
400 AEProjects Collect videohive 2009 | 1.5 GB

FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
It’s versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level. Continue Reading

KRAKATOA? is Prime Focus? production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit. It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa? integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications. Continue Reading

FryRender Material Dump from the RandomControl Site.
Contains all 449 Materials Found on the Site. Thanks to Metatronico.
Click Read More for the links.

This just in: SolidWorks 2010, optimizing the core design functions you stake your career on every day, has hit the streets. Sources confirm it contains some 200 new user-driven features to help designers and engineers work faster and smarter every day. Copies are going fast.

Fryrender is the unbiased spectral renderer developed by RandomControl.
All the elements involved in the render (materials, lights, cameras, …) are based on physically accuratemodels up to the point that when you hit render a simulation of the real behavior of light happens inside.

Roadkill Pro For Maya
The new version of the massively popular UV tool, Roadkill, now fully integrated into Maya on Windows, Linux and Mac OS X, for both 32-bit and 64-bit Operating systems.
Roadkill Professional has been written from the ground up, specifically designed for unwrapping high polygon 3D meshes quickly and accurately.

Maxwell Render is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data. Continue Reading

Reallusion iClone 4 Pro | 524.1 MB
Real-time animation evolves with 3D Video FX, motion paths, HDR and rapid drag & drop creation inside iClone4. iClone4 introduces new features that combine video production with 3D real-time
animation. The result is a powerful production tool for motion graphics, 3D animation and video compositing.