Advanced Rendering
Archviz Rendering in Mental Ray with Alex Sandri
Maya| single link | 339mb
How To Use Mental Ray?s Importons in an Archviz Pipeline
- Duration: 60 min
Mental Ray Importons and Irradiance Particles rendering algorithm, is a novel approach to compute global illumination based on importance sampling, which tends to converge much faster to a desirable quality than the existing solutions like global illumination photon tracing combined with final gathering. Everybody seems to agree that this Mental Ray rendering algorithm, represent the future of 3d Rendering and is still in the Optimization Phase. In this tutorial I have explained a few different approach ?workflows? to present the user with more choices in terms of light mood and render times output.
Looks cool! Thanks, Egustus!
Thanks M8
Thnaks Tato.
only project files please!
THX!!!
reup please?! Thanks!
can anyone re-upload this please? thank you very much!
I try to download it 1 week, can’t find any working link.
Please reup this. Thanks.
to Anybody have this file:
I think, before you upload it, you should change the filename. If not, maybe this will be deleted by Legal.
e.g: ARIMR.rar
please reupload i will thanks with all my heart =)
Please Re-upload HF links
Thanks
THIS IS VERY IRRITATING. STOP UPLOADING FILES THROUGH DDL ARE YOU AMATEURS OR WHAT?