hdriskies

High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design.

The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.

The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications.

This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows.

But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g. trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model … likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality.

56 HDR-Images of various sky-moods are provided in the most widely used formats:

Light-Probe (Angular Map)
Spherical Map (Latitude-Longitude)
Vertical-Cross
Horizontal-Cross

All HDRIs are license-free and can therefore be used without any additional cost in all* commercial productions.
(* view License Agreement)

Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

High-resolution HDRIs:
The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use.
Light-Probe – 2048×2048 Pixel
Light-Probe Small – 512×512 Pixel
Spherical Map – 2048×1024 Pixel
Vertical Cross – 2048×1536 Pixel
Horizontal Cross – 1536×2048 Pixel
Format: .hdr (RADIANCE Image Format)

DOWNLOAD: (794.33mb Rarred, 1.24GB Un-Rarred)

http://rapidshare.com/files/362514529/Dosch_HDRI_-_Skies.part07.rar
http://rapidshare.com/files/362486293/Dosch_HDRI_-_Skies.part06.rar
http://rapidshare.com/files/362453964/Dosch_HDRI_-_Skies.part05.rar
http://rapidshare.com/files/362422587/Dosch_HDRI_-_Skies.part04.rar
http://rapidshare.com/files/362392194/Dosch_HDRI_-_Skies.part03.rar
http://rapidshare.com/files/362361770/Dosch_HDRI_-_Skies.part02.rar
http://rapidshare.com/files/362333475/Dosch_HDRI_-_Skies.part01.rar


Learn a production workflow to layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Contains over 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films.
Download Links:

http://rapidshare.com/files/313028107/Set_Dressing_and_Design_in_Maya.part1.rar
http://rapidshare.com/files/313172820/Set_Dressing_and_Design_in_Maya.part2.rar
http://rapidshare.com/files/313216420/Set_Dressing_and_Design_in_Maya.part3.rar
http://rapidshare.com/files/313353031/Set_Dressing_and_Design_in_Maya.part4.rar
http://rapidshare.com/files/313398774/Set_Dressing_and_Design_in_Maya.part5.rar
http://rapidshare.com/files/313433298/Set_Dressing_and_Design_in_Maya.part6.rar


Digital Tutors: Fundamentals of RealWave in RealFlow | 820.9 MB

Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Contains nearly 3 hours of project-based training for artists creating fluid effects with RealFlow4.
Popular highlights include:

RealWave Overview
Creating RealWaves
Emulating Large Bodies of Water
Emulating Small Bodies of Water
Adding Fractal Waves
Adding Spectrum Waves
Adding Control Points Waves
Using Hypermesh
Custom RealWave Meshes
Controlling Object Buoyancy in Waves
Creating Foam Textures
Creating Wetmaps from RealWaves
Static Points
Particle Layer
Coastline Features
RealWave Object Properties
RealWave Particle Interaction
RealWave Particle Emission
RealWave Splash Emission
RealWave and Python Scripting

Download
Rapidshare
http://rapidshare.com/files/314189061/DTFRWRF.part01.rar
http://rapidshare.com/files/314190266/DTFRWRF.part02.rar
http://rapidshare.com/files/314189442/DTFRWRF.part03.rar
http://rapidshare.com/files/314189902/DTFRWRF.part04.rar
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http://rapidshare.com/files/314189828/DTFRWRF.part06.rar
http://rapidshare.com/files/314189926/DTFRWRF.part07.rar
http://rapidshare.com/files/314189587/DTFRWRF.part08.rar
http://rapidshare.com/files/314190250/DTFRWRF.part09.rar
Hotfile
http://hotfile.com/dl/19045400/19082ab/DTFRWRF.part01.rar.html
http://hotfile.com/dl/19005887/18fc888/DTFRWRF.part02.rar.html
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http://hotfile.com/dl/19005828/04eaaee/DTFRWRF.part06.rar.html
http://hotfile.com/dl/19005819/9fb55fc/DTFRWRF.part07.rar.html
http://hotfile.com/dl/19003162/23d91da/DTFRWRF.part08.rar.html
http://hotfile.com/dl/19003127/03025f2/DTFRWRF.part09.rar.html

All Link Interchangable


UDK FAST AND ALL SETUP TUT
LIKE NAME


Download From Rapidshare

http://rapidshare.com/files/368889450/01_tracked_vehicle_materials_setup_xvid.avi
http://rapidshare.com/files/368898772/01_udk_basic_weapon.avi
http://rapidshare.com/files/368892829/01_udk_characters_meshes.avi
http://rapidshare.com/files/368891806/01_udk_setup_xvid.avi
http://rapidshare.com/files/368898665/01_udk_wheeled_vehicles.avi
http://rapidshare.com/files/368871159/01_ut3_cc_character_uv_layout_xvid.avi
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http://rapidshare.com/files/368883646/01_ut3_cwv_rig_skin_xvid.avi
http://rapidshare.com/files/368875050/01_ut3_intro_to_modding_xvid.avi
http://rapidshare.com/files/368890605/02_custom_character_export_multipart_xvid.avi
http://rapidshare.com/files/368887041/02_track_vehicle_mesh_export_xvid.avi
http://rapidshare.com/files/368893259/02_udk_characters_bots.avi
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http://rapidshare.com/files/368893014/02_udk_first_gametype.avi
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http://rapidshare.com/files/368878753/02_ut3_cfv_extras_xvid.avi
http://rapidshare.com/files/368885362/02_ut3_cwv_morphs_xvid.avi
http://rapidshare.com/files/368880962/02_UT3_HoverCraft_DamageMask_xvid.avi
http://rapidshare.com/files/368876273/02_ut3_mod_setup_xvid.avi
http://rapidshare.com/files/368876593/02_weapon_exporting_3ds_max_xvid.avi
http://rapidshare.com/files/368886901/03_tracked_vehicle_morphtargets_xvid.avi
http://rapidshare.com/files/368895295/03_udk_characters_player.avi
http://rapidshare.com/files/368878571/03_ut3_cfv_dmask_b3d_xvid.avi
http://rapidshare.com/files/368886611/03_UT3_CustomCharacter_MasterRig_xvid.avi
http://rapidshare.com/files/368883302/03_ut3_cvw_dmask_b3d_xvid.avi
http://rapidshare.com/files/368875328/03_ut3_weapon_ued_xvid.avi
http://rapidshare.com/files/368886990/04_tracked_vehicle_extras.avi
http://rapidshare.com/files/368893818/04_udk_packaging_our_game.avi
http://rapidshare.com/files/368886957/04_UT3_CustomCharacter_Single_xvid.avi
http://rapidshare.com/files/368883015/04_UT3_HoverCraft_mesh_Setup_xvid.avi
http://rapidshare.com/files/368876353/04_ut3_weapon_coding_xvid.avi
http://rapidshare.com/files/368887791/05_UT3_Custom_Character_Body_Blacksmith3d_xvid.avi
http://rapidshare.com/files/368883709/05_UT3_HoverCraft_PA_xvid.avi
http://rapidshare.com/files/368886732/05_UT3_LandTank_DamageMask_Blacksmith3d_xvid.avi
http://rapidshare.com/files/368891464/05_ut3_weapon_testing_a.avi
http://rapidshare.com/files/368881888/06_UT3_HoverCraft_MTS_xvid.avi
http://rapidshare.com/files/368878956/06_ut3_weapon_fixing_xvid.avi
http://rapidshare.com/files/368889612/07_UT3_HoverCraft_DeathMesh_xvid.avi
http://rapidshare.com/files/368881501/07_UT3_HoverCraft_DeathMesh_xvid.avi
http://rapidshare.com/files/368881435/08_UT3_HoverCraft_AT_xvid.avi
http://rapidshare.com/files/368881547/09_UT3_HoverCraft_Code_xvd.avi
http://rapidshare.com/files/368881778/09_UT3_HoverCraft_Code_xvd.avi
http://rapidshare.com/files/368888165/10_UT3_HC_InGame_xvid.avi
http://rapidshare.com/files/368887350/11_UT3_HC_Cooking_xvid.avi
http://rapidshare.com/files/368882666/skimmer_xvid.avi
http://rapidshare.com/files/369021131/UDK_Source_Code_Beat_3_Leaked.rar
http://rapidshare.com/files/369021973/UDK_Source_Code_Beat_3_Leaked.rar
http://rapidshare.com/files/368867940/ut3_facefx_part_01_intro.avi
http://rapidshare.com/files/368869062/ut3_facefx_part_02_3dsmax.avi
http://rapidshare.com/files/368869099/ut3_facefx_part_03_ued_setup.avi
http://rapidshare.com/files/368870131/ut3_facefx_part_04_ued_mapping.avi
http://rapidshare.com/files/368869835/ut3_facefx_part_05_ued_combiners.avi
http://rapidshare.com/files/368872218/ut3_facefx_part_06_ued_animations.avi

Server Address :
http://rapidshare.com/users/18KB1S


Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit

ScalpelMAX is a 3ds max object modifier, offering advanced slicing functionality with many specialized features. ScalpelMAX is perfect for users who create complex CAD viszualisations with polygon counts above 100.000. Also the games and video effects people will love SclapelMAX because of its incredible texture slicing feature. Mapping coordinates won’t be affected by ScalpelMAX operations and this makes it possible to cut down any geometry without losing the materials and mappings!

ScalpelMAX can handle much higher polygon counts in realtime than the standard slice feature. ScalpelMAX also uses less memory to process the slice operation and this makes it also much faster than the built in feature. Another feature is it’s very high accuracy! ScalpelMAX won’t fail doing the cut operation while the standard feature gives up and creates unusable “data rubbish”. Everybody who ever used the standard Slice function for complex tasks, knows what that means. The standard Slice often is not able to do the job accordingly, Scalpel is able to do it because it simply calculates more accurate/efficient.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !
Play BOY’s

Cebas ScalpelMAX v2.0 SP 1 for 3ds max 8-2010 32Bit & 64bit

Download From RapidShare

http://rapidshare.com/files/369235748/Cebas_SCALPELMAX_2.0_SP1_FOR_3DsMAX.rar

Download From DepositFiles

http://depositfiles.com/files/dmvs60yfj

Enjoy it!

Play BOY’s

Piranesi 2010 Pro


Piranesi 2010 Pro

Piranesi 2010 Pro and Piranesi 2010 Lite aren’t just painting tools – they are difference makers.

Piranesi 2010 not only converts your 2D and 3D designs into breathtaking presentation images for clients and prospects alike, but expresses your team’s creative and professional abilities with maximum dramatic impact.
Anyone who has presented an initial design concept understands the power of the artist’s impression. At the early stages of a project, where specifications are limited and it’s simply not possible (or even desirable) to present detailed treatments, Piranesi can and does work wonders.
Piranesi’s unique ability to generate stylish and atmospheric illustrations, with a truly hand-painted feel, sets it apart from other visualisation tools.
In your hands, Piranesi will produce subtle and emotive impressions which allow the creative idea to shine, drawing the focus to the key elements of the design proposal.

Piranesi 2010 doesn’t need a heavily-detailed source model that was time-consuming to produce – you can rapidly create stunning images even from simple models.
At the later stages of your project, after your initial concepts have been approved, Piranesi is used to produce finished visuals (either photorealistic or non-photorealistic) for distribution to all parties involved, or for competition submission.

Piranesi 2010 is unlike any other painting application. Designed to work in conjunction with all popular AEC 2D and 3D modellers, it has the ability to ‘remember’ the dimensional information from your model. This enables you to paint freely whilst locking to a single material (removing the need to generate masks), and also paint with textures in perfect perspective. By remembering the depth dimension from the original 3D model, Piranesi allows you to place cutouts with automated scaling in relation to both your original model image, and other placed entourage elements. Piranesi even allows you to place cutouts behind your model (e.g.
trees behind a building) and applies automatic masking to the placed cutout.

Piranesi 2010 Pro
As the name portrays this is the all encompassing version of Piranesi 2010. Although fully loaded with the tools needed to tackle the largest and most complex of projects, and based on new layering technology, it still remains highly competitively priced by the clever use of a range of multi-user, term and enterprise price-point options that mirror the needs of a vast array of different business models. Included in these price are two massive raster “Entourage” galleries, an optional twelve months upgrade and email support cover, a private Pro Forum, 3D glasses for the amazing new 3D Anaglyph Image viewing, and a choice of 64 or 32 bit Windows or 32bit Mac.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Play BOY’s

Piranesi 2010 Pro v6.0.0.3672

Download From RapidShare

http://rapidshare.com/files/369371304/Piranesi_2010_Pro_6.rar

Download From DepositFiles

http://depositfiles.com/files/878b1v7jc

Enjoy it!

Play BOY’s

Vray 1.5 for SketchUP 7.1


official version with crack

I would like to thank CGPersia to open my mind in the 3D world, so I would like to collaborate with this post with the Vray for SketchUp 7.1

Thks Special:
minha gatinha linda,Christine… Mô te amo!!!
Team IslandRender;
Team CubeMeter´s
Team Radar Comuniction
Team All Comuniction
Gio Krak Heavy Mental;
Irae burning 1;
Dio Barba Noob – Cabeça de minha Xola

Download RapidShere:
http://rapidshare.com/files/367663798/Vray_1.05.30_Sketchup_7.rar


The only hands-on book devoted to mastering Maya’s dynamics tools for water, wind, and fire

In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya’s toolkit, so you’ll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do.

The one-of-a-kind book is completely project-based. Learn the intricacies of Maya’s Dynamics tools and continue to build your skills with projects that increase in complexity.

Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more
Build professional skills in Maya Dynamics with this project-based guide
Put your skills to work by completing a series of projects on water, wind, and fire effects
Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction.

Table of Contents:

-1. Particles.
-2. Fluids.
-3. Breaking Ground.
-4. Volcanic Activity.
-5. Tornadoes.
-6. Playing with Fire.
-7. Explosions.
-8. The Flood.

My personal opinion-
This book is awesome! A lot of useful information, and it really nails the theory, helping you to better understand how everything works in Maya.
Maya Studio Projects: Dynamics not only teaches you the authors techniques, but allows you to walk away with the knowledge to create your own dynamic effects. Im so glad I found this gem, and can share it with the rest of you at CGPersia :)

DOWNLOAD:
http://rapidshare.com/files/364495380/0470487763_Maya.rar.html


High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design.

The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.

The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications.

This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows.

But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g. trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model … likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality.

52 HDR-Images of various sky-moods are provided in the most widely used formats:

Light-Probe (Angular Map)
Spherical Map (Latitude-Longitude)
Vertical-Cross
Horizontal-Cross

All HDRIs are license-free and can therefore be used without any additional cost in all* commercial productions.
(* view License Agreement)

Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.

High-resolution HDRIs:
The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use.
Light-Probe – 2048×2048 Pixel
Light-Probe Small – 512×512 Pixel
Spherical Map – 2048×1024 Pixel
Vertical Cross – 2048×1536 Pixel
Horizontal Cross – 1536×2048 Pixel
Format: .hdr (RADIANCE Image Format)

HDRI PREVIEW PDF (5.8 MB):

http://rapidshare.com/files/362557170/Dosch_HDRI_sample.rar

DOWNLOAD:

http://rapidshare.com/files/362333475/Dosch_HDRI_-_Skies.part01.rar
http://rapidshare.com/files/362361770/Dosch_HDRI_-_Skies.part02.rar
http://rapidshare.com/files/362392194/Dosch_HDRI_-_Skies.part03.rar
http://rapidshare.com/files/362422587/Dosch_HDRI_-_Skies.part04.rar
http://rapidshare.com/files/362453964/Dosch_HDRI_-_Skies.part05.rar
http://rapidshare.com/files/362486293/Dosch_HDRI_-_Skies.part06.rar
http://rapidshare.com/files/362514529/Dosch_HDRI_-_Skies.part07.rar

694MB Compressed, 1.24GB Un-rared.