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Daz 3D Hexagon v2.5

DAZ Studio Bridge allows you to take models straight from DAZ Studio and back. Change and morph your model in Hexagon and export back to DAZ Studio in one, easy click. Once back in DAZ Studio, you’ll be able to choose if you want the changes to be morphs, alternate geometry, or new geometry. Your runtime just got easier and your creativity limitless.

Home page: -http://www.daz3d.com/i/software/hexagon?

url-dead
http://www.url-dead/file/1854549964/

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Modeling a Character in 3ds Max with Ryan Kittleson covers the process of designing and building a 3D human character that can be used for feature film, broadcast, and games. The course begins with an overview of the 3ds Max tools and techniques used in character modeling, and how human anatomy is represented using 3D geometry. Once this foundation is in place, the rest of the course goes step by step through the actual process used to model a simple human character from the ground up, including facial features, musculature, and details such as hair and clothing. Exercise files are included with the course.

http://www.lynda.com/3ds-Max-2012-tutorials/Modeling-a-Character-in-3ds-Max/83780-2.html

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Gn0mo0n – Introduction to NUKE Compositing VFX Compositing Techniques with Robert_Nederhorst | 6 GB

NUKE, short for “New Compositor”, began as the in-house compositing and effects application at Digital Domain, where it won an Academy Award® for Technical Achievement. NUKE is built primarily for visual effects film work at a variety of element resolutions and color spaces, all within a floating point 2D and 3D environment. This lecture covers the essentials of working with film-based and CGI elements in a professional, extensible and fast compositing pipeline. Utilizing many techniques for speed and efficiency, NUKE is able to provide rich output results and ultimate customization for the user. In this DVD, Rob covers all the major aspects of NUKE and reveals many areas where the casual user would not have known to go at first glance. Rob also provides sensible approaches for how to lay a good foundation for proper compositing in your own projects. Rob uses Nuke 4.3 to teach this tutorial.

Chapters: Disk One
1.sRGB and You (and Nuke)
2.The User Interface
3.Image Formats
4.UI Customization
5.Operators– Image
6.Operators– Time
7.Operators– Channel tools
8.Operators– Color operators
9.Operators– Drawing
10.Operators– Filters

url-dead
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Chapters: Disk Two
1.Operators– Keyers
2.Operators– Merge Operations
3.Operators– 2D Transformations
4.Operators– 3D System
5.Operators– Additional Tools
6.Compositing Process with Nuke

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DAZ 3D Bryce 7 Pro v7.0.1.74

Bryce 7 Pro — The First Name in 3D Landscapes. Discover why Bryce has earned its place as the favorite 3D modeling and animation package of so many for so long. Bryce 7 Pro combines powerful features with a smart and simple user interface to make the creation of digital landscapes easier and more realistic than ever. Bryce 7 Pro proves that the only limit to creation is your own imagination.

For more than a decade, artists of all mediums have known Bryce as the affordable 3D software for achieving breathtaking realistic imagery. Bryce 7 gives you the ability to work faster and create more realistic environments than ever before. From the new Instancing Lab and totally redesigned bridge to DAZ Studio, to the improved skies and clouds, updated HDRI and advanced lighting, Bryce 7 will breathe new life into both your future and existing Bryce scenes. Whether you are a professional designer, or a recent 3D graphics enthusiast, Bryce provides you with the tools to literally create a world of your own.

New Features in Bryce 7:
• Instancing Lab — Enjoy true instancing with items that auto-follow the terrain. Create copies of individual objects, or entire sets so as to create huge forests and rock gardens quickly and without the typical memory usage and overhead. Change the distribution and randomness by controlling the scale, density, and proportion of your selected objects.
• Improved Light Lab — New distant, spotlight, parallel, cluster, dome and 3D fill lights are available along with settings for specularity and diffuse intensity. Also includes optimized true ambience, lens flare, and cast shadow intensity settings.
• Sky Lab Improvements — Use the sky as a light source, add a specular map to your IBL, control shadow softness, background DOF, transparency controls, tone-map, and the ability to create and export your own HDR Images. Also includes new controls over cloud settings.
• Particle Emitter — Create animated particles from sphere objects with control over size, gravity, and max particles.
• DAZ Studio Bridge — Create seamless productions of environments populated with human figures, animals and other characters imported from DAZ Studio.
• Improved Import/Export — Now you can import and export FBX and COLLADA date files, including the import of Google SketchUp models or Spore creatures.

Home Page : www.daz3d.com
OS: Windows XP/Vista/7
Language: English

url-dead
http://www.url-dead/file/1836618544/

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