Modeling Light Gauge Steel in Revit

Duration 35m 30s Level Intermediate Project Files Included

In this set of tutorials we’ll learn how to model a light gauge steel addition for a small renovation project. We’ll start with a custom made moment frame structural member that we’ll place at our grid lines. From there, we’ll begin adding purlins, girts and even some lateral bracing. I’ll show you few tips and tricks that help you get the job done with ease and also save you some time in the process. So with that, I’m ready to get started and I’ll see you in the next lesson!

Rapidgator

http://rg.to/file/4cfc11f2de6ce28e4973fbaa0f5a86bf/DTModLiGauStRevit.part1.rar.html
http://rg.to/file/fc60de45b9a7ebc6e2b617217bff3970/DTModLiGauStRevit.part2.rar.html
http://rg.to/file/14d1a63a2b8dad661b33e16760c68896/DTModLiGauStRevit.part3.rar.html
http://rg.to/file/04679fd3d7a86717c585a83ae3fc5019/DTModLiGauStRevit.part4.rar.html

Nitroflare

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Integrating 3D Type into Images in Photoshop

Duration 3h 13m Level Intermediate Project Files Included?

Photoshop has been able to work with three dimensional objects for several versions now. In fact, you can even create your own simple 3D objects by extruding them right inside of Photoshop. We will utilize this approach in this course where we work from start to finish to realize our concept. We?ll get started with this project by setting and extruding our type right inside of Photoshop. If you?ve never used the 3D tools in Photoshop, you?ll get a crash course here. After positioning our type, we?ll weigh the pro?s and con?s of using a traditional texturing workflow vs manipulating our bus textures on top of the type. After deciding on the photo-manipulation route, we?ll focus on fitting two different two-dimensional images to our 3D text. We will learn not only learn how to transform our images into place but we will also learn how to color correct them and nest them neatly into our base image using a variety of tools and techniques. By the end of this course, you can expect to have learned a workflow that will help you to realize a concept that integrates 3D type into a 2D image, all right here in Photoshop.

Rapidgator

http://rg.to/file/6901cf2a76153ab88cadb3adbb1e9594/DTInt3DTyImgPS.part1.rar.html
http://rg.to/file/601c4ea62d6b575499f3d2b23b84ba3c/DTInt3DTyImgPS.part2.rar.html
http://rg.to/file/33427427663c26e66b409f5a4c78cf64/DTInt3DTyImgPS.part3.rar.html
http://rg.to/file/feccbcf0068e36b35684a7088f6ffa77/DTInt3DTyImgPS.part4.rar.html
http://rg.to/file/ec2a478bfa68c491ec8e2dfe6342d4c0/DTInt3DTyImgPS.part5.rar.html

Nitroflare

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Rigging and Animating a Simple Character in After Effects

Duration 1h 39m Level Beginner Project Files Included

Throughout this course we will explore basic character rigging and set-up in After Effects. Using parenting techniques and various expressions, we’ll create a simple character that is easy to animate. We’ll then learn how to use the most of the rig to achieve a great looking animation that follows basic animation principles.

Rapidgator

http://rg.to/file/57fc333b36d666603a008e89ea6502b8/DTRigAniSimCharAE.part4.rar.html
http://rg.to/file/4f7f6ffd5bb0f4f13e8b02c7ebcac6a4/DTRigAniSimCharAE.part1.rar.html
http://rg.to/file/6ba75bf361bc5af8780b2d89989e5e8e/DTRigAniSimCharAE.part2.rar.html
http://rg.to/file/5e9bdc3589e1e325014b773b2d1d15af/DTRigAniSimCharAE.part3.rar.html

Nitroflare

http://www.nitroflare.com/view/4E0C91644911B6E
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http://www.nitroflare.com/view/90062F6273A3157
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Introduction to Rigging in Maya

Duration 4h 55m Level Beginner Project Files Included

This set of tutorials will provide you with a firm understanding of Maya’s rigging tools. We’ll start by learning the basics, like how to establish solid naming conventions, how to create joint chains, and how to work with Maya’s Inverse Kinematics system. We’ll then get into more challenging topics like how to set up a Spline IK system with advanced twist control, how to enhance your controls with the help of Driven Keys and the Node Editor, as well as how to utilize a few deformers that are very important rigging tools. We’ll learn how create our own jiggle tool, for fast follow-through and overlapping effects, by using standard tools inside of Maya. We’ll even learn how to create custom commands that can be run from Maya’s Command Line and Script Editor. By the end of this course, you will have the knowledge you need to start rigging your own assets in Maya.

Rapidgator

http://rg.to/file/f479c7adbcfe920eb0248b0135121b91/DTIntrRigMaya.part1.rar.html
http://rg.to/file/947b9e795d535a47108fb646e5337ff6/DTIntrRigMaya.part2.rar.html
http://rg.to/file/157bdf382d4cd54a4b9e149a8f081af0/DTIntrRigMaya.part5.rar.html
http://rg.to/file/d4e80f48459acabda750a1507bd20b79/DTIntrRigMaya.part3.rar.html
http://rg.to/file/828845113025e0ff783d80d1bb6100bd/DTIntrRigMaya.part4.rar.html

Nitroflare

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Allegorithmic Substance Designer 4.0.1 build 13096 WIN/MAC
Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.
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Creating a Custom DVD in Premiere Pro and Encore

Duration 1h 22m Level Intermediate Project Files Included

This tutorial takes you through the process of creating a custom DVD using Adobe Premiere Pro CC, Photoshop CC, and Encore CS6. We discuss importing clips, video and audio transitions, editing together video from multiple camera sources, exporting your project to Encore, creating Chapter Markers in Encore, creating menus in Encore, creating custom menus in Photoshop, linking your video and menus for DVD functionality, exporting your completed DVD to its final format, and creating packaging design materials in Photoshop. By the end of this tutorial, you will have taken raw footage and elements and combined them into a professional looking DVD for all to enjoy.

Rapidgator

http://rg.to/file/41367347c071ce57b8f6069dfdc58d1a/DTCreCusDVDPremiProEncore.part1.rar.html
http://rg.to/file/666029511c5618b245fc4ebf91d848b9/DTCreCusDVDPremiProEncore.part2.rar.html
http://rg.to/file/de437e6bc0b502cd03131fb1be7084dd/DTCreCusDVDPremiProEncore.part3.rar.html
http://rg.to/file/2ec55ef5c85e697b7ce60c7e9c021445/DTCreCusDVDPremiProEncore.part4.rar.html
http://rg.to/file/f21c29e7d76132b819dca7145d8b7c0b/DTCreCusDVDPremiProEncore.part6.rar.html
http://rg.to/file/a1e23ace2bf0f10ebd1045ec0e42761a/DTCreCusDVDPremiProEncore.part5.rar.html

Nitroflare

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http://www.nitroflare.com/view/E57B54631627E14
http://www.nitroflare.com/view/D90269FDF4584BF

Creating Cartoon Characters in MODO

Duration 3h 28m Level Intermediate Project Files Included

The modeling and painting tools in MODO are powerful and easy to use. Creating a cartoon character will give us a chance to look at how those tools can be used to model organic shapes, follow existing designs, and finish with texture maps. Our design will be a simple but appealing one that will allow us to concentrate on the tools and techniques while creating something fun. We’ll start by adding images to use as reference and then begin building up the geometry from scratch. We’ll build and shape the main body before spending some time creating more complex topology for the head. Tools like Loop Slice, Edge Slice, and Bevel will help us create our character quickly and efficiently. We’ll also create parts like the teeth, eyes, and horns from primitive shapes or by using our existing geometry. Once our model is built, we’ll spend some time looking at UV layouts and then create some color textures for the character. In addition, we’ll add some bump to the character as well as some ambient occlusion. In the end you’ll have a finished cartoon character ready for rigging and animation as well as the knowledge you need to create models from your own designs.

Rapidgator

http://rg.to/file/2c1eae4ff673e56edd1d3c6d202c4670/DTCreCarCharMODO.part1.rar.html
http://rg.to/file/858549ba5ca42f0bfaa6a3b6eeaafc62/DTCreCarCharMODO.part2.rar.html
http://rg.to/file/d3637a969a4b8690fefa485fe74ffb08/DTCreCarCharMODO.part5.rar.html
http://rg.to/file/425546c40e2f6008b31f576e26fe4a8e/DTCreCarCharMODO.part3.rar.html
http://rg.to/file/7f03dcf88af3f00411ca69a12e5f9f9f/DTCreCarCharMODO.part4.rar.html

Nitroflare

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