Game programming
All posts tagged Game programming
CG Blog ? RUSTY NAILS ? Full Training
65.54 MB | Project Files: Included | Software used: 3ds Max, V-Ray ,RayFire
Creating a polished game requires skilled artists from many different disciplines. To help teams work on a game development pipeline, Digital-Tutors brought together our top designers, illustrators, modelers, texturers, riggers, animators, game developers and programmers to create a working prototype for a potential pitch to publishers. With many of the assets created in past courses, we’ve focused this series on the specific hurdles and production decisions that goes into each step of the game development pipeline. Creating games is usually a team effort, so while an individual artist may be able to create a similar game, we recommend this series to teams of skilled artists or individuals who want to learn a specific aspect of creating games, like low-poly modeling or game-logic scripting. Unlike our earlier Infiltrator series, these courses do not have a strict learning path, but instead are packaged individually to teach specific topics and techniques at various times in the game development cycle. This series is intended for artists already familiar with the software, so if a software is new to you, check out our Beginner’s Guide and Introduction courses to quickly get up to speed on how to use that software. Creating a game requires many skilled artists to work together to correctly create assets for the rest of the pipeline
Lessons included:
01: Beginner’s Guide to Unity
02: Introduction to Unity
03: Introduction to Scripting in Unity
04: Character and Weapon Modeling
05: Rigging and Animation
06: Communication with Notification
07: Player Functionality
08: User Interface Design
09: GUI Functionality
10: Saving Data and Highscores
11: Concept and Design
12: Environment Modeling
13: UV Layout and Texturing
14: Set Dressing
15: Level Design
16: Lighting and Lightmapping
17: Game State
18: Enemy AI and Waypoints
19: Character Scripting
20: Sound Effects
21: Final Assembly
Home Site Link :– http://www.digitaltutors.com/11/learning_path.php?lpid=18
http://nitrobits.com/folder/DbKkEo722N0CAiO
Thanks to the original uploader
Unity3d 3.4.0f5 | 426 Mb
Unity – a multiplatform tool for game development, from the very beginning created to facilitate your creativity. Unity provides a comprehensive set of professional quality applications, and “quite by accident,” contains the most powerful engine this side of a million dollars.
Integrated editor:
All actions are performed through a simple user interface, which is the result of thousands of hours of thought and careful polishing of the product.
Where to stay in one click:
Unity supports a wide range of platforms to run your completed project.
Import resources:
Unity supports all major file formats and virtually all applications for creating graphics.
Graphics power:
In Unity is a highly-optimized graphics Pipeline for DirectX, and for OpenGL.
Shadow & Light:
Soft shadows in real time and baked the irradiance map sdabrennye lights and reflections.
Landscapes:
Huge, dense vegetation filled landscapes that work well on low-end computers.
Shaders:
Shading System Unity combines ease of use, flexibility and performance.
Scripts:
Lightning-fast javascript and C # based on. NET with rich libraries and excellent documentation.
Networking:
Go to single player to multiplayer gaming in a completely real-time.
Physics:
Breathe life into your applications with built-in physics engine Ageia PhysX.
Audio & Video:
Mix of 3D graphics, real-time streaming audio and video.
Documentation:
We provide step by step lessons, documentation and sample project.
Server resources Unity:
Server resources Unity – this add-on that adds version control in Unity.
Release of games for Wii:
Develop for the most popular console in the industry has just become easier naaamnogo.
Release of games for iPhone.
Homepage:http://unity3d.com/
Version: Unity3d 3.4.0f5
Developer: Unity Technologies
Bit depth: 32bit +64 bit
Compatibility with Vista: complete
Compatible with Windows 7: complete
Language: English
Medicine: Present
Size: 426 Mb
url-dead
http://www.url-dead/file/1534487514/_UnitySetup-3.4.0.rar
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http://www.fileserve.com/file/Gd3zTmg/_UnitySetup-3.4.0.rar
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uploadstation.com
http://www.uploadstation.com/file/3TdWVS8/_UnitySetup-3.4.0.rar
easy-share.com
http://www.easy-share.com/1916974608/_UnitySetup-3.4.0.rar
SHIVA V1.9.0.1 Advanced + Device Development Tools
ShiVa3D is the developers? tool of choice for easily creating amazing 3D real-time applications and games for Windows, Mac OS, Linux, iPhone, Android, Palm, Wii and the iPad. ShiVa is a powerful multi-platform 3D game engine, WYSIWYG 3D Editor and MMO Server
ShiVa3D Editor
The Editor is a WYSIWYG software for designing games and applications.
Create particle effects, trails, animation; design HUDs, materials, terrains, ocean, script AIs in LUA and assign sounds with ease.
ShiVa3D Game Engine
The ShiVa3D engine is a true multi-platform 3D game engine, which handles advanced shading systems, physics engine , HUD rendering and the sound library.
The engine will is extendable with ssl-securized plug-ins like PhysX, Fmod, ARToolkit and so on.
ShiVa3D Authoring Tool
This free single tool compiles projects generated by ShiVa Editor into executable applications for all the supported devices : Windows, Mac, Linux, iPhone, iPad, Android, WebOS, Airplay SDK and Wii.
ShiVa3D Server
ShiVa Server is the perfect solution for multi-user applications.
With users per server ranging from two into the thousands, ShiVa Server makes it easy to create MMOs with VOIP
Compatible 3d dcc software:
ShiVa is compatible with 3ds Max, Maya, XSI, Lightwave and Cinema4D, Blender, Modo, Sketchup, Truespace, Houdini, Revit, Inventor and more.
Compatible 3d data :
Textured meshes, multiple UV sets, object and bone animations, vertex colour, lights and cameras.
Archive Contents :
Shiva 3D Engine Advanced 1.9.0.1 (Patch included)
Device Development Tools
Tools For 3DS Max
Materials
Various code samples
Homepage: http://www.stonetrip.com
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uploadstation.com
http://www.uploadstation.com/file/zwqmW4Q
English | MP4 | 1280×720 | project files | 938 MB
Genre: eLearning
In this video we’ll take an introductory look at UDK’s material editor. Once we’ve covered the basics of importing textures and creating our own materials we’ll dive into creating some of the more common types of materials you’ll encounter in today’s games. We’ll be creating metal surfaces with reflection, glass, blended materials such as rock and moss, a holographic animated material, and lastly realistic water, complete with animation, reflections and depth based effects.
***Project files are included***
http://www.url-dead/file/883461591/3DM.UDKMaterS.P1.part1.rar
http://www.url-dead/file/880575201/3DM.UDKMaterS.P1.part2.rar
http://www.url-dead/file/883559711/3DM.UDKMaterS.P1.part3.rar
http://www.url-dead/file/880514741/3DM.UDKMaterS.P1.part4.rar
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http://www.fileserve.com/file/QPNUeCC/3DM.UDKMaterS.P1.part1.rar
http://www.fileserve.com/file/gymGy97/3DM.UDKMaterS.P1.part2.rar
http://www.fileserve.com/file/QBQvXH6/3DM.UDKMaterS.P1.part3.rar
http://www.fileserve.com/file/bsnWfr7/3DM.UDKMaterS.P1.part4.rar
Unity 3D Asset Store | .unitypackage | 1.32Gb
This includes all of the free assets from the unity asset store.
Included assets are as follow:
Unity Creative 01
Maya Extensions
RapidUnity Graphical TB TRIAL
Rigidbody Sleep Toggle
Behave
Path
Unity Lua Interface Library
UnitySteer
Free ArtskillZ Texture Pack 01
iTween Visual Editor
BundleLoader
Game Inspector
Align Editor
Photon Bootcamp Demo
Measure It
Necromancer GUI
C game examples
M2H Culling
Selected U3D Japanese Font
Dragon Warlord Bruce
Female Character Pack
Male Character Pack
Soldier Character Pack
Zombie Character Pack
Mixamo Animation Store
Root Motion Controller
Free City 01
Mirror Effect
Texture Mixer
iTween
NativeToolkit – Unity to iOS Bridge
Qualcomm AR
MetaMorph Animation Kit
River Tool
Road and Path Tool
Ball Pack
Strumpy Shader Editor
Rebel Probe
Cartoon Starcraft
Extra GUI Skins
Gem Shader
Lens Flares
Shanty Town Barbed Wire
Shanty Town Brick Set
Shanty Town Brick Wall Exposed
Shanty Town Brick Wall Wet
Shanty Town Concrete Pipe
Shanty Town Metal Table
Shanty Town Power Lines
Shanty Town Rock Formations
Shanty Town Table Wood
Shanty Town Wall Concrete Rough
Terrain Assets
3rd Person Shooter
Car Tutorial
Character Customization
Penelope Complete Project
Penelope Tutorial Files
Detonator Explosion Framework
Head Look Controller
Damaged old car
Sculptures
Distance Tool
Dice Pack Light
Lets Tweet In Unity
zz Ruler
zz Signal Slot
Download:
One file: http://www.url-dead/file/857079401/UnityAssetStoreFreeAssets.rar
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http://www.url-dead/file/853133631/UnityAssetStoreFreeAssets.part01.rar
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P.S. If interestingly – will prepare large collection “Asset Superpack” for the Unity…
The Gnomon Workshop
English | project files *.udk | 01h:14m | MPEG4 *.mov | 895.55 MB
In this DVD, Maxime breaks down every visual effect, from texture to behavior and integration into an alpha stage game level, using the UDK Unreal Engine 3. He shows how to use Adobe Photoshop?, AfterEffects?, FumeFX and 3ds Max to create textures, and demonstrates essential methods for efficiency and optimization of visual effects to be used in a video game. Watch as Maxime deconstructs numerous realistic effects such as smoke, fire, explosions, muzzle flashes, bullet impacts, and more.
Topics covered
Creating smoke in Unreal
Adding fire
Explosions and debris
Constructing bullet impacts and muzzle flashes
Environment smoke
Haze, fog and candle flames
Practical effects
1. Presentation
2. Smoke Part 1
3. Smoke Part 2
4. Smoke Part 3
5. Fire and Smoke Part 1
6. Fire and Smoke Part 2
7. Explosions Part 1
8. Explosions Part 2
9. Explosions Part 3
10. Bullets Impacts
11. Muzzle Flashes
12. Environment Smoke
13. Environment Effects Part 1
14. Environment Effects Part 2
15. Environment Effects Part 3
16. Practical Effects
17. Conclusion
Download:
http://www.fileserve.com/file/JyzaudQ/GW_VisualFXforGames-UnrealEngine3.part1.rar
http://www.fileserve.com/file/8r5KSBm/GW_VisualFXforGames-UnrealEngine3.part2.rar
http://www.fileserve.com/file/94f2Ac7/GW_VisualFXforGames-UnrealEngine3.part3.rar
http://www.fileserve.com/file/ekYjsPP/GW_VisualFXforGames-UnrealEngine3.part4.rar
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http://www.url-dead/file/663389494/GW_VisualFXforGames-UnrealEngine3.part3.rar
http://www.url-dead/file/663389514/GW_VisualFXforGames-UnrealEngine3.part4.rar
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http://bitshare.com/files/geik0oj7/GW_VisualFXforGames-UnrealEngine3.part2.rar.html
http://bitshare.com/files/d0hmikrm/GW_VisualFXforGames-UnrealEngine3.part3.rar.html
http://bitshare.com/files/1q0dvon7/GW_VisualFXforGames-UnrealEngine3.part4.rar.html
English | PC | Windows | Size: 1.32 Gb
Genre: Developement Software
UDK is Unreal Engine 3 – a complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations on the Pc and iOS. The best tools in the industry are in your hands. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.
Why UDK
Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games on the Pc and iOS than with UE3.
News from Epic Games
March 2011 UDK Beta released: March 9, 2011 – Epic Games, Inc. has released the March 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.
Epic recently presented a brand new Unreal Engine 3 real-time demonstration entitled ”Samaritan,” which leverages DirectX 11 support, high-end rendering features, NVIDIA APEX physics technology and other engine upgrades. These new technical additions are now available in the March build of UDK.
Important DirectX features now shipping with UDK include:
– Tessellation and displacement;
– Geometry shaders;
– Multisampled textures; and
– Shader Model 5.
High-end rendering features include:
– Image-based reflections that allow surfaces of any shape to reflect an approximate version of scenes, with varying glossiness across surfaces, anisotropic HDR highlights and anti-aliasing;
– Subsurface scattering (SSS) that simulates the light that scatters inside semi-translucent materials, making character skin come alive;
– Anti-aliased masked materials that super sample the edges of masked and alpha-tested materials, making character hair more look realistic than ever before;
– Deferred rendering with MSAA support;
– Bokeh depth of field providing close to film-quality DOF, with artist-controllable Bokeh; and
– High-quality dynamic shadows from many lights on the environment, such as shadows for point lights and other light sources.
NVIDIA’s APEX technology has also been integrated into the engine and ships with UDK.
In addition, Epic has raised the royalty-free revenue threshold for UDK commercial developers. Under the new license agreement, developers don’t pay any royalties until their total revenue exceeds $50,000 (US). Beyond that, developers keep 75 percent of each dollar they receive and Epic receives 25 percent.
UDK projects can be promoted to the community in the Works in Progress forum and the Released Projects forum.
March Beta Upgrade Notes
– DirectX 11 is now supported in UDK!
– Adaptive Bokeh Depth of Field (DOF)
– Dynamically shadowed image-based reflections
Rendering
– The ability to scale effects (such DOF and bloom) with the view size was added. Post Process Effect -> Scale Effects with View Size
– The ability to use tiled normals on fluid surfaces and any material was added.
Unreal Landscape: UDK’s new terrain system
– Support for ZBrush-style painting
– Support for tablet sensitivities
– Option to auto-update weightmap mipmaps while painting layers
– Perlin Noise in the Noise tool available
– Support for thermal and hydraulic erosion
NVIDIA APEX Support
– NVIDIA APEX technology enables artists to quickly generate physically simulated clothing and destructible environments. For more information on APEX, please visit: http://developer.nvidia.com/object/apex.html
Unreal Editor
– To enable the DX11 renderer in the editor: View -> Preferences -> Enable DirectX 11 Rendering
– The ability to see which DOF layers are in focus is exposed through a new show flag.
– Image reflections are now toggleable via Unreal Matinee.
– The checkerboard background in the texture properties window can be toggled through a toolbar option.
– Importing morph targets from FBX files now uses multi-threading to speed up the importing process.
– The FBX importer now supports importing lightmap UVs from FBX meshes that have more than one UV set.
– The error reporting when loading packages and maps that have missing objects has been improved.
– Matinee now supports jumping on the visibility interp track.
– Double-clicking anim notifies within animations focus shifts and expands the notify in the properties panel.
PC specs:
Recommended System Requirements for Content Development:
Windows 7 64-bit
2.0+ GHz multi-core processor
8 GB System RAM
NVIDIA 8000 series or higher graphics card
Plenty of HDD space
Minimum System Requirements for DX11 Development:
Windows Vista
2.0+ GHz processor
2 GB system RAM
3 GB Free hard drive space
DX11 Graphics Card:
Nvidia: 400 series or above
ATI: 5000 series or above
Download:
http://www.udk.com/download
Mirrors:
for premium accounts – single file | Size: 1.32 Gb
http://www.url-dead/file/490661091/Unreal_Development_Kit_March_2011_UDK_zzz.Beta.rar
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Folder link:
http://www.fileserve.com/list/H2ByEr4
Unity3d Person Char System | 1.01 GB
Genre: eLearning
For this new series, we?ll be showing how to make a simple 3D platformer concept game in the spirit of classic action/adventure titles such as ?Tomb Raider.? The idea is to step up from the primarily 2D approach provided in our previous projects and explore the world of full 3D game development.
This will be critical as we prepare to jump into our upcoming MMO project. As a matter of fact, this 3D platformer will give us the opportunity to introduce you to a few of the core elements that will be used in the development of the MMO game itself!
The 3D platformer game will focus on the following key features:
? A rich, fully explorable 3D environment
? Customizable and sculptable terrain
? Environment light mapping using Beast
? Dynamic occlusion culling with Umbra
? An intuitive custom-designed 3rd person camera system
? A customized character control and animation system
? Interactive puzzles and mini-games for the player to solve
Download:
http://www.url-dead/file/422470291/Unity3rdPersonSetup.part01.rar
http://www.url-dead/file/422470301/Unity3rdPersonSetup.part02.rar
http://www.url-dead/file/422470311/Unity3rdPersonSetup.part03.rar
http://www.url-dead/file/422470321/Unity3rdPersonSetup.part04.rar
http://www.url-dead/file/422470331/Unity3rdPersonSetup.part05.rar
http://www.url-dead/file/422470341/Unity3rdPersonSetup.part06.rar
http://www.url-dead/file/422470351/Unity3rdPersonSetup.part07.rar
http://www.url-dead/file/422470361/Unity3rdPersonSetup.part08.rar
http://www.url-dead/file/422470371/Unity3rdPersonSetup.part09.rar
http://www.url-dead/file/422470381/Unity3rdPersonSetup.part10.rar
http://www.url-dead/file/422470391/Unity3rdPersonSetup.part11.rar
or ALL IN FOLDER: http://www.url-dead/folder/2614331
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http://bitshare.com/files/w9t8h7ce/Unity3rdPersonSetup.part09.rar.html
http://bitshare.com/files/s5ari9sy/Unity3rdPersonSetup.part10.rar.html
http://bitshare.com/files/qbkmrl9q/Unity3rdPersonSetup.part11.rar.html
or ALL IN FOLDER: http://bitshare.com/?d=jj8rzpkb
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http://www.fileserve.com/file/6mU8zXv/Unity3rdPersonSetup.part01.rar
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