All posts tagged Massive


Fxphd MSV201 Massive In Production
.mov | project files | 1,04Gb

Geoff Tobin returns to take this follow up to the introductory MSV101 course. While the 100 level course gave an overview of the Massive software, this course will cover the pipeline and workflow for setting up a typical Massive shot. From planning the mocap sessions and importing and processing the motion through to designing the brains, running the sims and finally rendering with a Renderman compliant renderer. It will also cover advanced features such as dynamics and cloth as well as integration with other software such as Maya.

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[center][b]Massive Black Cryptcrawler Concept Art[/b]
English | 1280×720 H264 MP4 15fps 835kbps | Mp3-29kbps | 1.86 GB
[i]Genre: Video training[/i][/center]

[center][url=]Home page[/url][/center]In this 4.5 hour beast of a tutorial, artist Brad Rigney (Cryptcrawler) takes a rough thumbnail idea and carries it all the way through to it’s beautiful and highly polished finish. The demonstration begins with Brad talking about his initial idea and then painting in the background. It then shifts gears with a separate mini-tutorial where he clearly demonstrates the specific techniques which he uses throughout the rest of the tutorial.
During the rest of the video Brad openly shares his process while adding a healthy dose of wisdom, common sense, and humor.

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Massive Prime

Massive Prime 3.03 2007

Massive is the premier 3D animation system for generating crowd-related visual effects for film and television. Using Massive, an animator or TD designs characters with a set of reactions to what is going on around them.

The reactions of the characters determine what they do and how they do it. Their reactions can even simulate emotive qualities such as bravery, weariness, or joy. The agent reactions can control key-framed or motion captured animation clips called actions.

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