creating the rug – two methods
Accessories
Mastering the Image Sampler
Using the DMC Sampler
Building the pendant light & final materials
GI & The Irradiance Map
Exploring Brute Force & Light Cache
Final considerations & output
Post Production
Depth of Field – two methods
Creating an evening mood
Alternative lighting with HDRI
Outro
* Project files are included

SYSTEM REQUIREMENTS

CINEMA 4D 11.5 or higher. Mac OS X & Windows, VRAY for Cinema 4D

FLES

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FOLDER
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Digital Tutors ? Presentation Techniques in ZBrush 4

Digital Tutors – Presentation Techniques in ZBrush 4
Hotfile ? Fileserve ? Filesonic ? Bitshare | 464.4Mb (3 files)

Runtime: 1 hrs. 30 min.
Software: ZBrush 4 and up
Release Date: 03/01/2011
Lesson Outline (13 lessons)
In this collection of lessons we will learn about a variety of tools and techniques we can use to create better presentations for our ZBrush work. Continue Reading