Digital Tutors – Presentation Techniques in ZBrush 4
Hotfile ? Fileserve ? Filesonic ? Bitshare | 464.4Mb (3 files)
Runtime: 1 hrs. 30 min.
Software: ZBrush 4 and up
Release Date: 03/01/2011
Lesson Outline (13 lessons)
In this collection of lessons we will learn about a variety of tools and techniques we can use to create better presentations for our ZBrush work.
ZBrush is a great tool for creating intricate models and it is important that you showcase the work that you do in the best possible light. In this series of lessons we will look at several of the things you need to think about when presenting your ZBrush work as rendered stills or animations. We will start by talking about some of the basic ways to get images and animations out of ZBrush, including things to think about when changing document settings and render settings. We will talk about some of the things you can do to add a little appeal to the presentation of your models like changing the materials and adding poses to your characters. We will explore some of the animation tools and look at a variety of display options that we can animate. We will look into grounding our models using turntable bases and use Xpose to animate subtool reveals. We will also explore the animation of layers to show off variations, like facial expressions, that we may have created. In the end you will have a better idea of some of the tools you can use to show off the work you have done in ZBrush and create the best impression possible.
1. Introduction and project overview
2. Creating still images
3. Creating animated sequences
4. Adding poses and expression for presentation
5. Materials and rendering tips
6. Animating model display attributes
7. Building a turntable base
8. Using Xpose to reveal subtools
9. Animating layers to show variation
10. Creating camera animation and cuts
11. Using and creating custom backgrounds
12. Customizing movies with images and text
13. Using audio to time your presentations
2. Creating still images
3. Creating animated sequences
4. Adding poses and expression for presentation
5. Materials and rendering tips
6. Animating model display attributes
7. Building a turntable base
8. Using Xpose to reveal subtools
9. Animating layers to show variation
10. Creating camera animation and cuts
11. Using and creating custom backgrounds
12. Customizing movies with images and text
13. Using audio to time your presentations
http://fileserve.com/list/ryjr7wr
http://www.url-dead/folder/2191041
http://bitshare.com/?d=9pkbhe6h
http://hotfile.com/list/1575587/6a394f7
Thanks, Egustus!
Many Thanks Egustus, great awaited release!
Thank you!
Tnanxs!
doesn’t even look that good unfortunately, I have seen amazing presentations in stock zbrush shaders, lighting and filter on the pix0L0gic forums. Was hoping that was this :(
Digital Stupor = ZERO professional experience/credibility/value.
What have they ever produced other than their own academo-shlock? Everything they touch feels like it went thru a committee of twats, and comes out sounding like humanized elevator music.
1. 5% intro -aka, the orange screen of death
2. 40% spent fidgeting with sliders, with play-by-play, think-out-loud $#%! commentary.
3. 30% wasted on irrelevancies/minutiae.
4. 20% failing to produce intended outcome/troubleshooting.
6. 5% recap….
Tune in for train-wreck fun, look elsewhere to improve your understanding…
guringo
Simply, you are wrong
Anybody please upload Digital Tutors Getting Started with Assets in Maya