VTC – Autodesk Mudbox 2013
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Mudbox
All posts tagged Mudbox
Duration 2h 25m Level Intermediate Project Files Included FLV
Autodesk Mudbox 2015 Win64/MAC?
Duration 1h 53m Level Beginner Project Files Included
Duration 3h 39m ?Level Intermediate Project Files Included 15 FPS MP4
Duration 3h 15m Level Intermediate Project Files Included?
Duration 2h 13m ?Level Intermediate Project Files Included 15 FPS MP4
In this series of tutorials, we will talk about some of the things Mudbox artists need to know when working in ZBrush.
ZBrush and Mudbox are powerful sculpting and painting applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, Mudbox for instance, finds that they need to be able to work on a project in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they’re looking for.
Rather than going through a long introductory project, with a lot of basic information, we’ll cut straight to the information you need to start working quickly in ZBrush. We’ll talk about how ZBrush deals with geometry and its 2.5D workflow. We’ll talk about several of its geometry creation and concepting tools and explore the polypainting workflow. We’ll cover brushes, UVs, layers, retopology, posing, and more.
In the end you’ll be able to take your Mudbox knowledge and/or project and continue to work in ZBrush. If there are any tools or functions you’d like to know more about, you can go through any of our multiple ZBrush tutorials to get a deeper look.
Rapidgator
http://rg.to/file/12b1654b1d8eef2b1be95cb26e294b81/DTZBfMudArt.part5.rar.html
http://rg.to/file/7f633cbf94e980dd6b77db03e03f6ae0/DTZBfMudArt.part1.rar.html
http://rg.to/file/c752328936be39f42f1462423ea05581/DTZBfMudArt.part2.rar.html
http://rg.to/file/2d2487198fd0a990bd78f0b88b9521a2/DTZBfMudArt.part3.rar.html
http://rg.to/file/635985b2f5e17b074e8c76e101e2ca1b/DTZBfMudArt.part4.rar.html
Nitroflare
http://www.nitroflare.com/view/76FB856358EEB0F
http://www.nitroflare.com/view/DA3342BC9A5DA17
http://www.nitroflare.com/view/2E3136F0EBF64B3
http://www.nitroflare.com/view/3A1965AEA34A289
http://www.nitroflare.com/view/F552C54752B4442
Duration 1h 52m Level Intermediate Project Files Included 15 FPS MP4
In this series of tutorials, we will talk about some of the things ZBrush artists need to know when working in Mudbox. ZBrush and Mudbox are powerful sculpting and painting applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, ZBrush for instance, finds that they need to be able to work in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they’re looking for. So rather than going through a long introductory project, with a lot of basic information, we’ll cut straight to the information you need to start working quickly in Mudbox. We’ll talk about how Mudbox deals with geometry and look at its robust texture painting workflow. We’ll cover brush settings, UVs, sculpt layers, retopology, posing, and more. In the end you’ll be able to take your ZBrush knowledge and project and continue to work in Mudbox. Once you’re done with the course, if there are any tools or functions you’d like to know more about, you can go through any of the multiple Mudbox courses we have to get a deeper look.
Rapidgator
http://rg.to/file/5111f738f81cf5735f0b2acda3405e4c/DTMudZBArt.part1.rar.html
http://rg.to/file/09b95fc0118a528a1fc8e18d5590bee5/DTMudZBArt.part2.rar.html
http://rg.to/file/63dd78726ed866358f153633ea2340e5/DTMudZBArt.part3.rar.html
http://rg.to/file/d11f201f508817372b15d416497428e1/DTMudZBArt.part4.rar.html
http://rg.to/file/6cf8d919a0e75dde6943c79244afb2ea/DTMudZBArt.part5.rar.html
Nitroflare
http://www.nitroflare.com/view/D42FE5E23345F38
http://www.nitroflare.com/view/CB099E8E6CADEC5
http://www.nitroflare.com/view/6FDF59A03DB96D5
http://www.nitroflare.com/view/60AD904FF430522
http://www.nitroflare.com/view/B2E90C77E0969EA
Duration 8h 16m Level Advanced Project Files Included 15FPS MP4 2.88GB
In this tutorial we will learn how to create textures and shaders for a digital asset. Throughout these lessons we will look at the steps required to create a professional UV mapping. With proven techniques and workflows used in the visual effects industry, we will create a highly detailed textures and cover all the steps involved during the look development process.
Rapidgator
http://rapidgator.net/file/447f1763f6f65e9480c5e9a76eee79af/DTLoDevVisEffMaya.part1.rar.html
http://rapidgator.net/file/ce67f170ceb2f6c401214b7e2582bd61/DTLoDevVisEffMaya.part2.rar.html
http://rapidgator.net/file/fb429328142248c21953b9896cdb26c8/DTLoDevVisEffMaya.part3.rar.html
http://rapidgator.net/file/6338cb98b9a3b71c707af91468499ff7/DTLoDevVisEffMaya.part4.rar.html
http://rapidgator.net/file/aec03970a832d7a0ac1ee8794982c1c0/DTLoDevVisEffMaya.part5.rar.html
http://rapidgator.net/file/687c16edb1f7aa1a056257a05b554024/DTLoDevVisEffMaya.part6.rar.html
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