The article below was taken from:
http://www.instantshift.com/2009/03/06/45-incredible-maya-tutorials-around/
All credits belong to instantshift.com. The article was repasted below as a mirror.

In this article below, we?ll take a look at Various Maya Tutorials for your source of inspiration which help you to deal with high-end 3D computer graphics. However, they all have something in common: they all give you clean idea about latest techniques


Incredible Maya Tutorials Around

01. Making of Gladiator

instantShift - Incredible Maya Tutorials Around
This artwork created for CGArena 3d challenge where the Artist (Christopher ADAJAR, Paris) won the second prize. This is the first contest where he joined and his first published artwork since he started working as a 3D & Visual Effects Artist.
Tutorial Link

02. Making of the Joker

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mocap

Want the quality of PoseAmation but you’re using software other than Poser? If your app can read BVH motion capture data, than this is a collection that you can’t pass up! The BVH version of PoseAmation 1 contains all of the animated scene files contained in the Poser version at 10, 24 and 30 frames per second. No jitters to clean up, no twisted limbs to sort out. Just import it and go!
PoseAmation scenes are 100% hand keyframed so you don’t have to worry about sluggish live action timing dragging down your scene. Perfect for games, animated films, walk-throughs and a million other uses, PoseAmation BVH files give you a lot of bang for the buck. Used in conjunction with Motion Builder or Life Forms, PoseAmation BVH files can be converted into virtually any format you could ever need.
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Terragen 2 Beta (Build 1.10.23.1)

TG2 features an advanced hybrid micropolygon renderer with powerful multi-angle displacement capabilities. It has a versatile procedural engine that can be utilised to apply subpixel-level detail to almost any aspect of a scene. Terragen 2 is capable of rendering billions of polygons in a single scene.

At the heart of TG2 is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer’s adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.

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Cartoon Smart Blender Basics 1
This two hour tutorial will give brand-new Blender users a comprehensive introduction to working in a 3D environment. Even if you’ve never used a 3D program before you’ll feel at ease in no time. Alter a 40-minute introduction, the course focuses on how to model and shade the character above!

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CGPersia Forums!

After dozens upon dozens of requests for a full fledged forum for CGPersia, It’s finally here!

Before I start rambling about it, The Url to the forums: http://forum.cgpersia.com

As some of you may of noticed, I’ve started work on a forum a few days back. And Finally got the time to finish it up and get it fully functioning. Hopefully this covers what most of you have been requesting for :)

Feel free to Register on the forum and Browse/Post Around!

This is still a freshly made site, so there may be some Bugs within the code. If you spot any problems at all, Or merely want something Edited or Added to improve the Forum, Please note your suggestion on our Suggestion Forum at http://forum.cgpersia.com/forumdisplay.php?f=3

Happy Posting!